Bloodbath in Zululand, Part 3:
...
General Supersnaat was up very long that night. After he had received the loss statistics of the initial invasion of kwaDuwhatever from his leading officers, he was very worried. The losses had been far higher then expected
Until WAG 1 and 2 would arrive, he would be completely outnumbered by the approaching Zulu forces, which the USoF secret service had numbered with 100 mobile battalions of various type
In total, the invasion on kwaDuwhatever had cost 8 battalions of artillery and 2 battalions of tanks, leaving him with altogether 39 battalions to hold kwaDuwhatever. In numbers, that meant being outnumbered 3:1 and even with the advantage of having the first strike thanks to the cut infrastructure in the Kwadumbo Mountains it would be very hard to hold the city, because the Zulu army contained lots of artillery
and artillery was already known from the wars on the other continent with the weird name to be able to bring down any enemy with enough numbers alone, no matter of what the enemy would field
When the door to his quarter burst open only some hours later the next morning, General Supersnaat felt like he hadnt slept at all
in his bedroom all of a sudden where standing 3 of his communication officers:
General Supersnaat, we have very worrying news
I hope its important for waking me up that early
Um
yes
we fear yes
What is it then man
YAWN
stop stuttering and give me a proper report then soldier!
Umh
SIR
sorry
SIR
we have lost contact with WAG 1 and 2
and we received a communiqué from London, from the Mongolian embassy
Mongolia apparently has closed borders on us and is retreating all his diplomatic staff form USoF soil
WHAT???
Umh
SIR
sorry
SIR
we have lost contact with WAG 1 and 2
and we received a communiqué from London, form the Mongolian embassy
Mongolia apparently has closed borders on us and is retreating all his diplomatic staff
Sh** up idiot
I have heard you
but thats terrible
what has happened then to WAG 1 and 2? They were still in Mongolian territory I guess when Kublai has closed the borders?
Yes Sir
the last confirmed position of them was here:

Red: Where WAG 2 stranded and retreated. The X mark the battle sites described in the story to follow
Green: Where WAG 1 stranded and retreated. The X mark the battle sites described in the story to follow
Blue: Where the western fleet got attacked
WAG 2 just had arrived in Kazan and WAG 1 just had passed Almarikh in the railroad rented from Kublai
Do we know what happened to them? Where they attacked by Mongolian forces? Are we at war with the Mongolians now?
No sir, apparently we arent at war with Mongolia, but we dont know either what happened to our troops
In the harbour-office of Kazan, the commander of WAG 2 and some guy from the Mongolian authorities:
WHAT??? We cant pass through Mongolian territory and we cant go back on our ships either???
Like I said sir, this has nothing to do with you, I really liked to help you, but we received the order directly form the Mongolian high command
So what are we supposed to do now???
I have orders to allow you and your men save passage on a direct way to the Zulu borders
this is all I can do for you
IF you dont accept that offer, it would be considered an act of aggression from your side from the Mongolian high command and would mean WAR
But I have to inform my leading officer about this
and you are blocking ALL of our communication
Like I said before, I would like to help you out, but I cant
all has been decided by the high command
2 Hours later, at the Zulu side of the border near Kazan, the commander of WAG 2 and his officers:
Sir, I still think it was wrong to accept the Mongolian terms
We didnt have any other chance man
open your eyes
we cant even dare to retreat one step into Mongolian territory
have you not seen the HUGE army they were fielding right outside Kazan, to back their demands?
But what do we do now Sir?
To be honest, I dont really know
I think our only chance is to try and reach WAG 1
they must be somewhere near Almarikh
if we manage to unite forces with them, we might have a chance to survive this after all
we are 21 battalions strong and the WAG 1 contains of 25 battalions
if we are able to dig in together with them in the right location (like a forested hill), we should stand a chance
So we are heading towards Almarikh now?
Yes, we are staying as close to the Mongolian border as possible
ALL men should stay together and be at guard
the Zulu might attack us at any time now
this will mean a huge detour, but it might very well be our only chance
2 days later, near Nongoma, at the wester bank of the Nongoma River:
Sir, the Zulu have destroyed all brides crossing the river
We have to cross it anyways
have the men build a provisional bride
But we will be easy prey for the Zulu artillery when we try to cross the river then
and they have gathered a quite large army in Nongoma, our scouts report
25 battalions right now and constantly growing
We have to try
if we do nothing we will be trapped here
and once we run out of supplies, we are even easier pickings for the Zulu
6 hours later
Sir, we have finished erecting the provisional bride
Any news about the Zulu forces in Nongoma?
They arent showing any activity
but they have increased their strength again
there are now more then 30 battalions there
and the new arrivals are mostly artillery
Lets go then
now or never
35 minutes later
The Zulu, the Zulu are coming
we have to retreat back to the western shore
No, we cant, the bridge is already at fire
trying to cross it now would mean sure death
But they are massacring our men there
we have to help them
We cant help them
we now have to run for our own lives
IF we manage to reach WAG 1, there still might be hope, we are still 11 battalions strong and the Zulu will have to regroup after this attack
3 days later, near Almarikh:
Dont you think its strange that the Zulu didnt attack us during the last 3 days? We are severely weakened and many are wounded
but they only seem to watch us
I dont know
and I dont really care
we have covered a lot of ground
we must be very close to WAG 1 now
we only have to reach WAG 1, then we are save
SIR
SIR
our scouts just have spotted some kind of battleground
WHAT?...
what do you say?
2 kilometres ahead, a major battle seems to have taken place
the valley we just entered narrows down there
do we go ahead? It might be a trap
We have to
we have to reach WAG 1, to be save
But Sir, very likely there is nothing left of WAG 1
NO
its our only chance
we move on
2 hours later:
We can confirm now that WAG 1 got caught in a trap here
we have found some survivors in the woods
everything is lost, the Zulu managed to trap them here, approaching from both sides and sealing off the valley
Like I said Sir
it IS a trap
and now WE are caught in it
THE ZULU, THE ZULU ARE COMING
In the base of operation in kwaDuwhatever:
General Supersnaat, we have just received bad news from our western fleet
apparently the Zulu navy was just waiting for the Mongolians to close borders
our whole western fleet got sunk, they got caught completely by surprise, only one Zulu cruiser got destroyed, and we lost 2 battleships and 4 transports
Oh my god
it all was a big trap
we have to do something to help WAG 1 and 2
they will be trapped in Central Zululand
We cant do anything right now
the Zulu are advancing on kwaDuwhatever
we have to fight for our own lives now
How many battalions are they sending?
36 battalions
and 17 of them are cavalry
This isnt the assault we were expecting
we can easily cope with that
engage the Zulus once they are within reach
we have to change strategy now
we will try to advance into Central Zululand to cut a corridor for WAG 1 and 2
The first mayor battle in the Kwadumbo Mountains was a mayor success for General Supersnaat. The Zulu army got destroyed completely after two days of heavy fighting and only 9 USoF battalions perished.
Then General Supersnaat received news that the first tests with the new composites were a major breakthrough already, they new material even proved to be stronger then expected. The first shipment to kwaDuwhatever was sent on its way the same day. When they arrived 3 days later, the remaining tanks in kwaDuwhatever were immediately equipped with the new armour, making them almost invulnerable for the Zulu ammunition and General Supersnaat immediately decided to start the offence towards Central Zululand to help WAG 1 and 2:

Green: USoF troops controlling strategic hills, passages and the newly conquered cities
There was surprisingly little Zulu resistance, and Nobamba and Nodwengu were taken without losses
but then the communication officers stormed General Supersnaats office again:
Sir
we just have received something
and it might be coming from WAG 2
So they are still alive? Thats great news
Well
umh
I feat the news isnt that great
what we received was the following:
We just have found the leftovers of WAG 1. They got destroyed completely
and now our commander has led us in the same trap as WAG 1
we are outnumbered and surrounded by Zulu forces
we are under heavy fire
they are advancing from all sides
we will all
There the communication broke
Im happy for any feedback, suggestions, tips and hints concerning this game...
IMPORTANT NOTE:
If you want to play along or ahead feel free to pick any save you like. Only thing you REALLY should do is to use spoiler tags for anything AHEAD of the actual story.
The saves for this game I will post every 3-4 turnsets from now on
YOU WILL NEED THE WARLORDS 2.13 PATCH TO OPEN THE LAST SAVES
...
See you Soon
Snaaty