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Discussion in 'Civ4 - Star Trek Mod' started by deanej, Aug 26, 2008.

  1. Agent327

    Agent327 Observer

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  2. deanej

    deanej Chieftain

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    I've released the 1.17 patch on the first post. All it does is increase the cost of the Daedalus and the Suliban Stealth Ship in the 22nd Century and Earth-Romulan War scenarios.
     
  3. deanej

    deanej Chieftain

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    I've released the 1.19 patch on the first post. It has the following changes:
    Suliban Stealth Ship limited to 3 allowed
    Adjusted unit AI for units that start with cloak
    Klingon Bird of Prey limited to 5 units (affects AI only; humans can build unlimited numbers)
    Romulans get more starting units in Klingon Civil War scenario
    Klingon Bird of Prey required Integrated Deflector, not Transwarp Development Project
    Added Yesterday's Enterprise scenario
     
  4. Pablod

    Pablod Chieftain

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    i didn't said starting unit, i said build more type of unit in klingon mod
    romulans can build only 1 type
    also klingons more powerfull ship is 6 that way i want another ship to the klingons
    fed and romulans = 8

    i copy the ships names from the DP9 to the klingons scenario
    it work fine (xlm\units\unitinfo)
     
  5. deanej

    deanej Chieftain

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    I've released the 1.20 patch. It fixes a CTD in the Deep Space Nine scenario when the Cardassian Resistance event occurs.

    Note to Pablod: The Cardassian Resistance event occurs on the same turn that the Breen enter the war.
     
  6. Pablod

    Pablod Chieftain

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    i never see the breen ships "reinforsement"
    can you put them closer to the federation planets
    so i can destroithem to !
     
  7. Rod

    Rod Chieftain

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    Hello,

    is it possible to use any other upload site, because the current one gets blocked by my company and I have no net at home ... I love Star Trek !!

    I tried to bypass the restriction with the help of a proxy server, but then the download breaks after 33 MB.
     
  8. Darklor

    Darklor Chieftain

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    I even cant get it from home. Its not blocked, but unuseable. (And that since I know from this mod some time ago)

    Darklor
     
  9. deanej

    deanej Chieftain

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    I was using Atomic Gamer, but people were complaining about the wait time.

    @Darklor: can your computer handle zip files? Any windows version XP or later can handle them naively.
     
  10. sassoundwave

    sassoundwave Chieftain

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    Hi all,

    The mod starts fine. I get the main menu, and all the steps to load a new game.
    Though when it is loading the following error pops up:
    "loadXML call failed for Misc/CIV4TerrainPlaneInfos.xml"

    I did a search for this file and it is found 10 times in the mod directory for BTS. And 1 time in the assets/XML directory.

    I did not use the default install when I installed CIv4 (so it is not in program files/Firaxis Games).
    Is that the issue?
    Or are there other ideas?
     
  11. deanej

    deanej Chieftain

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    Do you have the latest patch for BtS? I've seen this issue before but I don't recall exactly what resolved it, sorry.
     
  12. Darklor

    Darklor Chieftain

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    Thats not the problem - the problem is I cant get an proper acess to this site...

    Darklor
     
  13. deanej

    deanej Chieftain

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    What's blocked but unusable then? I assumed that meant that you were able to get the file but were unable to open it.
     
  14. Darklor

    Darklor Chieftain

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    Nope, I cant get the file, the site is somehow broken for me, first really slow and then I dont get even a connection anymore
     
  15. deanej

    deanej Chieftain

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    This may be a browser and/or ISP issue. If you have another browser I would try that. If that doesn't work I don't really know what to say.
     
  16. Darklor

    Darklor Chieftain

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    Ah uhm... strange yust now I did get to the site where the download do start - but never before... well, I will see, if it will work to the end and also for the pack and patch ...

    Darklor
     
  17. sassoundwave

    sassoundwave Chieftain

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    That did the trick. Thanks!!
     
  18. Pablod

    Pablod Chieftain

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    please don't forget my request of puting the breen
    reinforcement close to chintooka 7-10 ships

    DS9 mod
     
  19. deanej

    deanej Chieftain

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    Well, the 2.0 work I've been doing makes it difficult to do updates (due to the manual). I moved the spawn location to the same spot the Dominion units spawn. This change will be included when I release the 1.0 scenario pack. For now, here's how to implement the change:
    Open ST Deep Space Nine\Assets\Python\CvFinalFrontierEvents.py
    In the method doBreenWar find the line pPlot = CyMap().plot(3, 32) (this is line 660)
    Change (3, 32) to (61, 36).
     
  20. Pablod

    Pablod Chieftain

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    thanks great job
     

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