Hi to all,
I still love to play this Mod.
For all who like to play this one too:
Latest download I found is here - almost 5 years old Version 2.80: (world_war_ii_-_1939_mod_2.80.exe)
Original Version:
See readme for Credits.
I think it is still the best Mod even in 2024 because of:
- Bug Mod included (4.2)
- many world war 2 units (something like 312)
- special units
- air units can auto explore !!! and perform selected bomb missions (defence, units, fighter, port, production, buildings, factories)
- religion units changed to ideology units
- corporations adjusted to WW2 related
- agressive AI working well - especially USA is bothering all the time ith lots of transport or even convoys
- multiple city production per round possible
However I was missing some features:
So I added the patches from skyfire to fix unit transport in trucks and AA Gun - somehow.
Thanks to skyfire for doing this.
Also added/changed so far:
common:
- add a picture of the keymap
- add shortcut and tipps
- extracted art units from FPG to folder - so easier modding
Maps:
- modified Europe Scenario with some modifications and addons
- game turns changed now in weeks - best speed to play is marathon
- prepeared empty BIG Europe with eastern USA MAP to work with MOD - Size 190x95
- prepeared empty BIG Europe with whole USA MAP to work with MOD - Size 250x100
- prepeared empty BIG World MAP to work with MOD - Size 440x200
Interface:
- fixed scoreboard - now showing all icons (War missing)
- bug scoreboard power 2 decimals
- field of view enabled im BUG Mod (to open=ctrl+alt+O)
- sliders research/commerce/ adjusted to 5% percent change increments
Game Bugs solved:
- found typing error invisible_Partisant changed to invisible_Partisan
- unit naming config error for bomber, artillery, transport, missile and fighter solved
- unit transport in trucks now works (Skyfire)
- anti aircraft AA now works (Skyfire)
Game:
- new game speed snail but best is so far marathon
- add battlefield promotions= Gains Free Promotions upon Combat Victory based on Conditions.(Platy)
- add war machines = Captures Naval, Air and Nukes stationed in Cities (Platy)
- add Training Center = Units built gained extra XP based on number of same type built (Platy)
Ingame:
- workers can build now Highways / add to village +1 and to town +2 yield
- highways increase yield invillage +1 and in town +2
- great persons now provide great person points when added to city +3
- specialists provide great person points in city +1
- adjusted great general so they will show up much more faster, like usual in battles (probably needs more adjust)
- adjusted great person requirements to show up, so it is much more then 2 in a normal game
- adjust yield from corporation
- units heal without medic/ambulance much slower
- reduce range anti aircraft AA from 2 to 1
- machine gun no movement, only via truck
- change machine gun 1 Icons per unit from 3 to 1
- change machine gun 2 Icons per unit from 3 to 2
- add machine gun 3 Icons per unit to 3 and to research tree
- changed graphics of tank panzerIV (kurzes Rohr)
- new unit Panzer 4,Ausführung H (langes Rohr)
- add promotion Elite Units
- add Promotion Battle 2, 3, 4, 5
My modded Version - March 2025
However - I am not a modder - I just changed some minor things.
All thanks go to the authors - see credits !!
I just started to adjust and work on it. If time permits, I like to do even more but I have to learn how
what I like to do - mostly some merge from 1941 Mod from Skyfire or others:
- add more units
- add more unit promotions
- build large Europe, World and Asian scenarios on the new prepeared MAPs
- stretch research, so it is more time accurate to history at the end of ww2
for later - when I know how:
- upgrade worldbuilder to Platys ?
- add platysworld tracker
Merge with - which one is best:
- REVCDM 2.90 so better BAT AI, BUG 4.5, advanced diplomacy and more is included
Feel free to help
Have fun,
OnkelM
I still love to play this Mod.
For all who like to play this one too:
Latest download I found is here - almost 5 years old Version 2.80: (world_war_ii_-_1939_mod_2.80.exe)
Original Version:
See readme for Credits.
I think it is still the best Mod even in 2024 because of:
- Bug Mod included (4.2)
- many world war 2 units (something like 312)
- special units
- air units can auto explore !!! and perform selected bomb missions (defence, units, fighter, port, production, buildings, factories)
- religion units changed to ideology units
- corporations adjusted to WW2 related
- agressive AI working well - especially USA is bothering all the time ith lots of transport or even convoys

- multiple city production per round possible
However I was missing some features:
So I added the patches from skyfire to fix unit transport in trucks and AA Gun - somehow.
Thanks to skyfire for doing this.
Also added/changed so far:
common:
- add a picture of the keymap
- add shortcut and tipps
- extracted art units from FPG to folder - so easier modding
Maps:
- modified Europe Scenario with some modifications and addons
- game turns changed now in weeks - best speed to play is marathon
- prepeared empty BIG Europe with eastern USA MAP to work with MOD - Size 190x95
- prepeared empty BIG Europe with whole USA MAP to work with MOD - Size 250x100
- prepeared empty BIG World MAP to work with MOD - Size 440x200
Interface:
- fixed scoreboard - now showing all icons (War missing)
- bug scoreboard power 2 decimals
- field of view enabled im BUG Mod (to open=ctrl+alt+O)
- sliders research/commerce/ adjusted to 5% percent change increments
Game Bugs solved:
- found typing error invisible_Partisant changed to invisible_Partisan
- unit naming config error for bomber, artillery, transport, missile and fighter solved
- unit transport in trucks now works (Skyfire)
- anti aircraft AA now works (Skyfire)
Game:
- new game speed snail but best is so far marathon
- add battlefield promotions= Gains Free Promotions upon Combat Victory based on Conditions.(Platy)
- add war machines = Captures Naval, Air and Nukes stationed in Cities (Platy)
- add Training Center = Units built gained extra XP based on number of same type built (Platy)
Ingame:
- workers can build now Highways / add to village +1 and to town +2 yield
- highways increase yield invillage +1 and in town +2
- great persons now provide great person points when added to city +3
- specialists provide great person points in city +1
- adjusted great general so they will show up much more faster, like usual in battles (probably needs more adjust)
- adjusted great person requirements to show up, so it is much more then 2 in a normal game
- adjust yield from corporation
- units heal without medic/ambulance much slower
- reduce range anti aircraft AA from 2 to 1
- machine gun no movement, only via truck
- change machine gun 1 Icons per unit from 3 to 1
- change machine gun 2 Icons per unit from 3 to 2
- add machine gun 3 Icons per unit to 3 and to research tree
- changed graphics of tank panzerIV (kurzes Rohr)
- new unit Panzer 4,Ausführung H (langes Rohr)
- add promotion Elite Units
- add Promotion Battle 2, 3, 4, 5
My modded Version - March 2025

World War II - 1939 Mod
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.
www.mediafire.com
However - I am not a modder - I just changed some minor things.
All thanks go to the authors - see credits !!
I just started to adjust and work on it. If time permits, I like to do even more but I have to learn how

what I like to do - mostly some merge from 1941 Mod from Skyfire or others:
- add more units
- add more unit promotions
- build large Europe, World and Asian scenarios on the new prepeared MAPs
- stretch research, so it is more time accurate to history at the end of ww2
for later - when I know how:
- upgrade worldbuilder to Platys ?
- add platysworld tracker
Merge with - which one is best:
- REVCDM 2.90 so better BAT AI, BUG 4.5, advanced diplomacy and more is included
Feel free to help

Have fun,
OnkelM
Last edited: