That said, you can (if the moon is just right and you really believe) see it do something that easily establishes a new standard for stupid.
I've done that to establish a base from which to launch a bomber/tank war. I'll settle a city with nothing but coast to work, assuming it will at least be able to work a fish or something after taking down the first city.I don't know if it is the dumbest: I've seen diferent AI's settling on one corner of my territory with no resources nearby but the ones inside my culture... are they trying to stablish a beachhead or just annoy me?
I've done that to establish a base from which to launch a bomber/tank war. I'll settle a city with nothing but coast to work, assuming it will at least be able to work a fish or something after taking down the first city.
I recall playing a Darius game where I decided to rush a nearby Alexander. His capital had 6 archers on a hill when my immortals (12 of them) got to the spot in the nook of its bfc. He proceeded to move 4 of them out the turn before I DoWed and took his capital. Then he attacked a force of unwounded Immortals on a hill with the 4 archers returning to Athens. Not exactly roleplaying the great general, was the AI.An AI stacks up a formidable line of protective longbowmen in their capital over a few turns...
... and then proceeds to move then out in eight different directions. I then proceed to take his city with one knight.
A common AI move is to build Versailles in Capital or in a city next to capital.
A common AI move is to build Versailles in Capital or in a city next to capital.
This wouldn't be so bad if they'd then move their palace, but I guess they never do.
Scouts can't attack, so he had no reason to stay.