DaEezT
Civ, Pizza, Spam, Repeat
hmm...
I kinda like the memorizing thing but not completly.
They should have a combination of a Spell Point and a memorize system. Small things (say level 0 - 4) can be cast from a pool of points (wether they are spell, magic or fatigue points isn't important) and more powerful & complex spells require study.
You could give a spellcaster a Magic skill value based on level, spellcraft skill, special feats, intelligence and dexterity(for somatic stuff). Spells get a difficulty value based on the level, number of componen types (S/M/V), number of components, complexity of casting. Magic Skill > Difficulty = cast prom points, Magic Skill < Difficulty = memorize.
But well, we gotta live with what they give us or make a complete set of rules for ourselves :/
I kinda like the memorizing thing but not completly.
They should have a combination of a Spell Point and a memorize system. Small things (say level 0 - 4) can be cast from a pool of points (wether they are spell, magic or fatigue points isn't important) and more powerful & complex spells require study.
You could give a spellcaster a Magic skill value based on level, spellcraft skill, special feats, intelligence and dexterity(for somatic stuff). Spells get a difficulty value based on the level, number of componen types (S/M/V), number of components, complexity of casting. Magic Skill > Difficulty = cast prom points, Magic Skill < Difficulty = memorize.
But well, we gotta live with what they give us or make a complete set of rules for ourselves :/