I feel that the early tech tree is too linear. Take your first tech: Mining is useless, as you don't need it for the first 7 turns or so, you won't even have a worker yet. Archery is useful only if you are trying to bowman rush. Otherwise, you can delay it for at least one tech. Animal husbandry: Again, you can delay this. Pottery: Unlocks Writing, and allows you to build the first religious building, as well as a granary. With science being so important in this game, Pottery is the #1 first tech. Do you feel the first tech is too linear and consistent?