Very interesting scenario. I love the way you've created scenarios of major time periods like the 1860s, WW2, and now WW1, on a world map- it's much better to get the full scale than just one continent, and to include colonies. However, I have to agree with JEELEN on the historical inaccuracies. I started playing as Britain, and was confronted with ridiculously established Austro-Hungarian colonies just to the north, and even worse, a random Austrian island in the Bay of Bengal south of India, and Austrian control of northern Borneo! To my knowledge, Austria never had any colonial aspirations; it's possible they had a few, but they certainly didn't have any in 1914. The fact is that they're not a very strong, nation, and needed to be propped up by Germany at every turn; making them a great power with the addition of unrealistic colonies doesn't seem to be the way to fix it. One thing you could do is weaken the extra-European civs by adding some more rivals for them, like a Colombia or Peru to counter Brazil. If you're at the civ limit or don't want to make more civs for speed reasons, perhaps Canada and Australia could be made part of Britain instead of vassals? The vassal system works pretty well to show how they were Dominions, but the problem there is with warfare- with the AI controlling the vassals, there's no way for a human British player to keep Australia from gaining a random Ottoman city, for example. Thanks very much for making what has the potential to be a great scenario, though; take my advice as constructive criticism only.