}{ELL/\/() said:you know you playing as china and then saying it is balanced doesnt make too much since because they are always the strongest AI civ on world maps, try it with a european or middle eastern civ then get back to us.. oh ya and if it is realilistic the chinese and the indians will get overrun by barbarians so much their research will bretty much stop in the 1400's
I will try to play other more..but like i said..leader are random in my experience..
...just culture...we can find this pattern in many development of world civilizations history...like the english and by the way...indian or china did not stop there reseach in history by 1400... the English and the rest just move very fast and 'catch up' by1800...they got industialized first and MILITARY over ran india china..and pretty much every one by 1900.. of course just like the game when any civilization got take over it is hard to get back on their feet.. But I believe problem of fail civilizations had always be an internal one(and mostly politics)..external factors just make them go down faster.... well..we can always discuss this later... CHOA..Sisonpyh said:Could you move Britian 1-2 water tiles up so London and France don't overlap?
Also, England should have Horses and Scotland should have Iron and Fur.
can mean any thing by anyone
DigitalD said:the rivers looks awful all over the map... just have a look at those screenshots:
what a crappy map *flame
which version is this? the official one or the not offical new one ? I 'm sure to make some mistakes, but not from what I saw in my game and your posted photos
well ... "awful" is rather a strong word for free public share map

Map don't cause that but MoD willeluvaas said:I am not able to, in several several games to see Christianity from any other civ nor especially myself who tends to aim for it. Is there a reason for this?
Also I would like to see an option to play a random civ.
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random is done by the earth map in game itself . you can just close your eyes and chose one You know ! kiddingelhoim said:The map is incompatible with the new game speed marathon, because the turns are limited to 720...
Please fix that, put max turns to 1200. And also please remove the dot at the end of Louis XIV, and change Incaland to Incas and Aztecland to Aztecs, and change Empire of Japan to Japanese empire.
There is also some odd river placement in northern Asia. One river doesn´t connect to the sea, and another has some cutted parts.
Another minor change to the map would be to make Malvinas (Falkland) islands tundra instead of grassland.
Finally, a think that sometimes looks good but it is imbalancing are the trees in the mountains. They cannot be removed and they give the health bonus to the cities near them. Besides, sometimes they look odd (green trees in the top of a mountain???) . I think they should be removed.
Thanks and excelent map!
EDIT: I made all the changes myself. Removed max turns, fixed odd river placement in asia and germany, changed malvinas to tundra and removed all the trees (I think). I´ll post the file is you or anyone is interested in this changes.
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yea in my game too !Sayounara said:I've tried the game and Rome never works its land because of Carthage. They were dead last both games I played (first as Jap, 2nd as German).
Also, PLEASE strengthen the Americans.
but it not the Carthage as. they are in north aferica but the AI in Europe that block Rome. Can not seem to help after 3 attempts to strengten their starting position.
Seems that even better starting resource they still cannot became a real Roman
for America they do fine in most game but never lead. So, I may need to rethink abit may be . niust said:which version is this? the official one or the not offical new one ? I 'm sure to make some mistakes, but not from what I saw in my game and your posted photos
well ... "awful" is rather a strong word for free public share map
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I will fix my mistake in time when I have more time. I think it is a Computer graphic problem, rather then the actual drawing. Anyway thank for comments![]()
