slothman
Emperor
- Joined
- Sep 14, 2001
- Messages
- 1,223
suggestions:
Shield box modifier for hurring building (ie. shields use for cost/people is actual times this divided by 4.) This would allow different hurring costs for different govt's.
Change when people start creating pollution from "metropolis" size city to a possibly different size(ie. metro is size 12 but pollution starts at 10 citizens).
A "no pollution" option box in modpack.
Add many currently usused icons just so people don't have to ask someone else from forum.
Allow "cost factor" for human players from default 10 to any number.
Being able to change distance factor for corruption silimar to "percent of optimal cities"
Ability to save modpack as text file to view perhaps more easily and also load from text file.
Change ability to build forbidden palace(any small wonder with "reduce corruption" set) from half of optimal number of cities to a changable number(I made optimal number very high so the forbidden palace couldn't ever be built be me until I
changed it from "small wonder-reduce corruption" to "center of empire").
On domestic advisor screen the ability to sort not just by excess food/shields/commerce but also but food eaten/shields wasted/corrupt commerce
(probably by a second click).
Transfer all "wonder only" and "small wonder only" options to any building, specifically "resources must be inside city radius" so I can create a "geothermal vent" resource allowing special plants but only available to certain cities.
Show hit points or vet/elite... status on military adviser screen.
Have terrain box show improvements as well as terrain, resources, and food/shields/commerce.
Shield box modifier for hurring building (ie. shields use for cost/people is actual times this divided by 4.) This would allow different hurring costs for different govt's.
Change when people start creating pollution from "metropolis" size city to a possibly different size(ie. metro is size 12 but pollution starts at 10 citizens).
A "no pollution" option box in modpack.
Add many currently usused icons just so people don't have to ask someone else from forum.
Allow "cost factor" for human players from default 10 to any number.
Being able to change distance factor for corruption silimar to "percent of optimal cities"
Ability to save modpack as text file to view perhaps more easily and also load from text file.
Change ability to build forbidden palace(any small wonder with "reduce corruption" set) from half of optimal number of cities to a changable number(I made optimal number very high so the forbidden palace couldn't ever be built be me until I
changed it from "small wonder-reduce corruption" to "center of empire").
On domestic advisor screen the ability to sort not just by excess food/shields/commerce but also but food eaten/shields wasted/corrupt commerce
(probably by a second click).
Transfer all "wonder only" and "small wonder only" options to any building, specifically "resources must be inside city radius" so I can create a "geothermal vent" resource allowing special plants but only available to certain cities.
Show hit points or vet/elite... status on military adviser screen.
Have terrain box show improvements as well as terrain, resources, and food/shields/commerce.