elder scrolls mod development thread

Here are the new units for the Great Houses of Morrowind.
Each of the Great Houses will have 4 different units with one common feature. Also, the Temple will have 4 unique units.
In the scenario, the city of Necrom also has its own line of units.
The House of Dagoth will be presented only in the scenario and it will not be possible to play for it.
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So, the work is now going on not only on the Great Houses.
New resource system. Now new Netches, Guars, Kwams and Cephalopods will be added to Morrowind.
Spoiler :
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you know u can take all the units that were made here: https://forums.civfanatics.com/forums/civ4-dragonia-ii-mod.275/ we dont mind. . .
Thank you, but I'm trying to maintain all the assets in one style. Few of the other mods are used at all now. Basically, these are units from Bakuel, or something completely unique.
I export almost all new models from Skyrim, Oblivion and Morrowind, as well as from mods for them.

In continuation of the previous post:
Mudcrab, Horker (animated), Cephalopod
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Do you have anything that spawns barbarian units? I was thinking that Oblivion gates would be pretty cool.

Second from the bottom and second from the right on the above image. Is that skooma? Moon sugar and/or skooma would be good.
 
I have plans for the Oblivion Gate. But this is still a theory. Different models are already in the game. They can be used for spawn units or as a portal. I haven't made up my mind yet.

No, the second one from the bottom left is amber. But the second one is two lines higher - Moonsugar. Not everyone can use it.
 
The icon I was referring to looks like a bottle. Right, moon sugar is the central to the Khajiit, but not anyone else. Like the Hist trees are for Argonians.

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Vampires.
I have not yet figured out how I will use them, and what bonuses they will have. The main idea is to make them and necromancers dependent on the civic. For example, there is a civic "allow necromancy" - you can build vampires and necromancers. There is a civic "ban necromancy" - you can build a dawn guard or other hunters.
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That looks very good Ramzay. I'm glad you liked it. You're producing a lot and they look very nice too.

I did these goblins a couple of weeks ago. I thought you might like them. I didn't reduce the polygons on the armor. I got lazy after the rigging and didn't feel like doing it :p If you'd like me to then I could for you. If you don't like them then no worries.

The spear and shield are from the vanilla goblin spearman from FFH. I didn't do anything with those. The left hand clips through the shield, but that's very easy to fix. I initially was going to give them another shield. I had been thinking a goblin clan sigil from Oblivion might look nice. I scaled the goblin textures down to 256. The colors are the default from Oblivion. I think they are too washed-out and bland in Civ myself. There are helmeted versions included as well.

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