Team AMAZON wrote:
Greetings Sirian friend.
It is me - 2metraninja. I am temporary implementing the Amazon diplomacy service.
Hello. Thanks for your fast response, apologies for the speed of mine.
We want to warn you (in case you dont see it), that Maverick's powergraph is skyrocketing after King Slaze took the reign, meaning every one near them is endangered. We have substantial forces defending our most closer to the center of the star city of Nabaxica, but we fear we will be unable to patrol the exact centre where all the peninsulas connect and through which land Mavericks army can march in any direction. We already asked CDZ to spare 2 units and send them to the center of the Oceanic Star, which they will do soon. If you send troops too, our combined force will be enough to repel any attempt for trespassing.
We had intended to send our maceman Juno south in response to this, however barbarians from the north of Anjennida as well as the barbarian city in the centre meant that we needed to divert him to protect Rigel.
We apologise for our lack of involvement in the military side of things so far, but despite our best efforts our own military is still rather lacking. As we have said in the past however, we see ourselves as giving the most benefit to our alliance by way of technology, and we have been contributing significantly more than our fair share of that.
We do nonetheless intend to put significant pressure on the Maverick home island as soon as we are able. Our East Indiamen should be a usefull asset in this regard. Hopefully this will relieve at least a little of the pressure in the centre of the continent.
On the matter of Anjennida, I see the reason you dont want to part with your city. But this last land division, proposed by our team was the same you did proposed to us a bit earlier. So now you dont seems to like the part you proposed to us. This I say like an Amazon diplomat.
I'm actually genuinely confused by this. The only concrete proposal I can recall making is the dotmap we sent, and your proposal is substantially different from that dotmap. I'm quite sure we never made a proposal that conceeded Rigel.
On more personal note, I want to mention our worries about your first proposed dotmap. We are afraid that those so- called "conflict" tiles will be clearly for you to use, because of your creative trait, thus heavily disballancing the land division. Please, give us a new and a bit more favorable dotmap and I promise to put it on voting so we can at last solve this case and continue building and growing cities.
Thanks, it's great to hear and understand the concerns. While we don't entirely agree that every conflicted tile will be ours, we do understand your concern about the advantage that our creativity gives us. I will say however that our proposal was designed to do its very best to minimise the amount of cultural conflict.
First just a minor point of detail, I'm going to count the flood plains as worth 1.5 grassland tiles. If you're happy with that then skip this paragraph, as it's very boring. My thinking is that with two cottaged floodplains, you have 2 cottages, 2 food surplus, and 1 unhealthiness. With 1 farmed grassland and 2 cottaged grasslands you have 2 cottages, 2 food surplus, and 1 unhealthiness (from the extra population). The grasslands lose out by 1 unhappiness (from population) and the need for Biology, however, the most important thing is the late game where biology is available and health is the limit. The grasslands gain with an extra population point for votes and domination and more importantly the flexibility to work 3 cottages instead. So 1.5 grasslands for a flood plains should be close enough.
Going by our previously proposed dotmap, the land distribution came out as 39 grassland tiles (38 with your different choice of southern city location) for you to 28.5 for us. Even considering all of the contested tiles to be ours, we still only catch up to 35.5 grassland tiles. With only 4 workable tiles available, the spire city still only slightly overshoots in making up the difference.
Here's a proposal then: We give you the spire-tip city, and take the northeastern jungle city (east of Rigel, north of Myrine) in exchange. We will move that city 1N of the location previously proposed, to the forest tile that is 3E1S of Rigel, in order to reduce cultural conflict. The well established city of Myrine will be more than capable of holding on to the tiles in the row halfway between itself and this city (the middle banana row). so on the whole this will transfer roughly 5 grassland tiles from your control to ours.
The two scenarios are then close to symmetric, one in which we have the spire tip but less grassland than yourselves, and the other in which you get the spire tip but close to the same amount less grassland than us. Therefore at least one of the two proposals must surely be acceptable.
I have attached two dotmaps, one our previous proposal for reference (the one with the "-Sirian whales" suffix), and the other the new proposal ("anjennida dotmap"). Let us know what you think of these. We are hoping to settle our horse city in the near future - as it is not a location that is likely to change we hope this is acceptable.
Best wishes for the ongoing war,