Empires of Joy

Sone, can you clarify the difference between militarist and military pioneer, as in what is classified as a new unit type?

A new unit type is a unit the country unlocks. It is considered new the turn it is discovered.
 
Humanist Republic of Unity​


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Name In:
  • Esperanto: Humanista Respubliko de Unueco
    [*]German: Humanist Republik Einheit
    [*]French: République Humaniste de l'unité
    [*]Polish: Humanista Republika Jedności
    [*]Swahili: Utu Jamhuri ya Umoja
Official Languages: Esperanto, English, German, French, Polish, Swahili
Ruler Name: Friederike Pohl
Ruler Traits: Humanitarian, Militarist
Government: Oligarchy
Economic System: Mixed
Capital: City of Unity - Kenya
Claims: Tanganyika, Ruanda
 
As a german I can't stand my language beeing butcherd ^^
It think " Humanistische Republik der Einheit" while still a rather strange name is a better german translation than yours ^^.
 
From: Revolutionary Republic of Pulias
To: The World

The imperialist pseudo-democratic government of Pulias has been brought down at the hands of revolutionaries! We declare Great Britain, Gibraltar, Iceland and the Azores as part of the new Revolutionary Republic of Pulias and renounce all other territorial claims made by the Commonwealth of Pulias. The revolutionary government of Pulias extends a hand of friendship to all its neighbours.

Modified sign-up:

Pulias_RevolutionaryFlag_384px.png


Empire Name: Pulias
Ruler Name: Luther Griggs
Ruler Traits: Industrialist, Investor
Government: Democracy
Economic System: Planned

Edit: To clarify, the Revolutionary Republic of Pulias will keep the provinces of London (capital), Wales, York, Scotland, Ireland, Iceland, Gibraltar and the Azores.
 
Tech rolls

Blue Oyster Cult: Supercarriers
Greece: Greco-Industrial Complex
Soliel: The Golden Fort (Rare Tech)
Rome: Roman Rigs
Eastern Coalition: Coalition Armor
Japan: Cooperative Hasnine Factory
Tyo: Tyonian Mine
Wallachia: Coastal Fortress
China: Chinese Mechanized Infantry
India: Indian Iokril Factory
Pagan Empire: Pagan Fortresses
Directorate: Directorate Mines
Unity: Eco-Factories
Freeman: West Bomber
Valkyria: Valkyrian Artillery
Pulias: Pulias Industrial Complexes
Appalachia: AMD

Building and unit listings have been updated with all of these new units and buildings.
 
Didn't United Appalachia choose Civics technology? I'm confused as to why they researched a building.
 
Didn't United Appalachia choose Civics technology? I'm confused as to why they researched a building.

Civics unlocks regional wonders which have bonuses and penalties. Civilian technology deals largely with factories and mines.
 
Offering to trade/share techs with Japan, India, and Russia. Anyone who else wants my fortresses is certainly welcome to make an offer.
 
Offering to trade/share techs with Japan, India, and Russia. Anyone who else wants my fortresses is certainly welcome to make an offer.

The United Eastern Coalition will gladly share their superior armour technology for Pagan fortress blueprints.
 
There appears to be an error in the buildings list, while there are plenty of unique mines there are no basic mines i.e mines that everyone can use at game start.

Also the United Directorates are ready and willing to trade our mines with Seskine producers for IP or technology. Details will be hashed out once we know who is producing the Seskine and how much cheaper our mine is.
 
There appears to be an error in the buildings list, while there are plenty of unique mines there are no basic mines i.e mines that everyone can use at game start.

Also the United Directorates are ready and willing to trade our mines with Seskine producers for IP or technology. Details will be hashed out once we know who is producing the Seskine and how much cheaper our mine is.

Mines don't really have stats, or even CRs, but yeah I'll add them later.
 
Empire Name: The Islamic Republic of Tagalog
Ruler Name: Augusto Dalipe
Heir Name: Vincent Dalipe
Ruler Traits: People's Champion, Industrialist
Heir Trait: Charismatic Leader
Government: Autocracy
Economic System: Mixed
Capital: Mindanao
Other territories: Visayas, Sulawesi
 
This is really not the game to join as a minor nation with no expansion potential between three much bigger nations and expect not to get annexed but hey whatever.
 
Please point me to a game of Diplomacy where Austria won.
 
Insult the Grand Constable again, Pagan, and I think you'll find this "minor nation" has more bite than you have bark.

And that's saying something.
 
I do have quite a lot of trees, so I guess that means you really bite.
 
Quick explanation time.

There are two type of techs: Common and Rare. Common Techs are most techs, such as Tyonian Mines and Roman Rigs. They're usually decent and with no absolute build limits. The ones with build limits are usually regional or national wonders, meaning you can only build one in a province or one in an empire.

The second type is Rare. A Rare Tech, as you can imagine, is rare! Whenever I generate a technology, there is a 1 in 20 chance that it is rare (which is about to make the fact there are three starting rares amusing). A rare technology has an absolute build limit: only one ever. Once the unit/building is built, no more can be built. If destroyed, the building/unit is lost forever.

The benefit of a rare technology, however, is that it can form the cornerstone of future common technologies.

With that said, we have two more rares.

Oceania: Oceanic Mechanized Infantry
California: Norton Industrial Works

I also improved the building/unit listing so that the whole thing is a bit more readable. Unfortunately, importing into GoogleDocs is hot trash because GoogleDocs is hot trash compared to Excel, meaning descriptions are usually cut short. Expect tweaking.
 
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