Took me a while longer than I suspected. Mianly I spent a lot of time planning, probably in vain. WIll see if I can play tomorrow morning again.
Grimjack
The call has been sent out, there is a price on Viking heads. Grimjack enters the fray.
I start by checking out the lay of teh land. We have a spare Vet in Minsk and Kiev. When/if we want to use them,
we better make sure we do not lose control to the mobs. We have 9 spare vets in Odessa. Prime targets are Stockholm,
where there are iron. Birka, which was really 'ours', and not to forget Copenhagen where we have diamonds. We are suckers for
diamonds. Would be great if we could raze Trondheim also, as that would severely cripple teh Vikings, while guaranteeing us a
good peace-offering.
We also have a smaller bounty, but probably just as important, on Beijing and SHanghai. These are Chinese cities, but we
should strike at them while they are weak, in order to secure our own borders.
Looking at workers available for clearing a jungle road, it doesn't really loko very feasible ( yet. ) Although we do not
have many squares in need of improvements, we also do not have very many workers. I expect to build many workers out of
Moscow.
Since we now will be concentarting on war while the going is relatively easy, I nix research. This nets us a grand total of 4
gpt
Lux is at 10%, and we need to keep it there for some time.
I feel a need to veto the Barracks in Minsk. We already have three barracks, and getting another in our hintermost city does
not feel like effective use. Try to doublecheck in the Sg thread if anything is said about the barracks, but forum is really
slow, and I cannot find anything in SHards notes. I switch to a Galley. With a lot of luck, we may find an island right
outside our coast. With no luck, having charted some water will let us net some gold from our World Map.
( Thought did cross my mind Barracks was placeholder for something, since we couldn't build very many things. )
We have one and a half worker on roading, and they will spend another four turns doing this. Good, it will let me gather my
more wideflung vets to the barracks for equipment refitting.
Time to check cities for MM opportunities. From SHards report, I do not expect there to be many.
There are three squares near St Petersburg that would help us produce more. Could get six shields easily. perhaps even eight
at size 6. More if allowed to grow larger. This leaves me with the ( for me ) tough decision on what to do with the stack of
workers by the jungle.
Kiev is also at five spt now. This is easily made into 7 if we mine current squares. ( Should we want to build
spears/archers. ) For now, when we build warriors, we are only missing one gpt for a square not roaded.
Minsk as has been mentioned above, is changed into galley. It has three spt, and is using a square not improved at all.
Smolensk has accumulated 8 shields towards barracks. This is a jungle city not good for anything for a long long time. I
change into worker. Fairly certain this is a better use of our population. Odessa is at 5 spt, and is only using improved
squares. Nothing to do here until we grow, when we can use the increased trade.
Smolensk is another sweltering jungle city. Here we actually want to build a long term project. We are building a temple. In
only 19 turns, we can whip it up
Tblisi is almost a jungle city. It actually has a hill and a grassland with horses. We have 2 shields after corruption. We
have 10 shields towards a barracks. Since this is a front line city, it could probably use a barracks. After thinking on it
long and hard, I decide to nix the Barracks, and make a worker instead. ( losing two shields of prokduction. ) It will be a
long time before city produces more than two shields, and if our assault proves true, our brave swordsmen will be several
turns into teh jungle, and they might as well heal on their own.
I use the same reasoning in Sverdlovsk. Sverdlovks has 10 shields towards a temple. Since we ( now ) hope to destroy
Shanghai, we would not need culture as much. I change into worker, losing one shield.
MOscow is already making worker. Great.
Task Force west is supposed to destroy Beijing, and is they will not cede us Shanghai in settlement, destroy that as well.
Reinforcements will be light, so I expect to have to use 5-7 swordsmen, at least 4 should be vets.
Task force north have as their very important task to destroy Viking access to iron, and they will need 4 swordsmen to this.
Three of them should be vets. Task Force east should be our main force, and consist of 6 - 10 swordsmen. This is where
reinforcements should be sent as well. After destroying Birka and Copenhagen, We should make a strike for trondheim if we
have not sustained heavy losses. I want to settle a new city just west of the Diamonds. This will clear another jungkle
square, and we can use the squares already cleared by Vikings if we get cultural borders.
I have two settlers already, and I will want one with each Task force. TF west to settle next to Shanghai if that is not
ceded to us. ( prevention. Better we have it than someone else. ) TF North should settle iron to prevent someone else to get
it. Also, we will get plenty from trading iron. TF East will have a settler with them to settle diamonds. If resistance in
Scandinavia is light, we would want two more settlers to take the place of Trondheim. With our complete lack of culture, I do
not trust us to even keep a jungle city if we tried to occupy.
As to warriors, we need 15-21. We have 15 vets now, and we will build 6 more before iron is roaded. This is sufficient. Only
thing we lack is money. WIll see if we can get some sort of trading opportunity for money.
Wake up warriors in Minsk that should be in TF North or West, and send them to the cities closest to their targets.
Finally, after an hour of planning and writing. ( No I am not usually this thourough.
)
I press the 'Next turn.'
IBT: Moscow Worker -> Settler ( Need settler in four turn for invasion. ) Minsk Galley -> Harbour. ( Thinking it would help
us trade resources. Harbour should be finished as we are able to road extra resources/luxes. ) Tblisi worker->worker.
Sverdlovsk, Worker->Worker
975BC(1) Send out Galley along coast to east. Chose east, because then it can pick up the remaining scout, should we encounter a hut on an island. Start to move TF North and West in Kiev. TF East is collected in Odessa. Ack, I mismove a worker that retreats from teh forbidding jungle. I have decided not to road the jungle. We would need to road at least two jungle squares in order to be helped, and we cannot do that before war breaks out. ( Expect war in six, and it would take 8 turns to road two jungles. Reason we need two jungles is that first jungle is third step from road after river crossing.)
While checking for trading opportunities, I sell around our world map for five gold. This is something that probably is necessary, although rather boring and repetitive. EVery turn selling world map to every player.
GPT down to 21.
IBT: St Petersburg Warrior->Warrior. Smolensk, Worker->Worker Odessa Warrior->Warrior
950BC(2) MM Moscow to use wheat, since we did not do it last turn. Can only shake out two gold for World map this turn.
We now have eight warriors in Odessa, and ten in Kiev. Two of Kievs warriors are Regular MPs though.
IBT: Kiev Warrior->Warrior
925BC(3) Boring turn with some worker movement and warrior movement. Everyone is waiting for the promised new metal people are trying to dig out of the mountains.
Doing the TRade check, notice Scandinavians has Philosophy and Literature ( and NO gold. ) Egypt has some gold, and both of those techs. England only has Philosophy. Celts of course have nothing, as the Ottomans. Chine is also without techs, as they are without money. In spite of there being the opportunity of getting two for the price of one, I will not trade. I need money for swordsmen, and I will soon be able to ask Ragnar of the Scandinavians for a MUCH better deal for us.
IBT: ST Petersburg Warrior->Swordsman Odessa Warrior->Swordsman
900BC(4) In spite of the warmongering about to happen, I take teh time to do the Odessa/Moscow Wheat dance.
MOve a spearman towards Odessa, so Odessa can have an MP after I miscalculated how many warriors to upgrade in Odessa.
After spending all oru money upgrading we have 15 swordsmen, and will have one more after next turn.Time to move out.
IBT: Moscow Settler->Settler Kiev Warrior->Swordsman English statrs to build Colossus.
875BC Moving TF North and East to their respective targets. TF West is not fully assembled for another two turns.
As usual I earn a couple of bucks selling around the New and Improved World Map.
IBT: Chinese start construction of Great Wall. I suspect we will get this tech at a bargain price as well
850BC Sell my world map to Ragnar, and then declare war with him.Hmm, discover we already had Construction
Thought it was newly discovered. Even if it is wartime, I do not forget to do the Odessa/Moscow wheat dance.
IBT: Watch Scandinavians move the large force of two warriors towards our lines. One of them is next to our swordstack, while the other is in the middle of the jungle.
825BC(7) Redline two warriors against Birkas two spear and one archer defender. Birka is razed
TF East is now down to five Swordsmen, with one two turns behind, and two redlined three turns behind. TF north will occupy iron next turn. In hindsight, I should probably have waited so I could have occupied iron on first turn of war. No way of knowing how many swordsmen are building now. HOpefully they are building libraries in all tehir cities
TF West is starting to coem together at the western launch site. Reinforcements are also coming in nicely.
IBT: Still waiting for IBT, as I went to bed here.
Grimjack
Grimjack
The call has been sent out, there is a price on Viking heads. Grimjack enters the fray.
I start by checking out the lay of teh land. We have a spare Vet in Minsk and Kiev. When/if we want to use them,
we better make sure we do not lose control to the mobs. We have 9 spare vets in Odessa. Prime targets are Stockholm,
where there are iron. Birka, which was really 'ours', and not to forget Copenhagen where we have diamonds. We are suckers for
diamonds. Would be great if we could raze Trondheim also, as that would severely cripple teh Vikings, while guaranteeing us a
good peace-offering.
We also have a smaller bounty, but probably just as important, on Beijing and SHanghai. These are Chinese cities, but we
should strike at them while they are weak, in order to secure our own borders.
Looking at workers available for clearing a jungle road, it doesn't really loko very feasible ( yet. ) Although we do not
have many squares in need of improvements, we also do not have very many workers. I expect to build many workers out of
Moscow.
Since we now will be concentarting on war while the going is relatively easy, I nix research. This nets us a grand total of 4
gpt

Lux is at 10%, and we need to keep it there for some time.
I feel a need to veto the Barracks in Minsk. We already have three barracks, and getting another in our hintermost city does
not feel like effective use. Try to doublecheck in the Sg thread if anything is said about the barracks, but forum is really
slow, and I cannot find anything in SHards notes. I switch to a Galley. With a lot of luck, we may find an island right
outside our coast. With no luck, having charted some water will let us net some gold from our World Map.
( Thought did cross my mind Barracks was placeholder for something, since we couldn't build very many things. )
We have one and a half worker on roading, and they will spend another four turns doing this. Good, it will let me gather my
more wideflung vets to the barracks for equipment refitting.
Time to check cities for MM opportunities. From SHards report, I do not expect there to be many.

There are three squares near St Petersburg that would help us produce more. Could get six shields easily. perhaps even eight
at size 6. More if allowed to grow larger. This leaves me with the ( for me ) tough decision on what to do with the stack of
workers by the jungle.
Kiev is also at five spt now. This is easily made into 7 if we mine current squares. ( Should we want to build
spears/archers. ) For now, when we build warriors, we are only missing one gpt for a square not roaded.
Minsk as has been mentioned above, is changed into galley. It has three spt, and is using a square not improved at all.
Smolensk has accumulated 8 shields towards barracks. This is a jungle city not good for anything for a long long time. I
change into worker. Fairly certain this is a better use of our population. Odessa is at 5 spt, and is only using improved
squares. Nothing to do here until we grow, when we can use the increased trade.
Smolensk is another sweltering jungle city. Here we actually want to build a long term project. We are building a temple. In
only 19 turns, we can whip it up

Tblisi is almost a jungle city. It actually has a hill and a grassland with horses. We have 2 shields after corruption. We
have 10 shields towards a barracks. Since this is a front line city, it could probably use a barracks. After thinking on it
long and hard, I decide to nix the Barracks, and make a worker instead. ( losing two shields of prokduction. ) It will be a
long time before city produces more than two shields, and if our assault proves true, our brave swordsmen will be several
turns into teh jungle, and they might as well heal on their own.
I use the same reasoning in Sverdlovsk. Sverdlovks has 10 shields towards a temple. Since we ( now ) hope to destroy
Shanghai, we would not need culture as much. I change into worker, losing one shield.
MOscow is already making worker. Great.

Task Force west is supposed to destroy Beijing, and is they will not cede us Shanghai in settlement, destroy that as well.
Reinforcements will be light, so I expect to have to use 5-7 swordsmen, at least 4 should be vets.
Task force north have as their very important task to destroy Viking access to iron, and they will need 4 swordsmen to this.
Three of them should be vets. Task Force east should be our main force, and consist of 6 - 10 swordsmen. This is where
reinforcements should be sent as well. After destroying Birka and Copenhagen, We should make a strike for trondheim if we
have not sustained heavy losses. I want to settle a new city just west of the Diamonds. This will clear another jungkle
square, and we can use the squares already cleared by Vikings if we get cultural borders.
I have two settlers already, and I will want one with each Task force. TF west to settle next to Shanghai if that is not
ceded to us. ( prevention. Better we have it than someone else. ) TF North should settle iron to prevent someone else to get
it. Also, we will get plenty from trading iron. TF East will have a settler with them to settle diamonds. If resistance in
Scandinavia is light, we would want two more settlers to take the place of Trondheim. With our complete lack of culture, I do
not trust us to even keep a jungle city if we tried to occupy.
As to warriors, we need 15-21. We have 15 vets now, and we will build 6 more before iron is roaded. This is sufficient. Only
thing we lack is money. WIll see if we can get some sort of trading opportunity for money.
Wake up warriors in Minsk that should be in TF North or West, and send them to the cities closest to their targets.
Finally, after an hour of planning and writing. ( No I am not usually this thourough.

I press the 'Next turn.'
IBT: Moscow Worker -> Settler ( Need settler in four turn for invasion. ) Minsk Galley -> Harbour. ( Thinking it would help
us trade resources. Harbour should be finished as we are able to road extra resources/luxes. ) Tblisi worker->worker.
Sverdlovsk, Worker->Worker
975BC(1) Send out Galley along coast to east. Chose east, because then it can pick up the remaining scout, should we encounter a hut on an island. Start to move TF North and West in Kiev. TF East is collected in Odessa. Ack, I mismove a worker that retreats from teh forbidding jungle. I have decided not to road the jungle. We would need to road at least two jungle squares in order to be helped, and we cannot do that before war breaks out. ( Expect war in six, and it would take 8 turns to road two jungles. Reason we need two jungles is that first jungle is third step from road after river crossing.)
While checking for trading opportunities, I sell around our world map for five gold. This is something that probably is necessary, although rather boring and repetitive. EVery turn selling world map to every player.
GPT down to 21.
IBT: St Petersburg Warrior->Warrior. Smolensk, Worker->Worker Odessa Warrior->Warrior
950BC(2) MM Moscow to use wheat, since we did not do it last turn. Can only shake out two gold for World map this turn.
We now have eight warriors in Odessa, and ten in Kiev. Two of Kievs warriors are Regular MPs though.
IBT: Kiev Warrior->Warrior
925BC(3) Boring turn with some worker movement and warrior movement. Everyone is waiting for the promised new metal people are trying to dig out of the mountains.
Doing the TRade check, notice Scandinavians has Philosophy and Literature ( and NO gold. ) Egypt has some gold, and both of those techs. England only has Philosophy. Celts of course have nothing, as the Ottomans. Chine is also without techs, as they are without money. In spite of there being the opportunity of getting two for the price of one, I will not trade. I need money for swordsmen, and I will soon be able to ask Ragnar of the Scandinavians for a MUCH better deal for us.

IBT: ST Petersburg Warrior->Swordsman Odessa Warrior->Swordsman
900BC(4) In spite of the warmongering about to happen, I take teh time to do the Odessa/Moscow Wheat dance.
MOve a spearman towards Odessa, so Odessa can have an MP after I miscalculated how many warriors to upgrade in Odessa.
After spending all oru money upgrading we have 15 swordsmen, and will have one more after next turn.Time to move out.
IBT: Moscow Settler->Settler Kiev Warrior->Swordsman English statrs to build Colossus.
875BC Moving TF North and East to their respective targets. TF West is not fully assembled for another two turns.
As usual I earn a couple of bucks selling around the New and Improved World Map.
IBT: Chinese start construction of Great Wall. I suspect we will get this tech at a bargain price as well

850BC Sell my world map to Ragnar, and then declare war with him.Hmm, discover we already had Construction

IBT: Watch Scandinavians move the large force of two warriors towards our lines. One of them is next to our swordstack, while the other is in the middle of the jungle.
825BC(7) Redline two warriors against Birkas two spear and one archer defender. Birka is razed

TF East is now down to five Swordsmen, with one two turns behind, and two redlined three turns behind. TF north will occupy iron next turn. In hindsight, I should probably have waited so I could have occupied iron on first turn of war. No way of knowing how many swordsmen are building now. HOpefully they are building libraries in all tehir cities

TF West is starting to coem together at the western launch site. Reinforcements are also coming in nicely.
IBT: Still waiting for IBT, as I went to bed here.
Grimjack