ControlFreak
Not An Addict, Really
BTW, the Forbidden Palace came available on the last turn when the two cities were added. Where should it go?
1: Why did you build all those embassies? Attitudes change so rapidly at this point in the game that the rep boost that establishing an embassy causes will become a moot point soon enough. Also, with 6-8 more techs before we advance to the next age, we need all of our money for trades. The goal of this game has been to teach improved diplomacy skills and we are now in a much worse position than we were before. Most importantly, however is that we are now in a much more difficult position to upgrade troops. Hopefully you read the thread before you played, and if you did, you would have seen that once we realized how pressed for space we were, we would need to upgrade troops to attack Scandinavia. Now that plan has been set back several turns as well. That just might be the difference between finding 2 units protecting a particular city or 3.
2: We have are four workers wasting their time. Why clear that jungle next to Smolensk? We already have spices hooked up. Ah, I see you say you made a mistake, yet you let them continue chopping for 7 more turns? I think you know where I'm going here. There are several tiles unimproved near Minsk, Tblisi, and Odessa....Priorities, priorities.
3: We don't need two cities producing spearmen and we don't need our veteran warriors all spread out. Yet more turns added to our war preparation. We need more cheap warriors for MP when our warriors=>swordsmen leave to fight Vikings.
4: Sverdlovsk is a huge flip risk and those dyes will not be connected forever. I believe it takes something like 18 turns (?) to road a jungle tile in Despotism with a non-industrious worker. We have two workers on the crew, so that means 9 turns a tile, so with at least 5 jungle tiles to road to get to the dyes, that equals 45 turns. Oh, were you going to clear those jungles too?No, no, no, theyre not. Look at the map. We are tops in nearly every demographic. Scandinavia to the north is WAY too spread out and China to the west has three size 1 cities and one size 2 city. Forget England, forget Egypt, forget the Celts, they're all too far away to do us any damage. I'm picturing a sword attack on both China and Scandinavia at the same time, while Moscow continues to produce settlers which we use to fill in the land we control. Once MapMaking is spread around and we have a full view of the continent, we can figure out our FP site. So, who is with me??England first since they are the 800lb gorilla.
this turn.
) felt that the cities had all the tiles that they needed to make warriors every two turns/grow as fast as possible. I wanted free movement thoughout the empire if we're going to war. I also wanted our luxury connected to all the cities. I think these are all good ideas but I guess they are not the priorities. Could you help me in my task selection by indicating which tiles you would have worked first and why?
smoke:
) I wanted some 2d defenders left at home just in case. Hopefully next player can switch these builds to warriors.I built had two settlers and no more grassland. Should I have saved the settler? Should I have settled on the other side of the lake? I thought based on your comments to Grimjack that settling 3 tiles from another city is OK. Any city I founded would have been in the jungle or far off/disconnected. I guess I could have settled another city next to Moscow's mines but that would be really crowded. What were you intending me to do with the settlers?Green and yellow both look like decent sites in the longterm and may as well be grabbed sooner rather than later.
. Guess I have a lot to learn.
.A little crack in the dam is usually followed by a flood.Originally posted by Speaker
@Grimjack:
I am going to hand out my firstof the game with Sevastopol.




I will be happy to share these "opportunity areas", SHard. Thank you for your encouragement and I hope neither of us can claim them at the end of this SG!Originally posted by SHard
Worker management and war prerparation? But those are my weaknesses, how dare you claim them for your own ControlFreak?!
handed out yet....
He is even spreading to the use of BRIGHT PINK TEXT even in non-TDGs
!
against ControlFreak and begrudgingly give it to my own analysis. I grossly misunderstood how weak China was. While Sverdlovsk is closer to Beijing than it is to Moscow, and will have some of its tiles under Chinese control once their borders expand, China will not last that long. It is something to keep in mind for future games, however when your neighbors are not so weak. Trying to connect the dyes still gets the
though.
That gives me three and a half?


As a general FYI at everyone, we will be pausing once we reach the next age for a quiz and to talk about what we have learned so far.

I can't remember enough about the turns to type up a decent report, and I can't replay the turns until tomorrow morning. If you want to skip me this turn instead of waiting, I'm fine with that. I'm sorry for yet another delay.