IT- A number of swordsmen are fortified on an unroaded square. This makes life a bit difficult. The Vikings are getting on my nerves, so I'm going to remove them from sight (real reasoning implied later on. First to explain it gets a prize). Swap core cities to Colosseums as prebuilds for universities. Disband galleys that are just costing us money.
360AD (1): Printing Press Egypt for Education and 5gpt. PP to England for 159 gold and 11gpt. PP to Celts for 107 gold and 10gpt. Start research on Banking, due in 15 turns with 63gpt surplus. Swap Colosseums over to universities. More troop movement toward Scandinavia.
370AD (2): I make sure there are no deals in place that could be broken and hurt our reputation, and not seeing any, I declare war on the Vikings, making sure not to have any troops in their territory.
Vet Sword d. Reg Archer 3-2
Vet Horse d. Reg Archer 3-2
Vet Sword l. Vet Spear 4-2
Vet Sword d. Vet Spear 2-2
Elite Sword d. Vet Archer 4-2
Elite Sword d. Vet Sword 4-2
Vet Horse d. Vet Archer 3-1, upgrades to elite
IT- Two Viking Archers kill two of our Swords and one Archer dies to our horse.
380AD (3): Ratio so far is 7:3.
Elite Sword d. Vet Spear 4-4
Vet Sword l. Reg Spear 4-0
Vet Sword d. Reg Spear 3-3
Elite Sword d. Reg Spear 4-4 and we capture Oslo.
Vet Horse d. Reg Spear 3-1
Vet Horse l. Reg Spear 0-3 and retreats
Vet Horse l. Reg Spear 0-3 and retreats
Vet Horse l. Reg Spear 1-3 and retreats
Elite Sword d. Reg Spear 2-3
Vet Horse d. Reg Archer 4-0
Vet Horse d. Reg Archer 4-1
Vet Horse l. Reg Spear 4-0
Vet Horse d. Reg Spear 4-2
Elite Horse l. Reg Spear 0-4 and retreats
IT- A Berzerk kills a redlined unit
390AD (4) Ratio so far is 14:7
Astronomy is out there, so I up science on Banking, now due in 6 turns with a deficit of 24.
Elite Sword d. Reg Spear 4-3 and we capture Hareid.
Vet Sword l. Reg Spear 4-2 and upgrades the Spear
Elite Sword d. Reg Spear 2-1 and we capture Reykjavik
Vet Horse l. Reg Spear 4-2 and upgrades the Spear
Vet Horse d. Reg Spear 3-2
Vet Horse d. Reg Archer 1-0
Vet Horse d. Reg Spear 3-0 and we capture AArhus
Vet Horse d. Vet Berzerk 4-3
IT- Berzerk kills our Sword and recaptures Hareid.
400AD (5) Ratio so far is 20:10
Elite Sword d. Vet Berzerk and we capture Hareid
Vet Horse l. Reg Spear 4-2
Vet Horse d. Reg Spear 4-2
Vet Horse l. Reg Spear 2-0 and retreats
Vet Horse d. Reg Spear 4-0
Vet Horse l. Reg Spear 2-1 and upgrades the Spear
Stavanger is left with 2hp.
War Weariness kicks in a bit so I up luxuries.
410AD (6) Final Ratio is 24:12 which is 2:1. Considering most of our fights were 2-attack Horses vs. 2-attack Spears in cities, that's pretty darn good.
Vet Sword d. Vet Spear 4-0 and Stavanger is ours. The Vikings, alas, are no more.
Universities finish in St. Pete and Kiev and they go back to Horsemen.
I drop luxuries back down and readjust the cities. Our luxury deal is up with England and since they have nod cancelled it, I think I can get more money out of them. I add in Gems along with Dyes and Spices and get 35gpt. I bump science down to 50% at a surplus of 14gpt, Banking due in 4. Kiev and St. Pete go back to Colosseums as prebuilds for Banks. Captured cities all start work on Libraries for border expansion.
420AD (7) Egypt and England have Gunpowder as do the Celts? I smell a Two-Fer. I bump up science so as to not lose the opportunity. Banking due in 2 with a loss of 52. This may be wholly unnecessary, but we have a great income and banking is the last tech we will need for a while, so we can drop Science for a bit.
430AD (8) I am able to drop science back down and still get Banking in 1, 13gpt deficit. I rush the libraries in most of the captured Viking towns because I want those borders to expand to A) Capture as much desert as possible and B) Prevent any vulturing AI cities.
440AD (9) An active turn.
Trading Time
First I check available Gpt:
Egypt: 0
England: 64
Celts: 0
Greece: 6
Ottoman: 0
England, Egypt, the Celts, and Greece are all up Astronomy and Gunpowder in addition to the optional Chivalry.
Banking to England for 107 gold and 40gpt.
I check to see that Astronomy is more expensive than Gunpowder, so I then trade Banking to Egypt for Astronomy, their WM and 2 gold. Banking and 45 gold gets Gunpowder from the Celts. Banking Dyes and Spices gets us Incense and Silks from Greece.
Total Trade:
We Give: Banking, Dyes, Spices.
We Get 64 gold, 40gpt, Astronomy, Gunpowder, Incense and Silks.
Lux tax can now be removed, giving us an additional 39gpt.
We have 1 saltpeter connected next to the recently captured Aarhus and another unconnected next to the recently captures Stavanger. Good thing I captured them.

As Sirian says, "Sometimes it's better to be lucky than good." We are the only Civ with connected Saltpeter. I start Science on Democracy, due in 6 turns with a small deficit. The hope is that the AI will go toward Chemistry, which in my experience they usually do before Democracy. I'm not sure if we will want to switch into Democracy, but the increase in worker speed might be worth it. I foresee some major warmaking in the future, however, so perhaps Democracy would be a bad idea, but in any event, it will make good trade bait and I doubt anyone else can get it faster than we can.
Colosseums switch to Banks.
IT- Ottomans grab Sun Tzu (finally!).
450AD (10) Nothing Much
Conclusion- We are making great progress against the jungle, having pushed it back beyond Tblisi, Smolensk, Kiev, and Sevastopol.
We should start to shift more workers toward our second core soon.
I think the next war should wipe out China and then hit the Ottomans hard with Cossacks. They have one saltpeter next to Sinop, on the edge of their empire, which will be easy to disconnect. Their second saltpeter is more in the center, next to Adana, but perhaps we could use a *gasp* explorer to get in there and pillage it. This would be a great war because it is a very small front and the Ottomans are behind and don't have gunpowder yet, and we could likely hit them before they get many (if any) Sipahi built. As we have already seen, hitting a Civ before they build their Uber-UU is a great strategy.
After the Banks are finished in St. Pete and Kiev, they should go back to Horsemen production and we should start to shift some forces to the southwest.
Wow, we haven't even had our Golden Age yet.

This has really been an outstanding effort by all.
FYI, we are now up to 78 native workers, but we desperately need some modern defenders in at least our border towns. That should be a top priority for the next player, while continuing to build Markets, Universities, and Banks.
A good goal to work toward would be 50 horsemen by the time we get Military Tradition and enough money to upgrade each and every one of them.
EG1-Team1-450AD