Enders Game 2: Xenocide and the Speakers for the Dead

Nicely done Speaker, nicely done! :D I think I'd like to push on and raze a couple more cities, the ones that are currently pushing in on our cultural borders. My other goals would then be to revolt to republic and get some freakin' culture in our cities (would you believe our only cultural building right now is the palace?) :lol: But, of course, a lot will depend on how the situation plays out. Here's a map for those following the game.

EG2_190BC.jpg


Have fun moving up to New York.
 
WOW is all I have to say. Cool concept, good players, and best of all, Orson Scott Card ref :D. Good luck.
 
Well, Speaker was away this weekend and due to a variety of unexpected circumstances I found myself busy the whole time as well. I'll try to get my turn done for this game sometime tomorrow. Also glad to see that at least one person is reading about us. ;)

Speaker, do you think we should open a thread in the Stories and Tales forum following this game as well? I know there are some there who would be interested in following this game. I'd be willing to keep it up to date with the stuff that both of us typed. But of course I'd need to have your permission before doing anything, as this is a joint venture involving us both.
 
"Redemption"

Chagatai kicked at the dust below his feet and cursed the fate that had brought him to this miserable place. Everything he saw was covered by a fine layer of the earthy stuff, stirred up by the wind blown in over the eastern sea. He was in Mandalgovi, a miserable frontier town with nothing of interest to distinguish it from a dozen other such places. Mandalgovi had been founded for one reason and one reason only: to keep an eye on the Arab settlement of Mansura to the southwest. But while Mansura was a lovely seaside town, known for its abundance of freshwater fish and highly prized by Abu Bakr for its nearby gold desposits, Mandalgovi was a dry and dusty wasteland. With no promising features and no redeeming value whatsoever, Mandalgovi was used by the great khan as a dumping ground for those who had fallen from grace but for a variety of different reasons could not be killed out of hand. Being the third son of Temujin would qualify as one of those reasons.

Chagatai was staring out over the cliffs on the eastern edge of the city, looking down the hundred foot drop to the waves below where they crashed against the coast in brilliant displays of foam. One would think that a town on the coast would be free of dust, but no; the stuff was everywhere, even filling his nostrils here with the air of decay. There were plans to one day bring irrigation across the plains to the north, and perhaps one day they would come to fruition, but at the present Mandalgovi was as dry as a bone. Tiring of his pondering, as he did every day at about this time, Chagatai rose from his seat against the back of a young fir and headed back towards the dirty town. At least he could drown his miseries in the equally rough tavern back in Mandalgovi.

He had no companion, or even any guards; it was a mark of how far he had fallen from grace that Chagatai was no longer considered important enough for someone else to want to kill him. Nominally he was the regional governor, an important position in more developed areas but little more than a figurehead out here. He could still remember the meeting with his father - no, the khan, his mind automatically corrected itself - which had led to his exile here...

"No! My lord, you can't be serious!" he had pleaded when told of the decision to go to war. "The Iroquois are so much more powerful than we are, there's no chance for us to win!"

Temujin had smiled that evil grin of his and gazed down condescendingly at Chagatai, an impressive feat considering that the younger man was taller by quite a bit. "Don't have the stomach for it, do you? Well I know of a place you can be of use to me, a place where you won't have to worry about fighting any battles, my precious little angel." The sarcasm practically dripped off the last few words, like fine honey oozing from the hive.

Chagatai looked to his brothers for support but found that there was none forthcoming; Ogodei seemed to be enjoying his humiliation immensely and Joichi never let anything but a blank emotionless stare cross his features. Turning back to Temujin, Chagatai found that the khan was enjoying this meeting as well; probably he still hungered to get back at him for the whole Scandinavian incident. Temujin spoke up, speaking the words that doomed him to a miserable fate: "Why don't you guard the southern border for me? I know of a great place to put you up, angel, a little town called Mandalgovi..."


And so he had come to this boring hellhole, a thousand miles away from anywhere, a place where his diplomatic talents were going entirely to waste (a fact which Temujin was no doubt aware of as well). When the war came, he was in no more danger than a dove in a gilded cage; southern border? There WAS no southern border! South of Mansura there was nothing but worthless tundra and a few tiny foreign colonies; attack might come to Mongolia at any time, but never from the south. And so, as his father and brothers were winning fame and glory in the east as the war progressed (against all odds, it was going fabulously well!), Chagatai was stuck in this backwater town trying to forget that he had ever spoken out as an anti-war demonstrator. Even worse, word of Karakorum's displeasure with his actions had spread, and he was treated as though he had the plague by anyone of any consequence whatsoever; no one wanted to risk Temujin's displeasure by associating with his prodigal son. He was mockingly called "angel" behind his back wherever he went, the overprotected young boy too afraid to go to war like the rest of his family. The only escape for Chagatai was to obliterate all conscious thought by drowning himself in drink, something that he planned to do at this very moment.

"Governor! Governor!" It took Chagatai a moment to realize that the messenger frantically charging up the road towards him and yelling at the top of his lungs was actually addressing him. He was the governor, after all, if he had been little more than a laugingstock up until this point.

"What is it?" he asked irritably. This had better be important, and not just another practical joke played by some of the local kids out to make like miserable for him. If it was, he swore that some of them would be dangling from a rope before the day was out.

"Big news!" came the news excitedly. "Enemy troops spotted on the roads to the south - Iroquois ones! And it looks like they've brought archers."

"What!?" Chagatai felt a tinge of fear run through his body. "Take me to see them, now!" The messenger did so at once, and within moments he was standing on the high ground in the center of the city, looking down over the flat expanse of the plains. Sure enough, a contingent of Iroquois archers were approaching the city; while they were not moving particularly fast, it was clear that they would reach Mandalgovi before sundown. The cloud of dust they kicked up seemed to symbolize the smoke of a burning town; not a good omen. Chagatai dispatched the boy to summon him the commander of the town's military forces at once, and settled down to decide what to do.

His first thought was to surrender the town in order to save his life. But that plan was sure to cost Chagatai his head if Temujin ever saw him again, and so would solve nothing. He could flee abroad and escape the reach of the khan... but something told him that the life of a man widely known for cowardice, one who betrayed his own father, would not be long no matter which foreign court he chose to flee to. That left only fighting it out for his very life; not an appealing process. The neigboring regions of Erdenet and Dalandzadgad were too far away to send help; by the time they reached Mandalgovi, they would only be able to get revenge for the slain. Again, not a desirable situation for someone in his shoes. Chagatai would just have to do what he could with what he had on hand here.

The local forces were not promising material. They consisted of untrained militia for the most part, young boys and old men wielding farm impliments and crude stone axes; their commander, an old man who had briefly seen action outside Hovd a generation earlier, turned out to have less military experience than Chagatai himself did. And he had only a matter of hours to try and organize these pathetic fools into a fighting force capable of stopping the Iroquois? It was a horrifying prospect, but with his very life on the line Chagatai threw himself into it wholeheartedly.

Any offensive action was immediately ruled out. With Mandalgovi situated on top of a high hill, their chances were just as good defending as they would be attacking. With this pitiful group, any attack was likely to disintegrate before they even reached the enemy lines. But defense... anyone could defend a region if they were well entrenched and prepared for action. Mandalgovi, of course, completely lacked man-made defenses of any kind, but under the direction of Chagatai a crude ditch and palisade was set up on the western edge of the city. It wouldn't stand up for more than a few moments, but even that could prove to be the difference. He directed others to gather up what wood was on hand to plant sharpened stakes in the ground at intervals to make things more difficult for the invaders, and for rocks to be gathered to throw back at the lightly armored archers. Any ammunition was better than nothing. He organized the motley defenders as best he could, putting them into three different squads and worked out a tentative battle plan. They would lure the attackers in close to the city and into the streets, where the locals could use their knowledge of the town to harray them from behind and attack them in flank, then vanish suddenly when needed. At some point in time, he would organize a charge to break the Iroquois lines. There was no time for anything more complex than that, and on such flimsy preparations did Chagatai settle in with the rest of the warriors for the battle.

They came on the embers of the setting sun, silloetted against its dying red form like some murderous apparitions out of out a nightmare. The Iroquois archers were not large in number either, probably about the same size as the defenders, but they were a trained military force and not some ragtag force cobbled together in a matter of hours. They navigated the obstacles the defenders had placed outside the town with minimal effort and quickly entered the streets. By all means, it should have been a slaughter; the townsmen were no match on paper for the Iroquois invaders. But the people of Mandalgovi were not fighting for pay or country or even some lofty ideal; they were fighting for their homes, their families, and their very lives, and it drove them with a passion and intensity which the aggressors simply did not possess. From house to house and street to street the fighting dragged on, the Mongols never staying to fight for more than a few minutes, always dashing away to reappear from the other direction a few moments later. Within a short period of time the city was engulfed in flames as the Iroquois sought to destroy the cover of their foes, but the night was windless and the fires failed to spread rapidly enough to make a difference. In such close quarters the Iroquois bows were useless and the fighting was reduced to hand to hand combat.

Twice Chagatai found himself in the thick of the fighting, as enemy columns suddenly enveloped his traveling command center; twice he took up his sword and fought for his life alongside his fellow Mongols. He discovered to his shock when the attacks were beaten off that the struggle was liberating - no, exhilarating in fact! Chagatai had never felt so alive as when he was at the head of these men, with them fighting and dying all around him. Let the strong survive and rule, the weak perish! Was this what his father felt all the time? For the first time in his life, Chagatai felt like a Mongol at heart.

When the sun dawned the next day, Mandalgovi was little more than a smouldering husk of its former self, most of its buildings charred stumps of their former selves. But the Iroquois had been beated off, and even more importantly most of the people had survived. Since Mandalgovi hadn't been much to look at before, the loss of the town's physical possessions was not a great burden, especially as aid began to pour in from the neigboring southern towns. Chagatai devoted himself to rebuilding the area and finding shelter for the homeless; he sketched out plans to create a new and far better city upon the wreckage of the old. It was when that work was almost done that he received word from Karakorum, in the form of a simple scroll bound with twine and sealed with Temujin's Fist imprinted in yellow wax - the khan's personal seal. The message it contained was brief:

Good job in the south. You may return home, all is forgiven. I have work for you to do.

Chagatai smiled and went to pack his bags. It seemed that he was back into the good graces of his family once again.

EG2 50AD
 
Now for the turnlog. By the way, I wanted to write more; I planned out a chapter involving Magdalai outside the city of Niagara, but this was delayed for too long as it was. I decided I would just concentrate on one tiny incident and blow it up into a full narrative instead. Came out pretty good in my mind, if I do say so myself. :D

Also, I should mention that Chagatai was essentially spouting the tenets of fascism at the end of that last passage, which I'd like to mention I don't personally agree with AT ALL. But that's pretty much how I interpret the Mongols in my head, so it went into the story.

(0) 190BC Seaparate our workers into gangs of six each for jungle clearing duty (a group of six workers can clear a patch of jungle in 4 turns). Swap a couple of core cities from military to temple builds, which we desperately need to expand cultural borders. I have picked out the cities I want to capture and raze, and hope to get them in the next couple of turns.

(1) 170BC Iroquois finish the Great Library.

(2) 150BC Arabs demand money and (of course), we must pay.

(4) 110BC A warrior on a hill successfully defends Mandalgovi from an Iroquois archer (whew!) I forgot about that unit, but it made for a nice little story! Battle for Cattaraugus sees us kill two spears with no losses to take the city! Capture four workers and a catapult, refound a new city in its place. I'll make peace next turn no matter what, either netting Niagara Falls or not.

(5) 90BC Grraaaahhh! We kill two spears and a sword in Niagara... only to leave a 1hp Mounted Warrior on defense with no remaining attackers. AAAAHHHHHH!!!! That's frustrating. And our own units that attacked will be slaughtered in turn if I don't make peace. I kill a few more units and make a highly favorable peace for us. We get Mauch Chunk and St. Regis (two cities on our borders, one with spices) as well as Literature for free.

Temple whipped in Dalandzadgad. Revolt to Reublic, drawing an extremely brtual SEVEN turns of anarchy. C'mon, were in last place on the histograph; why does the game have to be so cruel? Trade silks for Carthagininan ivory to keep our cities from revolting (and thus starving) while in anarchy. Hmm, no one will trade with us in anarchy for less than ridiculous prices, so looks like the next few turns will be kind of boring.

(8) 30BC Hey, Korea is willing to pay us 55gpt for our excess iron. That deal sounds good to me! (They won't trade tech with us though; I wonder why? Did we somehow break a deal in their minds? *shrug*) Caesar, however, will trade gpt with us, so we send him our newfound Korean gold: 43gpt + silks for Engineering. Then Engineering + 36g for Monotheism with the Arabs. Then Engineering + 55g to Germany for Feudalism. We are now down just Theology to the other civs.

(10) 10AD Koreans build Sistine Chapel.

(12) 50AD Finally, we come out of anarchy and into a Republic! Our income, growth, and productivity have all skyrocketed; I had almost forgotten just how bad Despotism really is! Rush a couple of temples where we are fighting a cultural border war. Good time to stop and give control back to Speaker.

Tseterleg is the Forbidden Palace site. I rushed a temple there so it will get out from under Iroquois cultural pressure, but it needs to have a courthouse rushed very soon and then should start right in on the FP so that it will complete sometime around 500-600AD. A worker group needs to work on clearing it some more tiles from the jungle. Sure, Tserterleg is a horrible site now, but this game is going to go on for quite a long while yet to come, and it will give us two very solid cores once the jungle is cleared out. Our next military campaign will be with Keshiks against the remnants of the Iroquois, and should see us eliminate them. With the addition of their cities, plus a UU golden age, we will take over first place in the game and be in strong position to dominate. For now though, it's time to build up our civ economically and get at least some basic culture in all cities.

Good luck! :)

Map:

EG2_50AD.jpg
 
I have one concern Sullla. We weren't supposed to capture any enemy cities, but we accepted two as part of a peace treaty. I think this can work actually. If I recall, when you are given a city, all of their citizens are made into your citizens. If this is the case, then it could translate into us removing all the Iroquois population and replacing them with our own, while keeping their buildings. We would have to change the town names however. If this is not the case, and those towns have Iroquois citizens in them, we will probably have to disallow the practice. Also, what do you propose we do about getting a source of horses? It's too bad we couldn't secure Niagra Falls. We probably should have made that a priority in the war. Oops. I got it and will probably get it tomorrow.
 
I was fully aware of the xenophobia rule when I accepted those cities in the peace treaty. However, whenever you get a city in a peace treaty, all of its citizens convert to your nationality; you can check, they are all 100% Mongol now. If that were not the case, I would not have accepted the deal; I prefer to think of it as the people who live there were "persuaded" to take up Mongol nationality. We still have 0 non-Mongol citizens in our cities, and that's what counts, right? ;)

We can easily trade for horses, by the way, so that's not a problem. Niagara would have been a great prize, but the Iroquois were sending a lot of units that way; I sent about 8 swords after the city but only 5 were left by the time the reached it. They came within 1hp of taking the city too; there was just nothing I could do. I wouldn't worry about it; we have plenty of cities and just need to grow them up into larger and more productive sizes at the moment. We shouldn't have any trouble getting our hands on horses when the time comes to build Keshiks.
 
I was considering accepting peace during my turns, but the Iroquois didn't really have much to give for peace besides cities and I wasn't sure how we should handle that situation. So I did the best thing I could think of--let you figure it out. :) Excellent narrative by the way. The redemption of Chagatai. Exquisite.
 
They gathered there at the World Symposium of 230AD, representatives of each of the 8 nations that made up the world. Mongolia found themselves hopelessly behind the rest of the world so instead of sending a flunky, like the rest of the countries, Temujin himself rode his trusty steed Morkund to Mecca. There he hoped to wheel and deal his way back to technological parity.

*****

The crowded room at Abu Bakar's palace in Mecca that served as the lobby of the World Symposium of 230AD was so crazy that Temujin was able to slip in completely unnoticed. As the leader of the world's smallest and most anonymous nation Temujin knew he would have to use utmost grace to get what he wanted. While the other representatives, less powerful than the great Khan both physically and politically were accompanied by extensive entourages, Temujin brought only his horse, his pen, and a sack full of gold coins. While the other representatives entered majestically, trying to show each other up at great expense, Temujin snuck in unnoticed and took up a position in the corner, where he could observe. There he sized up his competitors. The smug Iroquois who had promised to flatten Karakorum. How the world had been surprised at the outcome of that war. "Well there would be more wars to come," Temujin smiled as he rubbed his hands together. He saw this symposium as another form of war--a more subtle form. And Temujin took great pleasure in being the world's finest warrior. Nobody else knew it, but they soon would.

*****

"I will trade you 50 pieces of gold to be delivered at the start of each of the next twenty seasons in exchange for the secrets of of Chivalry," Temujin said softly as he sidled up to the Walking Dog, Iroquois man who had so abused him a few years prior. "I should kill you right here for what you said to me the last time we met, but I am willing to put that behind us."

"Little fool of a man, your word is as solid as water," the Iroquois said coldly. "The only way you'll learn any secrets from me is with cold gold. Oh, and I wouldn't waste my time asking anyone else either. They all know what happens when you trust Mongolia."

They stood there, eye to eye, neither will to look away first. Temujin's clear blue eyes burned with a fire that belied their shade. Finally, Temujin shook his head, spun on his heels, and walked away. He knew that his word was trustworthy. Breaking a promise was the gravest offense a Mongolian could commit, punishable by the cruelest of deaths. Temujin also knew that sometimes the world was broken and deals were broken because of reasons outside of his control. Perhaps that had happened here. Rather than dwell upon it, Temujin started to think about a way around it. Deep in thought, Temujin didn't even see the man, but he sure felt him.

*****

The Viking emissary stood a head taller than Temujin and nearly two heads taller than the diminuitive Roman man which he had backed against the wall. The two nations had been in the midst of a bloody war for many years, much of it taking place on Mongolian soil, and this Viking man was taking Rome's presence at the Symposium personally. His brain moving as fast as a Mongolian shepherd dog, Temujin figured it all out. Nearby the German emissary lurked menacingly. He hated the Roman man as well. In a split second he knew exactly how he was going to save Mongolia. He pushed the Viking man away from the smaller Roman man and in his loudest voice howled, "If you are itching for a fight little Viking man, you'll find one here. Leave this politician alone and face a real warrior."

With that, Temujin threw off his robe, revealing his fighting tunic and tight armor beneath. The men around him gasped. They had not clearly not recognized Temujin and they knew what happened when he was angered.

"Uh no Khan. There is no problem here," the Viking stammered. "Actually I was just going to get a drink. Would you care to join me?"

"Perhaps I'll join you," Temujin replied, eyes shifting back and forth. "And perhaps I won't. Why don't you leave and find out."

The Viking stomped away and a quick glance around by Temujin cleared the area of everyone but the Roman man who he still held by the tunic.

"My friend, I have a proposition for you...." Temujin said slyly.

*****

When it was all over, Temujin ran back to Morkund and gallopped back toward Karakorum, his sack full of scrolls. The world who wouldn't take Temujin's word was left shaking its collective head as he left the biggest winner of the Symposium. 1500 pieces of gold had been exchanged for the secrets of Invention, Chivalry, Theology, Education, Printing Press, and Monarchy and suddenly Mongolia was no longer the world's weakest link. Temujin's smile was extra broad as he road off into the sunset because with his new knowledge of Chivalry, Temujin had conceived of a fighting unit that would be unmatched for years to come. All he needed was a awe-inspiring name, but "Keshik" was the best he could think of. Oh well, Temujin thought. Perhaps the name wasn't important. Yes, he would let his Keshik's actions speak for them. The Iroquois would soon find out. Temujin long held grudges and he hated that Iroquois man more than any other being in the world. Temujin pictured his death and the fall of Salmanca as the sun sank below the horizon.

*****

EG2 - 250AD
 
IT- A little micromanagement, but all looks good. Germany and Korea sign peace. Switch Karakorum to a temple.

70AD (1) Tsetserleg Temple => Courthouse. Kazan Harbor => Temple. Mandalgovi Temple => Barracks. You're right about us "breaking" a deal. Only Rome will accept a gpt deal, which means they are at war with the country that we offended. They are at war with Scandinavia and Germany. I can't remember any deal with either country that we even had, let alone broke. Any ideas Sullla? We'll have to buy our techs with cash now. That will complicate matters. Trading 11gpt for gems does not let us drop the luxury rate, but after a few temples are finished, I suspect we can.

IT- Koreans start Copernicus, meaning they are at least three techs ahead.

90AD (2) Worker action.

110AD (3) A little mm but nothing much.

130AD (4) Karakorum Temple => Karakorum, following a deal where Wines and Silks go to the Vikings for Horses. Karakorum can build horses every 2 turns. I decide to start researching now, with our tarnished reputation. Chivalry due in 20 turns, with a loss of 4 after I hire a couple taxmen, making sure not to affect growth or production.

150AD (5) I also offset our losses by selling our WM.

170AD (6) Ta-Tu Temple => Barracks. Spices connect so all taxmen are put back to work. Several civs now have Chivalry so I drop research back to keep it at 18 turns, with a surplus of 27gpt now.

190AD (7) Almarikh Temple => Horseman.

210AD (8) Nothing much. The Roman army is scary!

230AD (9) Kazan Temple => Horseman. Here's an interesting situation. 65gpt and 325 gold to Rome for Invention. Invention to the Iroquois for Chivalry and 93 gold. Chivalry and 300 gold to Germany for Theology. Chivalry and 25 gold to Arabia for Printing Press. Invention and Printing Press to Germany for Education and 314 gold. Invention to Arabia for Monarchy and 26 gold (may as well get something because the Vikings are doubtful about Invention and 383 gold for Astronomy). The total is 1517 gold for 6 techs.

Upgrade two horsemen to Keshiks.

250AD (10) Ta-Tu Barracks => Keshik.

I pass it off here. I guess we are back in war buildup phase. Swordsmen should be able to take Caughnawaga and Centralia while Keshiks advance through the jungle on Niagra Falls and Oil Springs. We could leave Salamanca, Tyendenaga, Grand River, Kahnawake, and Akwesasne as a very spread out "empire." We'll need 2 more settlers for razing and replacing fyi. I started the troop shuffling for you. Oh, I forgot to rename the former-Iroquois cities, so please do that. Have fun. :)
 
:worshp:
Wow. That is trading. I have never seen so many brokerages in one turn. Good luck, and take the :hammer: to the enemies of Mongolia!
 
Very good round of trading, taking advantage of our clean reputation with Rome (for the time being, that is) to get concessions from everyone else. I did something similar on a smaller scale with Korean iron on my turn. As to what happened to our reputation, I imagine that the AI declarations of war on one another snapped a trade route we had going sometime in the past. As you so eloquently put it, "Temujin also knew that sometimes the world was broken and deals were broken because of reasons outside of his control." Yep, no fault of our own here that our rep got trashed.

I'm going to focus on building up our military with Keshiks and increasing our economy with markets as much as possible. We aren't going to lose this game any time soon, so we can afford to fall behind in tech if we have to (though that would be undesirable). I'll aim to hand the game back to you when we are ready for war, which will trip a golden age and should see us catapult up among the AI leaders. Iroquois are the next target, that's for sure. Rome has produced nothing but military for ages and ages, and are indeed... scary.

Liked the story quite a bit, fit right into the context of the game. :D Really liked this line: "Temujin smiled as he rubbed his hands together. He saw this symposium as another form of war--a more subtle form. And Temujin took great pleasure in being the world's finest warrior." That's our boy Temujin! :king:
 
Does this help you?

If you set up a gpt deal that they say "would never". You can still offer it. Their response tells you you why their like that.
EG2_Dealbreaker.jpg


In 630BC you trade wines to Scandinavia. Then you go to war with Iroquois. Not sure about your whole map but would that break your trade route?
 
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