Enders Game 2: Xenocide and the Speakers for the Dead

"Salamanca, 790AD"

Temujin mopped his brow free of the sweat that lightly dewed his forehead. Within seconds a fresh dribble of moisture burst out, due undoubtably to the sweltering summer heat in these tropical latitudes. Accepting the inevitable with regards to the climate, he turned to review his gathered army once again on the plains below his high vantage point.

The khan had assembled a mighty force here to do battle with the Iroquois, upon whom the Mongols had recently declared war. Equipped with new cavalry forces, they had already razed the city of Niagra to the ground and moved deep into the territory of the Iroquois Confederacy, seeking to destroy the capital city and smash the power of their foes once and for all. This mission was considered important enough for Temujin to risk going himself in person to command the armed forces; for as good as his generals were in battle, no one was as skilled as the wily khan. After weeks of marching through enemy territory, he knew that today was the day in which the campaign would be decided. The city of Salamanca lay just over the horizon in the east, close enough that last night they could see its lights shining out against the darkness. Drawn up to meet them in front of the city was a vast host of forces, considerably larger than what Temujin had brought, there to make a final stand outside their beloved capital. Rumor had it that Hiawatha was commanding the Iroquois army in person; Temujin hoped that it was so, because he knew that the chief was no general and would likely make serious mistakes in the heat of battle.

There was little to do this morning; he had already made his rousing speech to the men last night around the blazing light of huge bonfires, letting the sound of their answering roars echo out and down the grasslands below to the city where the people would cower in fear at the noise. The plan for today's action was already set as well, at least as much as any plan could exist before a battle, but Temujin stopped to speak with his two right-hand men one more time.

"Yes, yes, I know; my job is to command the left cavalry wing and defend our flank on that side," said Magdalai tonelessly. He once again had the blue-collar job to play in this battle, with the goal of defending the left from Hiawatha's cavalry. "I won't let you down in this fight, sir," said the man in sincere tones.

Temujin liked Magdalai a lot; another individual who had virtually no recognizable talents but scraped, clawed, and bit his way into power and authority. Unlike his other general for today's action, he could afford to give Magdalai a longer leash. "Good. If you see an opportunity in today's battle, I want you to take it. Anything can happen out there, and I don't want you held back by outdated orders. You have my trust in your decision-making abilities."

"Thank you sir!" exclaimed the other man. Temujin nodded and left, leaving a very eager Magdalai behind. The khan was known for keeping everyone working for him under very tight control; this was truly an honor indeed.

Magdalai was already out of Temujin's mind, however, as he strode up to the tent of his other commander for the day. Ogodei was in charge of the right side of the line; his cavalry would be the striking arm of the Mongol force, with the goal of punching through the opposing Iroquois force and taking the enemy army from behind. It was the sort of straight-forward task that the bull-headed Ogodei should be able to handle well - so long as nothing unexpected came up. That was the one thing that Temujin worried about.

"Oh, what am I supposed to do today?" said Ogodei blankly when pressed on the issue by Temujin. "Uhh, charge, of course! Don't worry, we'll carve them to bits and smash the rest of those guys from behind. It'll be easy!" he promised offhandedly.

"See that it is," was the curt response from Temujin. He was holding the center of the line today, back with the reserves to deploy them when and where necessary. If all went well, Ogodei would break through on the right side and he would send his forces to exploit the gaps in the Iroquois lines. The Mongols were outnumbered today, but Temujin well knew that an army attacked from behind or in flank could quickly turn into a panicked mess, easily slaughtered by a much smaller force. He also expected to have a technological edge, as his cavalry was equipped with rifles while the Iroquois still fielded knights in armor and even Mounted Warriors with bows and arrows. It would have to be enough; there was no longer time to make more changes.

Barely an hour later the two armies were drawn up on opposing sides of the field, facing one another across an expanse of several hundred yards. Temujin had five divisions of infantry in his front line, mostly equipped with muskets and a few with the newer rifles, and three more divisions held slightly back in reserve. His own small group of elite bodyguards, the Iron Fists, was also back from the front line to follow the khan around the battlefield. His cavalry was divided into two halves and placed on either side of the field to protect his flanks, with Ogodei commanding the group on the right and Magdalai the left. It was a fairly standard formation, one from which he could adapt to the changing conditions of the battle.

On the opposite side, the Iroquois had taken a similar shape. His infantry was considerably larger in number than Temujin, at roughly 12 divisions, and also equipped with muskets. Hiawatha had packed them all tightly together, with little allocation made for a strategic reserve. His cavalry was also on the wings, but in a very unusual line shape which made little sense from a tactical standpoint. The Mongols were outnumbered in cavalry by more than a 2:1 ratio, but fortunately the Iroquois mounted units were of a far lower quality. It appeared as though the Iroquois plan was to simply overwhelm the Mongols with sheer numbers; if that happened and the lines broke, it would be the Mongols that were butchered on the field.

EG2_battlestart.jpg


With a series of prearranged signals by flag, the Mongols intitated the battle first, their warriors screaming out a battle cry as they advanced at a disciplined walk. The Iroquois responded by rushing forward in a crazed mass, firing their muskets as they went. On the sides, the cavalry of both sides charged forward to engage in a confused mass of fighting. The crashing sound of the two armies meeting was immense, punctuated periodically by the screams of the dead and dying.

Temujin calmly waited with his guards in the back of the battle, waiting to see what developed. The smoke of musket fire formed a dense cloud covering much of the battlefield in a thick haze, preventing the khan from seeing directly what happened. He relied on a series of messengers rushing to and from the commanders of each division to serve as his "eyes" in the field. Temujin quickly learned that the two groups of infantry had reached a deadlock in the center of the plains, with neither side able to break through the lines of the other. He nodded when hearing the message; that was what he had expected, and it meant that his numerically smaller forces were acquitting themselves well.

EG2_battle1.jpg


The first word from Ogodei was very good news; he had routed the Iroquois cavalry and was moving forward. This was countered by bad news on the left, where the overwhelming Iroquois numbers were threatening to pierce the line there. Temujin dispactched one of his reserve divisions to steady that side, hoping that no breakthrough would occur. For that matter, there had been no word from Magdalai yet; Temujin had no idea where the man was, and could only pray that everything was going well over there.

About an hour into the battle came word from Ogodei that the situation had dramatically changed. A hastily scribbled message told the story: "Advanced into a trap. Many, many enemy units on the right. Defeat imminent, please send help!" There was no time to waste, so Temujin rallied his forces and charged as fast as possible to the right side of the lines, bringing his final two reserve divisions and the Iron Fists with him. Arriving at the scene, he found that the situation was even worse than he had feared; the entire right side of the Mongol army was on the point of collapse, barely being held in check by the shattered remnants of Ogodei's cavalry. Even as he watched, Temujin saw Iroquois infantry streaming through a massive gap on the right side. Within moments, his right would collapse and the battle would be over.

EG2_battle2.jpg


Roaring a battle cry, Temujin lead his forces head-on into the gap. Bullets whipped and cracked past his head as he directed men here and there with his sword. They had managed to plug the hole, but it was clear that this was only a temorary relief. The enemy forces had overwhelming numbers on their side, and Temujin had lost all contact with the rest of his army. Every division was fighting on its own now, and if even one of them should break... An Iroquois face reared up in front of Temujin suddenly, and without thinking the khan cut him down with his sword. It was not a ceremonial one, and the edge was wickedly sharp.

With a start, the khan realized that most of his bodyguard had been killed around him, desperately trying to hold the lines. Snarling to himself, Temujin held his ground and smoothly killed one man after another, dancing from form to form as though he was fencing rather than fighting for his life on the battlefield. He could see the purple banner of Hiawatha in the rear of the enemy lines, mocking all his efforts. It was all lost now, the battle was a failure. Hiawatha had anticipated exactly what he planned to do and used his numbers to full advantage. To Temujin, the pain of knowing he had failed was worse than any physical ailment.

Without warning, Hiawatha's flag in the distance toppled and fell from view. Temujin blinked from surprise; what was happening? The Iroquois seemed to sense that something was wrong; suddenly they were hesitant, no longer as sure of themselves. Temujin was not about to waste the opportunity; rallying those around him, he led a renewed charge forward. Within moments the source of the chaos was apparent: someone was attacking the Iroquois lines from behind! With the enemy forces packed together so tightly, there was no space for them to turn and meet the new foe, and panic quickly broke out. A quarter of an hour later, the battle was a rout as the Iroquois forces were slaughtered from all sides by Mongol attackers. The situation of those inside the dense pocket of trapped Iroquois was horrendous, and the slaughter went on for most of the day, with very few escaping to live another day.

EG2_battle3.jpg


It was a grinning Magdalai who later that day explained the sudden and unexpected victory. He had destroyed the outdated Iroquois cavalry on the left easily and realized that there were no forces at all in reserve to check them; everyone had moved to the right side, including Hiawatha and his guard. Magdalai had broke off pursuit of the retreating Iroquois cavalry and wheeled his forces around to smash the main body of the army from behind. The Iroquois high command was the first to fall, Hiawatha being crushed to death under the iron hooves of one of the horses. His body had been recovered from the field, but it was in such deplorable shape that there was no chance of displaying it as a trophy.

"Even so, it was a close thing," remarked Temujin to his new top general. "If you had been even five minutes slower in attacking, we would have been overrun and it would have our bodies burning in the fires." He made reference to the massive pillars of sooty flame being used to clear the battlefield even as they spoke. The khan's face hardened until it was as tough as steel. "But I'm still bothered by one thing. We were betrayed out there today; they knew exactly where we were going to hit them, and they overloaded the right side to take advantage of that." It had cost him dearly too: Ogodei was among those who had not come back from the fight. He had charged right into a wall of iron pikes; they had known that he would be coming. There was even less remaining of Ogodei than there was of Hiawatha.

"I swear that I will find out who was the traitor in our ranks and make him pay dearly!" vowed the khan in an icy cold voice. Magdalai backed away, feeling a tinge of fear for the first time in his life. At least there was an easy target at hand for Temujin's anger; Salamanca and all of the Iroquois Confederacy were going to be in for some rough treatment in the days ahead.

EG2 850AD
 
Some good turns for us. I hope you enjoyed the story; I tried to make it more interesting since it was delayed so long. Needless to say, the whole story was fictional; the actual capturing of Salamanca was very easy and involved only cavs, no other units. But I never let that stand in the way of a good tale! :D

(0) 650AD Continuing to fight Arabia serves no point; we can secure horses just as easily by razing and replacing Niagra Falls, our next target. Make peace with Abu Bakr for nothing, but it's better than his units counterattacking our exposed ones next turn. I find that we are again critically short on modern defenders; several cities swapped to muskets. Need more settlers to raze and replace; super-high food Choybalsan gets set to settler production.

Map trading pulls in about 60g. Easy brokerage opportunity appears so I have to take it. Magentism from Carthage for 2290g. Magentism + 413g to Rome for Theory of Gravity. We enter the Industrial Age. Mag + ToG to Scandinavia for Democracy. We are caught up to everyone but Korea, who is the only civ with Nationalism and Medicine.

(1) 660AD Ulaangom founded in a spot which very carefully does not overlap culturally with the Arabs.

(2) 670AD Carthage builds Bach's, Vikings get Newton's, Korea builds Magellan. I think that takes out the cascade.

(3) 680AD Carthage declares war on Arabia, apparently snapping a trade route to us because we lose a luxury. Karakorum riots, other cities fixed using scroll-ahead. We pay Carthage 24gpt to get a new source.

(4) 690AD Korea declares war on the Arabs (ouch; dogpile on them!)

(6) 710AD Batshireet flips to the Koreans. Since I have been expecting this for some time, it's no big deal.

(7) 720AD Rome and Carthage have Military Tradition, no one else does. Going to have to do some tricky stuff here... How about a tech steal, my friend?

EG2_steal.jpg


Nationalism to Rome for Steam Power + Military Tradition. We have coal, not hooked up at the moment, but we've got it (we BETTER have some, with all our jungle!) Trade Bismarck Magnetism for 48g + 38gpt. Germany jumps into the next age, picking up Steam Power (dang; I was hoping he would take Medicine and lower its cost to us). Military Tradition finally to Korea for dyes + 56g + 61gpt (we didn't have enough to get Medicine). Down only Medicine at the moment, plus the Korean monopoly on Communism. Woohoo! :goodjob:

(8) 730AD Upgrading keshiks to cavs....

(9) 740AD Demand that Iroquois leave our territory - and they do! :crazyeye: Setting up the last few units.

(10) 750AD Declare WAR on Iroquois; time to wipe out our first civ! Niagra Falls razed and a bunch of Iroquois knights in our territory killed.

(11) 760AD Tosontsengel founded on the site of former Niagra. Korea has Industrialization @monopoly now; I would risk a tech steal but #1 we don't have enough money and #2 Korea could rape us if we failed. So be it.

(13) 780AD Nothing feels quite like moving out 15 cavs at once towards a target.

(14) 790AD Send Nationalism to Scandinavia for a fresh supply of horses. More importantly, we take and raze Salamanca! (Decent losses, though oddly not a single one of the 15 cavs who attacked ended up retreating...)

(15) 800AD Atlay founded on the former Salamanca site. Caughnawaga razed and the Iroquois are finished! Nalayh founded.

(16) 810AD Grand River razed as well. Good thing we've got settlers for all these sites! First sign of war weariness; not high enough to have an effect yet.

(17) 820AD Uliastay founded in former Grand River location. Oil Springs razed and Bayanhongor founded in the same location. We also have enough money for another safe tech steal... Korean Industrialization sounds nice. Send that to Germany for Medicine + 20gpt. Then pick up Free Artistry and some cash from Rome. Why Free Artistry? Because we can send that to Korea for another 40gpt! Good round! :D

(18) 830AD Tyendenaga razed. Just a few more cities left to go!

(19) 840AD Har-Ayrag founded at location of last city razed. Centralia razed. Almost done here...

(20) 850AD Kahnawake razed. Cahnawake razed and the Iroquois are DEAD. Bye bye, time to write the first of our soliloquies! And a good time to pass off to Speaker as well.

EG2_iroquoisdead.jpg


There is a settler which has moved onto our rail net, I suggest founding on the ruins of the Iroquois city to the north of Hovd. We're behind Communism to a few different civs and The Corportation to Korea, which Wang has a monopoly on at the moment. If Suffrage is built soon and you think we have a shot at ToE, rush a factory + coal plant in Karakorum and do whatever you can to get your hands on Scientific Method. If we can't get it though, it's OK too; with no spaceship or UN to worry about, staying caught up in tech as not as vital. Your main goal for the next 20 turns will be to work on developing our new cities and laying down a railnet everywhere. That's a pretty tall task, but we'll have an outrageously strong core of cities when we've finished cutting down all the jungle!

One down, six to go! :D

EG2_850AD.jpg
 
Looks very good. :goodjob: Thoroughly enjoyed the story, although I was sad to see Ogodei die. I should be able to play tomorrow. I think the Romans definitely should be our next target because it is a very small border. They best longterm gameplan looks to be taking out Rome and then Korea and Scandinavia before moving back westward. We should build a Maginot line separating ourselves from the west in any event.
 
Any chance of it happening today?
 
Speaker can take all the time he needs. Right now I am working on another somewhat lengthy report for Epic 29 and getting into some good testing on one of the new Conquests scenarios. This game is fun, but not my top priority either. Take your time, that's the kind of thing we can do in a two-person game.

Well, as long as it doesn't start to drift into FRFR territory... :lol:
 
That's what I'm afraid of.
Epic 29? I had downloaded that one but got so hopelessly behind that I quit. That's partially why I'm in BZ2; to learn how to do 5CC. It's easier than OCC in some ways but in others... Not so much :). I look forward to reading your report.
 
The Speaker for the Dead knows all.

Deep in the heart of Salamanca, the great chief Hiawatha presided over the Iroquois people. A friendly people they were, preferring to spend the day lounging around a fire, passing a pipe. In this haze of smoke, great ideas were discovered and lost. Who could think when there was a pipe that could be refilled? Who could remember what was said when they had been sitting there the whole day?

Like I said, the Iroquois were a friendly people. But with their heads stuck in the eternal clouds, they had no understanding of the outside world. Call it ignorance. Call it naiveté. Call it unfortunate. Call it the truth. With the founding of Allegheny, a beautiful village founded on a fertile neck of a river where weed could be grown to supply the entire world several times over, Hiawatha unknowingly encroached upon the rightful land of his neighbor Temujin, Genghis Khan of the Mongols. Had the abrupt man bothered to question Hiawatha, he would have learned the simple reasoning behind this contentious happenstance and much pain might have been avoided. How was Hiawatha to know that Temujin had his heart set on building his own settlement near that river? After all, Mongolia was surrounded in all directions by wide-open expanses of land. Hiawatha was the only neighbor, but if he had put down the pipe for even a second he would have noticed just how unneighborly Temujin really was. But I am too far ahead of myself.

By 1550 the former, Hiawatha's burgeoning nation had reached a crossroad. To the south, Caesar’s Rome had grown too large. Caesar could no longer be placated by the monthly shipments of smoking materials from the Iroquois nation. What was Hiawatha to do when legions as far as the eye could see marched upon his settlements? The formerly placid Chief became enraged. Who did Caesar think he was, trying to treat Hiawatha like that? Over the course of a few bloody days, as the Iroquois men, strong and vigorous, were awakened from the blissful existence they had previously thought was life. They discovered emotions they could feel. They discovered feelings never knew existed. They experienced hate. They experienced anger. They experienced darkness. They put the pipes away and the smoke dissipated, bluish streaks ascending to the heavens.

From the moment the first Iroquois warrior spilled Roman blood, the Iroquois nation could never return to the life of oblivion that they had so dearly cherished. For as blissful as their pipes made them feel, a state of war provoked other feelings that were infinitely stronger. Hiawatha laughed in the face of his invader, turning back legion after legion as the Iroquois war spirit grew and grew. Like an older brother holding back his flailing younger brother with an extended arm, so Hiawatha held off Rome, all the while moving sending its enthusiastic citizens from the crowded Salamanca to the country, as the Iroquois nation expanded. Finally Caesar realized the error of his ways and profusely apologized to Hiawatha in person for his crimes. Offering the crazed Chief his own hand-carved pipe, Caesar brought Hiawatha back to a place he forgot had existed. In a moment the Iroquois flame had been extinguished as the pipe was again lit. The Iroquois were again at peace and the clouds returned.

It was here that Hiawatha made his gravest error. Rather than send a trained diplomat to act as emissary to the insignificant Mongolian country to the west, Hiawatha rewarded his favorite grower for years of good supply, sending him on an exotic vacation to Karakorum. How was Hiawatha to know what fire burned deep in the caverns of Mongolia unseen to the human eye? How was Hiawatha to know the brainless, gutless, tactless mass of blood and skin that he was sending to discover that fire? Hiawatha, like every other world ruler, thought of Mongolia as a weak and insignificant grain of sand in the mass of desert that occupied half its land. Hiawatha, like every other world ruler, thought of Mongolia as a weak and insignificant tree leaf in the mass of jungle that occupied the other half of its land. But they were all deceived. Deep in the fiery heart of Mount Hovd, an army was being bred with unthinkable malice, as Temujin secretly had designs for Allegheny, for Tonawanda, for Cattaraugus, for Salamanca. This was not a world for nice people, and Hiawatha was the nicest. This was not a world for friendly people and Hiawatha was the friendliest. This was not a world for simpleness and Hiawatha was the simplest.

The Mongolian-Iroquois wars are well documented and I need not rehash them here, but on last day of his life, Hiawatha discovered what it meant to be Mongolian. The traitorous man he personally met with to discuss the imminent battle of Salamanca explained to him in no uncertain terms why everything had happened as it had. How could the Iroquois spirit exist in such a harsh terrible world? Rather than watch the end, Hiawatha dispatched his War Chief to lead the Iroquois army, knowing he would be hopeless against the superior foe. Hiawatha retired to his tent, where he would lie until he was carried to the field near the conclusion of the battle, which he took no part in, where his remains were desecrated beyond recognition. Lighting his pipe for the last time, Hiawatha breathed in the pungent smoke he both loved and hated. “It’s too bad I didn’t know how it was,” Hiawatha thought to himself as his strength slowly abandoned him, flowing from the self-inflicted hole in his chest where his knife handle disappeared. “I rather like this place.”

The Speaker for the Dead sees all.
 
IT- All looks very good. Adjust citizens in Hovd and IW is due 3 turns faster with no change in growth. Korea and Arabia sign peace. Our palace gets a left wing.

860AD (1) I rush a courthouse in Choybalsan. I think it can get up to a worker every turn at size 6 and I want to try.

870AD (2) Sure enough, Choybalsan can produce 11spt (1 lost) and 10fpt and with the Governor set to "emphasize food in this city" no micromanagement is even required. :goodjob: I found Tes in the ruins near Scandinavia, pulling another coal into our borders. We have a total of 4 coal now. Finally all the jungle pays off.

IT- Carthage and Arabia sign peace.

880AD (3) My priority for railroading is this: 1) Size 12 city flatland mines 2) Developed Cities capable of growth irrigation 3) Developed Cities capable of growth mines 4) New cities. Iron Works town Hovd takes priority and I finish all its tiles first. I think we are definitely going to want to get ToE and Hoover, mostly so we can save shields building powerplants.

890AD (4) Hmm, seemed to forget to write down what happened this turn. I don't think it was too exciting in any event.

IT- Palace gets a right wing.

900AD (5) Rush Coal Plant in Karakorum.

910AD (6) Karakorum sneaks in a library so I can cascade to a University if need be.

920AD (7) Dyes deal expires but I do not renew. We have plenty of happiness to go around.

930AD (8) Consider trading for Sanitation but I am going to hold off a bit.

IT- Berlin builds Shakespeare.

940AD (9) Start Universal Suffrage in Karakorum but hopefully the cascade will grab it first.

950AD (10) ZZZ

960AD (11) ZZZ

970AD (12) Most of our original core now has libraries and starts Universities as prebuilds for Hospitals.

980AD (13) ZZZ

IT- Scandinavia and Korea go to war.

990AD (14) Medicine to Scandinavia for Horses, 50gold, and 45gpt.

1000AD (15) The great jungle-clearing project starts at Hovd. I take advantage of the Korean-Scandinavian war to buy Sanitation and Dyes from Korea for Silks and 1700 gold.

IT- Rome signs MA with Korea against the Vikings.

1010AD (16) More jungle clearing.

IT- Carthage declares war on Korea.

1020AD (17) More jungle clearing.

IT- Germany signs MA with Korea against Carthage.

1030AD (18) More jungle clearing.

1040AD (19) Rush a hospital in Hovd and maximizing its shield capability.

1050AD (20) Hovd is maxed out to 20 population with Iroquois slaves and now has 125spt. It will be able to get up to around 130 when the last jungle tile in its radius is cleared. Oh, I also upgraded as many Musketmen as I could to Rifles. I forgot that Ulaangom does not have railroads to it, so I left a musketman stranded on the road, but covered it up with Cavalry. I then misclicked, leaving a Cavalry in the desert (in case you were wondering...).

Conclusion- Electricity is now out there, as Korea has a monopoly on it, but we will finish Universal Suffrage in 3 turns, so hopefully Korea will not get Scientific Method before then and we can kill the cascade. We should build ToE in Hovd, which should build it in 4 turns and then build Hoover in Karakorum. I have dialed up universities in our core because we will need to do our own research soon. I chose not to reirrigate all of our grassland mines because I find that to be way too tedious. If you want to do it, all the power to you, but a more worthwhile use of worker power would probably be to continue to clear the rest of the jungles. Priority for your turn will probably be to build our army back up. We should probably build a bunch of cannons rifles, and Cavalry and then once we get Replaceable Parts, upgrade to artillery and Infantry and hit Rome, securing our southeastern borders. They should be sufficiently gassed from their current war and they will probably declare on us if we tell them to leave, saving us from happiness problems.

EG2 - 1050AD
 
Hiawatha partaking of the weed, huh? :smoke: I guess that would explain some things. :smoke: [pimp] :smoke:

I'll get back to this one when I can. I imagine that Speaker is also not too anxious for a fast turnaround, since he is running a training game and just signed up for a third succession game on top of that (you might be suffering from "Charis feast-night overload syndrome" soon; don't say I didn't warn you ;))
 
I'd like to tell you the turns are done, but that would be a lie. Planning on getting them done tonight, I've had to deal with my car refusing to start on me and then the hassel of having to call a tow truck. Instead of getting home from work at 4:30 like I normally do, I got home from work at 8:00. I say blah to that. :p

Tomorrow, maybe? I sure hope so, as I'm anxious to get back to doing some more beta testing. Things have been just crazy for me of late.
 
It would seem the fates do not want me to complete my turn. Last night while in the middle of playing, all of the electricity in my neighborhood suddenly and completely unexpectedly went out. This was very strange, since there was no bad weather at all to cause it. I didn't get power back until a little before midnight last night, a little too late to finish playing. We completed Suffrage first and were in the process of getting a 3 for 1 on the tech Electricity when the actual electricity disappeared.

I couldn't make up excuses this good if I tried. As long as the really weird stuff in my life stops happening, I'll be done tonight. Though at the current rate I expect to be hit by a bolt of lightning when I go to load up the game. :rolleyes:
 
And even lived to tell the tale. Here goes:

Turns 0-4: Well, the power outage fried my turnlog for these dates, but fortunately not much happened (and thanks goodness that I save every turn by habit!) We built Suffrage without opposition, and I bought into The Corporation @5th civ price and swapped all of the cities building universities onto stock exchanges (nice prebuilds, by the way!) We are starting to seriously out-produce the AI civs, up to #3 in land area, #2 in population, and #1 in overall productivity. Once we get the chance to build up an army, whoever we want to attack next is toast. :mwaha:

EG2_suffrage.jpg


(5) 1100AD Korea demands 100g; sure anything you want buddy! (please don't hurt us) We complete our fifth stock exchange and Hovd swaps to Wall Street, due in just two more turns with its insane 126 shield production (umm, and that's without mobilization, or a nuclear plant, or even heaven forbid a manufacturing plant. No other city gets more than 60 shields/turn.)

Now finally for the deal I was making before when my electricity went out. Electricity @3rd civ from Rome for 4498g + 36gpt. Electricity plus one of our surplus iron to Germany for Steel (of course, lacking coal Germany still can't build rails! :p) Electricity + Steel gets us Communism from Scandinavia. Only reason we couldn't pick up Refining was that Carthage won't trade gpt with us, but I figure we can clear that easy with ToE. Now we're essentially assured of getting the wonder! Woohoo! :D

(7) 1120AD Wall Street completes, jumping our income up over 700gpt.

(8) 1130AD Rome declares war on Carthage too. AI dogpile!

(9) 1140AD Rome and Scandinavia stop fighting; good thing we managed to trade gpt with Rome while they were fighting those Vikings. Korea has discovered Replaceable Parts; come on, now research the tech we really want. You have to, there are no other ones left.

(12) 1170AD Still waiting on Scientific Method. Korea is in communism now, that's part of the reason for the slow tech pace.

(14) 1190AD With the tech pace SO slow, and a 2 for 1 available, there is no reason not to go for this trade. Replaceable Parts from Rome for 5190g (about 6 turns of income). Then Replaceable Parts + 975g to Carthage for Refining. We have three sources of rubber, as would be expected; Rome has none. :mischief: We have two oil resources, but there are very few on the map at all. Two in our territory. Two in Arabia, though one is right on a disputed border with Carthage. One in Korea close to our border. Two in the northern reaches of Scandinavia. And one south of Baruun-Urt, technically in Roman land but controlled by no one. Translation: Rome has neither rubber nor coal. :D :mwaha:

Our workers are SOOO much faster now!

(15) 1200AD Scientific Method becomes available! The price is expensive, but, um, we don't mind. ;) Only Rome and Korea have it, and we can't trade gpt with Rome since they made peace with Scandinavia, so Korea it is. Get Scientific Method for pure gold per turn, 182gpt to be exact. Then Scientific Method to Carthage for 1650g + horses. I love the screen I get outside Hovd:

EG2_toe.jpg


(16) 1210AD ToE gets us Atomic Theory and Electronics, no surprises there. Karakorum swaps to Hoover, due in 4 turns (best I could do with only a 500-shield prebuild). Atomic Theory gets us Combustion and 6225g from Rome (best deal available). This reveals that somehow Carthage has Flight (?!) Whatever; Korea's got the next-best price: AT for 137gpt and 316g. Then to Carthage for 3962g. We now have 14,197g and are making 771gpt.

(20) 1250AD Hoover's completes in Karakorum.

Not too much happening at the moment. Our army is rapidly growing in size as we continue to cut down the jungle tiles. By the time we get tanks, we'll be about ready to hit someone (likely Rome). I'll add a story sometime tomorrow if I can, though not much since not much happened on this turn. Have fun, and I promise there will not be a repeat of this lengthy delay.

EG2 1250AD

EG2_1250AD.jpg
 
Just whole weekend?

Devoted to YOU?

Lucky little-oops!

Happy Birthday!


I have been following the game for a while, and I'm loving it! Keep up the great work, both of you.
 
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