What can I edit to make the wonders section bigger so that the stats/icons aren't overlapped by the next section?
bc1 might need to confirm this theory but i think the necessary edits should be performed straight into the
CityView.lua file as the following function seems to "try" adjusting the stack sizing of such building boxes;
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local function ResizeRightStack()
Controls.BoxOSlackers:SetHide( Controls.SlackerStack:IsHidden() )
Controls.BoxOSlackers:SetSizeY( Controls.SlackerStack:GetSizeY() )
Controls.WorkerManagementBox:CalculateSize()
Controls.WorkerManagementBox:ReprocessAnchoring()
Controls.RightStack:CalculateSize()
local rightStackHeight = Controls.RightStack:GetSizeY() + 85
Controls.BuildingListBackground:SetSizeY( math.max( math.min( g_screenHeight + 48, rightStackHeight ), 160 ) )
Controls.RightScrollPanel:SetSizeY( math.min( g_screenHeight - 38, rightStackHeight ) )
Controls.RightScrollPanel:CalculateInternalSize()
return Controls.RightScrollPanel:ReprocessAnchoring()
end
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I first thought tackling the
CityView.XML calibration directly for that specific stack (of multiple instances) could allow each of the scroll-boxes to expand from 32 to 48 pixels but that didn't work out;
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<Stack ID="WondersStack" Anchor="L,T" StackGrowth="B">
<Box ID="SpecialistControlBox2" Anchor="L,C" Color="White.0" Size="254,
48">
<Label Anchor="R,T" Offset="64,8"/>
<CheckBox ID="NoAutoSpecialistCheckbox2" Style="SquareCheck" Anchor="L,B" ToolTip="TXT_KEY_CITYVIEW_SPECIALISTCONTROL_TT">
<Label Anchor="R,C" AnchorSide="O.I" String="TXT_KEY_CITYVIEW_MANUAL_SPEC_CONTROL" Font="TwCenMT16"/>
</CheckBox>
<Box Anchor="L,B" Color="27.53.64.255" Size="254,2"/>
</Box>
</Stack>
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Sooooo -- anybody else has a solution for this?? It certainly affects the Palace Info box and maybe some more.