EDGE#49: The one-trick pony that learned something new: Aesthetics challenge
This is something else! I have always considered the Zulus to be quite a singleminded civ and I remember watching a video where filthyrobot called it a one-trick pony (albeit for MP games) but here I decided to do something totally out-of-the-box with them. We play on an unmodded Pangaea map with Standard size and speed. QC and QM are turned on and all VCs are enabled as usual. The self-imposed rule is that we have to finish Aesthetics before the game ends. The map turned out to be one of the craziest Pangaea maps I have ever played. It makes DomV very tricky indeed and even if the starting location is fantastic, you will soon realize its limitations. This is, in my book, a lot tougher than many other games in this series but there are also hidden possibilities. Be bald and do something unusual!
I played my own game in accordance to HOF rules and also submitted my win. There is a short recap in the spoiler.
I started out with settling on t1 two tiles to the N along the river and then Scoutx2-Shrine-Granary-Settler-Archer. The ruins were: Unit upgrade-Culture-Gold-Barbs-Map. First expand to the S on the Gems and the second to the NE on the coastal hill. Third or fourth religion with Tithe/Pagodas. Three city Tradition and NC on t82 and Education on t111. I built the Oracle before NC and continued by building HG and GMoD (everything hard built). Average start because Ulundi is fantastic but the expands are mediocre.
In the midgame I continued my crazy wonderwhoring spree: I hard built Sistine, LToP and Machu Pichu and used the GE for Uffizi. I was first to Archeology and managed about 10 ruins. Then I continued with PT and Eiffel. Mind you, that Egypt was in the game and they were very strong! Both of us went Freedom and that kind of made the other Ideologies impossible to sustain. With just three cities it took forever to get the techs needed for a win though.
The endgame was about ensuring a CV. I built SoL, SOH, CNTower and Neuschwanstein, I settled two more cities in the late game, one for another Museum and one that I sold to Ramesses. I had to use FOUR GMus to secure the win on t302. SP: full Tradition, Piety opener, full Aesthetics, full Rationalism and Freedom 7. This was one of my most satisfying wins ever!
This is something else! I have always considered the Zulus to be quite a singleminded civ and I remember watching a video where filthyrobot called it a one-trick pony (albeit for MP games) but here I decided to do something totally out-of-the-box with them. We play on an unmodded Pangaea map with Standard size and speed. QC and QM are turned on and all VCs are enabled as usual. The self-imposed rule is that we have to finish Aesthetics before the game ends. The map turned out to be one of the craziest Pangaea maps I have ever played. It makes DomV very tricky indeed and even if the starting location is fantastic, you will soon realize its limitations. This is, in my book, a lot tougher than many other games in this series but there are also hidden possibilities. Be bald and do something unusual!
I played my own game in accordance to HOF rules and also submitted my win. There is a short recap in the spoiler.
Spoiler :
I started out with settling on t1 two tiles to the N along the river and then Scoutx2-Shrine-Granary-Settler-Archer. The ruins were: Unit upgrade-Culture-Gold-Barbs-Map. First expand to the S on the Gems and the second to the NE on the coastal hill. Third or fourth religion with Tithe/Pagodas. Three city Tradition and NC on t82 and Education on t111. I built the Oracle before NC and continued by building HG and GMoD (everything hard built). Average start because Ulundi is fantastic but the expands are mediocre.
In the midgame I continued my crazy wonderwhoring spree: I hard built Sistine, LToP and Machu Pichu and used the GE for Uffizi. I was first to Archeology and managed about 10 ruins. Then I continued with PT and Eiffel. Mind you, that Egypt was in the game and they were very strong! Both of us went Freedom and that kind of made the other Ideologies impossible to sustain. With just three cities it took forever to get the techs needed for a win though.
The endgame was about ensuring a CV. I built SoL, SOH, CNTower and Neuschwanstein, I settled two more cities in the late game, one for another Museum and one that I sold to Ramesses. I had to use FOUR GMus to secure the win on t302. SP: full Tradition, Piety opener, full Aesthetics, full Rationalism and Freedom 7. This was one of my most satisfying wins ever!
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