Looks like Im basically gonna try to build up infra and some more troops. Willie has his swiss mercs, so our ragtag bunch isnt going to make much progress against those.
Pre turn Were tied with Pouty face (no, not yet Scoutsout

) for the tech lead. MM a bit, rush barracks in Incense. Fire a clown here, change a tile or two there. I dont remember from the log, but Im sure Bede was kidding with the Sistines build in Bergen. I mean, the whole game doesnt even last 591 turns. I notice we have two cities (one on our island) undefended, and two more defended by galleys.
Hit enter.
IT I ship Portugal wines, ivory, and horses to keep getting dyes. Those better be some damn fine dyes. Uskudar courthouse -> FP. Incense barracks -> MI. Denizli galley -> treb.
810 ad (1) MI army kills vet spear in Stockholm (-4). All three cities should fall next turn.
IT We learn Gunpowder from the GL. Oporto completes SoZ.
820 ad (2) we have two sources of saltpeter already hooked up. Willie has none, but then again, he doesnt need it. Is anyone else unsurprised that this one little Spanish city also has a source? Amazingly, our trebs go 3 for 3 in Stockholm. MI army finishes the city off. Elite MI wins vs reg spear in Oslo, no leader, but we do get the city. 2 MI and a horse go 3 for 3 in Alesund, but there is still a horse showing. The pike was apparently pushing my luck too far vs a horse, and the pike dies.
IT Spain signs peace with Ragnar. Carthage starts KT. Time for a trade, methinks.
830 ad (3) Except our tech lead has just vanished, and no one wants to deal chivalry. I do trade Isabella Theology for spices, as shes bound to get it soon anyhow. MI kills reg horse in Alesund, taking a settler and Alesund in the process. The weak Vikings are no more.
IT hehe. Glad I wasnt able to trade for Chivalry, as we just got it for free from the GL. Im not used to having that in my games. Antalya court -> musket. Our people really love King Sesn. Theyre so happy that they put three more floors on our palace, AND two wings.
840 ad (4) Rush library in Alesund. Change build in Bursa to KT. Best I can do is 22, until I can rush growth a bit
IT Izmit galley -> knight. Alesund library -> harbor.
850 ad (5) just some troop/worker movements.
IT Aydin court -> knight.
860 ad (6) Join a couple workers to Bursa, get KT down to 17. Upgrade two spears in Incense. That city is like my little pet project, I cant believe its still standing.
IT Konya court -> musket. Mugla court -> aque.
870 ad (7) Santiago ought to flip to us at some point. I think we should launch a two pronged assault on the Dutch. Land some troops and trebs on the chokepoint outside Amsterdam, and let them send everything they can muster at us, while also sending a stack up from Alesund.
IT Edrine complets Heroic Epic, starts knight. And visions of Sipahi armies danced through his head Bolu harbor -> aque.
880 ad (8) I change Uskudar off FP to knight. I just realized that we have four large builds in progress, and we only have 5 large builds available. When we finish Leos in 8, there will probably be a massive cascade.
IT Uskudar knight -> knight. Kafa court -> aque.
890 ad (9) Not too much
.
900 ad (10) Ditto
Pretty quiet turns all in all. Leos is due in 6, KT in 14, Sun Tzus in 32. If we think that well never even get two of the wonders available, Bursa can be switched off of KT now at a cost of 2 shields. There are some random troops on the southern island near Bergen waiting to be shuttled over to Alesund. Unfortunately, the army isnt going anywhere for a while. There are some worker galleys about to land on the north end of the same island. Once Education comes in from the Library, I would say to turn the research back on and beeline for Sipahi. Once the Dutch get a taste of those, this game will be in the bag.
>>>SAVE<<<