Pre-flight check (This could get long, first turns in this game)
Hmmm... the queue pops up on a GL... no "Press <Enter> to continue...check prefs... seem okay...
Quick city check reveals no impending riots...
Quick trade check indicates several surplus luxuries, and some available for trade.
Diplo Check - at war with Vikings and Carthaginians...
Trade Check... we have viable trade routes with England, Spain, Portugal, netherlands
England (lacks Iron) will trade Republic for 560g (I pass)
Spain will sell us Republic for Monarchy and 38g. Checking all the other Civs we're at peace with, they all have Monarchy. I take this deal.
Trade Wines, Ivory, and 5gpt to Portugal for Dyes.
That should help with happiness...
Hannibal pays 11 gold for peace. That should let me focus on one front.
City check
Free up a mined Grass for Uskudar my mm in Istanbul, move a few citizens around. I can't speed the market, but I take fully 8 turns off the Aqueduct build in Salonika.
Put a citizen on a mined hill in Bursa to cut 2 turns off market build in Bursa
Similar move cuts 3 turns off duct build in Konya
citizen on forest in Bolu cuts 19 turns off Barracks build.
Shave a turn off the barracks build in Sinop
...and in Izmit too...
Change Aydin from Treb to Galley
Wake a sword in Bursa and send him toward Istanbul for upgrade
Upgrade a Vet Warrior in Istanbul to MDI
Wake a couple of MDI in Molde and move them southward.
Wake a Vet Warrior in Aydin and send him toward Istanbul.
Hmmm... the leader... SesnOfWthr suggested a MDI army. I rather like that suggestion...
Move the leader to Aarhus, and convert him to a standard bearer
There we go, press <Enter>
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IBT - Hannibal complains about our troops near Utica. I ask him where the heck Utica is.
Istanbul MDI>Market a little MM stunts growth, but gets it a turn sooner
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Turn 1(610)
Move a treb onto the roads near Aarhus
Withdraw the Trondheim Task force (we'll be back)
Put a galley in Salonika. I didn't see a rule that we
couldn't ship-chain... forgiveness v. permission...I'm going to get some MDI down in Ragnar's FACE.
Move a couple of MDI out of Istanbul towards Salonika
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IBT - A Single Viking Horse attacks our retreating stack. Treb takes a HP, Pike retreats him, now 2/4
Iznik Galley>MDI
Sinop Rax>Pike
The Portugese are building the Statue of Zeus
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Turn 2 (620)
Treasury at 520g+34gpt, Theology in 10. I thought it was further off than that...
Our stack withdraws to Bergen to heal.
Our 2-strong MDI army takes out a Viking Horse threatening Odense
Move SS Lenny (Healed) out of Uskadar to replace galley in Salonika when I use it.
Upgrade our last Vet Warrior in Istanbul (we still have 1 regular)
Hey - Dangit - WE have Ivory...change Istanbul to SoZ, due in 11...better check to see if we can actuall get it... build an embassy in Lisbon...Oh man, you guys are gonna LOVE this one!
I can't do an investigation of Oporto... dangit. But hey - Aren't I the genuis who traded Ivory to them in the first place? Dang, that was stupid...
Fumble a move with a Curraugh scouting north of Carthage...dangit
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IBT - Our people want to build the Heroic Epic!
A Viking Archer and Horse appear near Bergen
Edrine Market>MDI
Izmit Rax>Pike
Aydin Galley>Market, and cut the build from 17 to 13
Antalya Pike>Pike
Kafa Pike>Pike (stunt growth to get it a turn faster)
The Vikings are Building Sun Tzu's
We lost the SS West Wind. Sorry team

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Turn 3 (630)
Our trebs knock 2hp off the Viking reg horse. I'll let this one go to put the stack together.
Salonika take 2 MDI and ship-hop them all the way to the tile outside Aarhus
Load SS Lenny with an MDI and a pike to make the next trip
Do a forestry plant/chop in Bursa to shave a turn off Market build
Put some workers outside Salonika so we can do roads/forestry in former Viking lands
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IBT - Viking Elite horse kills one of our (fortified, veteran) Swords. That little foul run of the RNG will not go without payback.
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Turn 4 (640)
Move our army to Aarhus to pick up another MDI
Unload a total of 3 MDI and a Pike in Aarhus
Forestry operations near Konya
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IBT - A wounded Spanish Sword emerges from Scandanavia
Mugla Harbor>Court
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Turn 5(650)
Starting to assemble the next Task Force Trondheim...note a reg pike at departure point, change Kafa to Rax.
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IBT - Strangely quiet....
Isnik MDI>MDI
Lost a scouting galley due to another mis-click...
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Turn 6 (660)
Task force Trondheim is assembled: 3 Trebs, 3 Swords, 2 Pikes, 4 MDI, and a 3-strong MDI Army.
Oh yeah - I also send 3 MDI towards Copenhagen...
Do some forestry operations to speed construction of duct in Konya
Scouting Curraugh finds Oporto - size 4 - no way that town beats us to SoZ
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IBT - Viking Archer attacks our MDI approaching Copenhagen, redlines MDI, but MDI wins. Reg horse attacks MDI and retreats, archer attacks MDI and dies, MDI promotes.
Edrine MDI>MDI
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Turn 7 (670)
Our SoD closes with Trondheim, Army whacks horse
move some workers for a boat ride
England is now up Invention
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IBT - Portugal does the "Move or Declare" thing...
A Viking Horse Kills a Spanish Sword.
Bursa Market>MDI
Izmit Pike>Pike
Antalya Pike>Pike
Kafa Rax>Pike
The English are building Leo's
So are the Dutch
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Turn 8 (680)
***** Battle for Trondheim *****
Our trebs go 1 for 3
Our MDI Army handily takes out 2 spears
Vet MDI takes out 4/4 spear, still 4/4
Elite Sword dies to 3/3 spear
Vet MDI dies to reg spear
Vet MDI takes out 3/4 spear, 3/4
Vet MDI takes out 3/4 spear, 2/4
Elite Sword takes out 2/4 spear, 5/5 and Trondheim is ours!
...and it has a rax!
I fortify it with a pike
realign the galley convoys, do some worker stuff...
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IBT - 2/4 Viking Horse attacks Stavenger and dies to our Spear
We learn the secrets of Invention
Denizli Harbor>Court
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Turn 9(690)
Advance 3 Vet MDI towards Copenhagen
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IBT - a viking archer redlines one of our MDI outside Copenhagen
we lost out supply of Gems
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Turn 10 (700)
Trade England 3 lux for gems
Advance Stack of Doom towards Reykjavik
Take an MDI and whack an Archer
Take an elite sword and whack another archer.
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Oh yeah -
For the next better player
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