Oaq
Chieftain
Monopolizing copper and iron on a two-civilization continent at Emperor difficulty, I eliminated my rival early, taking sole control of 25 percent of the world's land area on a well-balanced landmass including some flood plains and plenty of resources. Unfortunately, lacking access to any trade partner other than the eliminated rival, I fell behind in technology. Even after distant civilizations eventually made contact, I had no tech for which they wanted to trade.
An espionage strategy seemed warranted under the circumstance, so I prioritized research of Alphabet and Optics, but it takes a long time to set up a transoceanic flow of caravels, missionaries and spies. Meanwhile, unfortunately, a distant civilization had completed the Great Wall. Thus, by the time I was ready to start stealing Feudalism and other such medieval techs, the AI was already achieving Radio. The AI was building security bureaus long before I could build any jails for myself. No AI civilization was even making war on me, despite that any one among several of them could easily have wiped me out; and yet I was still losing the game.
In short, as the sole surviving civ on a large, rich continent, I pursued an espionage strategy that failed. The strategy was too slow.
Where did I go wrong, please? This wasn't even an Immortal game, and overall my luck was excellent. It seems to me that I should have been able to win this.
You need not load my saved game to answer, but a few saves of the game are attached for reference nevertheless if you want them.
An espionage strategy seemed warranted under the circumstance, so I prioritized research of Alphabet and Optics, but it takes a long time to set up a transoceanic flow of caravels, missionaries and spies. Meanwhile, unfortunately, a distant civilization had completed the Great Wall. Thus, by the time I was ready to start stealing Feudalism and other such medieval techs, the AI was already achieving Radio. The AI was building security bureaus long before I could build any jails for myself. No AI civilization was even making war on me, despite that any one among several of them could easily have wiped me out; and yet I was still losing the game.
In short, as the sole surviving civ on a large, rich continent, I pursued an espionage strategy that failed. The strategy was too slow.
Where did I go wrong, please? This wasn't even an Immortal game, and overall my luck was excellent. It seems to me that I should have been able to win this.
You need not load my saved game to answer, but a few saves of the game are attached for reference nevertheless if you want them.
Attachments
Last edited:
economy.
. You have nearly 500
.
per turn for buying the fur and whale from you. I suggest improve the fur and whale immediately, and sell the extra resources to the AIs.
or
of improvements. It seems some early game decisions slowed down the economy development, thus led to the tough situation in 1665AD.
. 3rd city will be connected later. Connection to Isabella is very important for religion spread. I'm very light on defence and barb spawn near beavers could be troublesome, something I need to address asap. Trying to get at least 7 cities up as fast as I can, plus gift city for Bella.
is not a huge deal, it will matter only a lot later when the game should be in the bag. Levee is a nice building, but doesn't really matter, you should most of the time have a winning position by then with or without a levee.
which is why I didn't get liberation bonus I think. City ruins can be seen 2W of my desert warrior.
Yes. PHI and needing to do most of the teching myself makes academy a pretty decent choice, even if the capital is not that great.
No agri resources, so maybe skipping agri was "smart".