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[NFP] Ethiopia Pack Patch Notes Discussion

Discussion in 'Civ6 - General Discussions' started by Kibikus, Jul 23, 2020.

  1. hhhhhh

    hhhhhh Prince

    Joined:
    Jul 18, 2020
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    381
    Yes and I suggest putting a Holy Site on SE of your capital, so capital will have 5 appeal, and it's OK to build a mine next to it.
     
  2. Tigranes

    Tigranes Armenian

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    9,588
    Apparently one can see Secret Society's monument in the AI city square, both directly and using mouse over, without any diplomatic visibility, simply scouting the city with the unit. So it's not so secret :crazyeye:
     
    Last edited: Jul 23, 2020
  3. Starwars

    Starwars Warlord

    Joined:
    Oct 11, 2017
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    299
    How, how, how is the Work Ethic bug not fixed? Seriously.

    Come on Firaxis...
     
    nzcamel and lotrmith like this.
  4. AriaLyric

    AriaLyric Chieftain

    Joined:
    Jun 24, 2020
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    34
    Interestingly, usually unit uniforms match with a civ's default colors, however I just started up an Ethiopia game and my warrior has red clothes despite the default for Ethiopia being yellow and green.
     
  5. wesplaysciv

    wesplaysciv Chieftain

    Joined:
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    Think this is also new info from the previews - level 4 for Owls of Minerva and Hermetic Order
    Owls of Minerva: interest income and spy bonuses

    upload_2020-7-23_14-31-36.png

    Hermetic Order: project for gold, science and GPP
    upload_2020-7-23_14-32-3.png
     
    Hawke9 and 8housesofelixir like this.
  6. Arianrhod

    Arianrhod Warlord

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    have they fixed phoenicia yet
     
  7. Kmart_Elvis

    Kmart_Elvis King

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    I find it kinda funny that Firaxis was hyping up Rough Rider Teddy, showing him off, promoting him... And when the pack comes, everyone is more interested in Bull Moose Teddy instead.
     
  8. Tigranes

    Tigranes Armenian

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    Remind me please, what was the bug?
     
  9. conorbebe

    conorbebe King

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    Civil Service could have worked.
     
    nzcamel likes this.
  10. wesplaysciv

    wesplaysciv Chieftain

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    FYI, if you are in middle of building a monument and then join Void Singers, looks like production gets lost. Presume same is true for other SS buildings.
     
    NCC-1701 and Hawke9 like this.
  11. tedhebert

    tedhebert Emperor

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    my guess is this was introduced in the last update (june) and they,d already closed the contents for the july DLC. So my feeling is that it'll be fixed next month. It's
    actually a quite normal way of getting regular deliveries for an IT point of view
     
  12. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

    Joined:
    Dec 27, 2006
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    7,490
    Location:
    Inside an Ikanda.
    There seems to be a combination of the DLCs that seem to have forced me to get stuck, cannot pick a dedication at all :cry:
     
  13. Arianrhod

    Arianrhod Warlord

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    The healing bonus attached to the Cothon straight up doesn't/didn't work.

    This was still the case until at least the last update. What I'm interested in knowing is whether this update or the last finally fixed it, so my favorite new civ would actually work properly.
     
    acluewithout likes this.
  14. Laurana Kanan

    Laurana Kanan Don’t underestimate who I am.

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    The general mechanic was fixed last September and then reintroduced in May.
     
    8housesofelixir and tedhebert like this.
  15. tedhebert

    tedhebert Emperor

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    Oh.. my bad then... I really thought it was in june... 2 months is a long time then
     
  16. blackcatatonic

    blackcatatonic Queen of Meme

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    Glad to finally see a fix for the GW Heist bug.

    I don't like that the Secret Societies triggers are RNG. In my Ethiopia game I've only been able to clear 2 tribal villages despite having 2 scouts - no proc for Voidsingers. Whereas I got a Sanguine Pact proc when I cleared my first barb camp.

    No other tribal villages in sight as my continent is quite crowded. I know there were more at some point as Jadwiga has the society.
     
    Jkchart, Kmart_Elvis and acluewithout like this.
  17. Deggial

    Deggial Emperor

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    Not a patch notes question, but a mere patch question: Does it break saves? Has anybody tried?

    Usually, I am not overly attached to my running games, but my current one is quite interesting, but too far from victory to continue it in one session (I stared my today’s game time before the patch went live.)
     
  18. Pfeffersack

    Pfeffersack Deity

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    I could load an old save fine (want to try out, if the fix for strategic ressources and half-finished districts would "repair" my case, but that didn't work out) - so I assume in principle yes, but don't expect that every fix will work.
     
    Deggial likes this.
  19. iammaxhailme

    iammaxhailme Emperor

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    I looked in the DLC files. Ethiopia's start bias is tier 2 towards the four types of hills.
     
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  20. iammaxhailme

    iammaxhailme Emperor

    Joined:
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    In the new teddy roosevelt folder in the DLC folder in game data, there is a readme which states:

    Code:
    This folder contains gameplay data. Be careful to distinguish between two types of gameplay files:
    1. Gameplay that needs to be on by default (ex. KublaiKhan_Vietnam_Civilizations.xml for the new content, KublaiKhan_Vietnam_Expansion2.xml for tweaks specific to playing in the XP2 ruleset)
    Expansion1_Required Material will work in either expansion as long as you have Expansion1 enabled.
    2. Gameplay that is part of an optional mode, specifying the ruleset needed (if any) and ending in “_Modes” (ex. KublaiKhan_Vietnam_Modes.xml for content related to the Alternate Economy game mode)
    
    I'm assuming they're just saying Kublai and Vietnam as example filenames and not that these civs will be in NFP and they forgot to remove it, but... well, people may be interested.
     
    Jkchart, hhhhhh, TCBB and 22 others like this.

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