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Ethnically Diverse Units v2.8 - Download v2.6 > Download v2.8
Compatible with Civilization IV 1.61 and Warlords 2.08
Description
Ethnically Diverse Units (EDU) MOD is an attempt to introduce some ethnic diversity to Civilization IV. I find it odd that the Mali for instance have only one unit that appears to be of African descent - Skirmisher, and this is of course just one example of many.
The implementation of the unique looking units is similar to the regular Unique Units in Civ4, however unlike UU's these units differ only in look and otherwise have exactly the same stats.
For a complete list of currently available units please refer to version history at the bottom of this post.
Finally, I welcome any contributions to this project - ideas, suggestions, models, items and especially skins and buttons.
Overview of Version 2.8
v2.8 is actually a patch (i.e. you still need to download version 2.6), but it adds 5 new ancient units (screenshot below) and 12 modern units from snafusmith's excellent Modern Warfare mod. It also fixes couple of missing structures from previous version.
Please note that barring fixes and patches this is the last version of EDU that supports Civ4 1.61 (i.e vanilla). From the next version and up EDU will be only Warlords compatible.
Screenshot of the new units
Direct Download (v2.6) > Download v2.8
Installation Instructions (also available in the readme file)
Do not under any circumstances copy anything into the game's main Assets folder, the one found in the civ4 installation folder, i.e. C:\Program Files\Civilization 4\Assets. The C:\Program Files\ part is just an example, it could be different for you.
Installation instructions for the Patch
Make sure you have EDU 2.6 installed, the zip contains two folders
- Vanilla and Warlords. Depending on the version of the game you're playing
copy the Assets folder from one of these folders into the mod's directory,
and let it overwrite everything.
This patch includes the fixes in 2.62.
The ZIP file contains three folders - Ethnically Diverse Units, Assets_Warlords and Assets_Vanilla
1) Unzip the Ethnically Diverse Units folder into your mods directory (the "civ4_install_folder\Mods\" or "civ4warlords_install_folder\Mods\" folder).
2) Then, depending on whether you're playing the exapnsion or not, unzip the contents of the appropriate Assets_... folder into the EDU's Assets folder.
3) Open the CivilizationIV.ini configuration file and change the "Mod" line to read: Mod = Mods\Ethnically Diverse Units
4) Load the game and play as normal.
Known Issues
No major issues AFAIK
Future Plans
- I'm gonna keep working on formations
- As always more units
Version History
Patch 2.8 (1/29/07)
- Fixed the missing modern harbor and cathon in the Warlords version
- Added 5 new units
* Ship-of-the-Line as a Frigate for English, French, Spanish and German
* Spanish/Carthagian Swordsmen and Spearman
* African and Asian Archers
- Added 12 modern units from the Modern Warfare mod by snafusmith
* Churchill and Centurion as Tank and Modern Armor for English
* T-34 and T-84 as Tank and Armor for Russians
* M3A1 and M60 as same for Americans
* R25 as Tank for French
* 2A5 as Armor for German
* A6M as Fighter for Japanese
* Mig-3 and Mig-25 as Fighter and Jet Fighter for Russians
* Yamato as Japanese Battleship
Patch 2.62 (12/17/06)
- African Infantry is now correctly assigned to the Mali in the warlords
version of the mod.
- For both versions the two new Caravels are correctly assigned to their
civilizations.
Version 2.6 (12/16/06)
- Replaced the axe of the Celtic Warrior with a club. Now he doesn't look exactly like the Gallic Warrior
- Added 15 new units
* Two new Caravels
* Mongolian Scout and Archers
* Indian Archer
* Native, Egyptian and African Spearman
* Native Horseman
* Caucasian Axeman and Swordsman
* African Axeman, Swordsman and Infanry
* Arabian Chariot
- Removed horse from Native Settler
- Partially implemented formations a la seZereth's formations mod
Version 2.35 (08/18/06)
- New African Horseman that looks different from Numidian Cavalry
- 5 new castles to better match the various era, taken from ganart's excellent Extended Mod.
- New textures for city's buildings, taken from ganart's mod
- Three new units: Arabian and Indian Swordsmen, and Caucasian War Elephant
- Integrates the small fix that was issued for the previous version
Version 2.2 (08/06/06)
- Added support for the Warlords expansion
- Added modified Dawn of Man screen that better displays the increased number of unique units.
- Redid some of the Scouts
- Horseman's unique stats were removed, instead the Horse Archer is now called Horseman, and all Horsemen have the exact same stats
- Added African Horseman, and War Elephant
- Added Greek Swordsman (Hypaspist)
- Fixed a bug with Celtic Spearman's shield
- Added many buttons for the units
- Added Native Archer (which was left out from previous two versions)
- Caucasian Horseman is now the default Horseman for all civs (formally Horse Archer). So when you see Mali using Caucasian Horseman, that's not because I assigned him as the unique unit for Mali.
- The vanilla Horse Archer is now unique to Arabia and Persia.
- German translation added for Horseman's Pedia and Strategy text
Version 2.0a (07/31/06)
- Fixed an XML bug related to the Horseman
Version 2.0 (07/30/06)
- Changed most of the Warriors from previous version
- Changed some of the buttons
- Added many units:
- Mongolian settler
- Celtic Archer
- Persian Archer
- Celtic Spearman
- Arabian Spearman
- Asian Spearman
- Caucasian Spearman
- Mongolian Spearman
- Chinese Chariot
- Celtic Chariot
- Caucasian Horsearcher (Horseman)
- Egyptian Horsearcher
- Roman Horsearcher
- Greek Horsearcher (Companion Cavalry)
- Egyptian Axeman
- Chinese Swordsman
- Asian Longbowman
- Mongolian Longbowman
- American, British, German, Ottoman, Italian and Russian Infantry
Version 1.47 (04/25/06)
- Added Indian Settler, Scout and Warrior
- Added Egyptian Settler, Scout, Warrior and Archer
- Added Native Archer
Version 1.25 (04/06/06)
- Changed Arabian Warrior
- Fixed formations for Arabian and Asian Scouts
Version 1.2 (05/13/06)
- Added Arabian Settler, Scout and Warrior
- Added Asian Settler, Scout and Warrior
Version 1.0 (04/16/06)
- Initial release
- Modified default Settler to have a bigger "family" and a wagon, which was inspired by heroes182's Gipsy Wagon
- Vanilla Scout is now the Native Scout used by Aztec and Inca
- Added Caucasian Scout
- Added African Settler, Scout and Warrior
- Added Native Settler and Warrior
Cheers
Compatible with Civilization IV 1.61 and Warlords 2.08
Description
Ethnically Diverse Units (EDU) MOD is an attempt to introduce some ethnic diversity to Civilization IV. I find it odd that the Mali for instance have only one unit that appears to be of African descent - Skirmisher, and this is of course just one example of many.
The implementation of the unique looking units is similar to the regular Unique Units in Civ4, however unlike UU's these units differ only in look and otherwise have exactly the same stats.
For a complete list of currently available units please refer to version history at the bottom of this post.
Finally, I welcome any contributions to this project - ideas, suggestions, models, items and especially skins and buttons.
Overview of Version 2.8
v2.8 is actually a patch (i.e. you still need to download version 2.6), but it adds 5 new ancient units (screenshot below) and 12 modern units from snafusmith's excellent Modern Warfare mod. It also fixes couple of missing structures from previous version.
Please note that barring fixes and patches this is the last version of EDU that supports Civ4 1.61 (i.e vanilla). From the next version and up EDU will be only Warlords compatible.
Screenshot of the new units
Direct Download (v2.6) > Download v2.8
Installation Instructions (also available in the readme file)
Spoiler :
Do not under any circumstances copy anything into the game's main Assets folder, the one found in the civ4 installation folder, i.e. C:\Program Files\Civilization 4\Assets. The C:\Program Files\ part is just an example, it could be different for you.
Installation instructions for the Patch
Make sure you have EDU 2.6 installed, the zip contains two folders
- Vanilla and Warlords. Depending on the version of the game you're playing
copy the Assets folder from one of these folders into the mod's directory,
and let it overwrite everything.
This patch includes the fixes in 2.62.
The ZIP file contains three folders - Ethnically Diverse Units, Assets_Warlords and Assets_Vanilla
1) Unzip the Ethnically Diverse Units folder into your mods directory (the "civ4_install_folder\Mods\" or "civ4warlords_install_folder\Mods\" folder).
2) Then, depending on whether you're playing the exapnsion or not, unzip the contents of the appropriate Assets_... folder into the EDU's Assets folder.
3) Open the CivilizationIV.ini configuration file and change the "Mod" line to read: Mod = Mods\Ethnically Diverse Units
4) Load the game and play as normal.
Known Issues
No major issues AFAIK
Future Plans
- I'm gonna keep working on formations
- As always more units
Version History
Spoiler :
Patch 2.8 (1/29/07)
- Fixed the missing modern harbor and cathon in the Warlords version
- Added 5 new units
* Ship-of-the-Line as a Frigate for English, French, Spanish and German
* Spanish/Carthagian Swordsmen and Spearman
* African and Asian Archers
- Added 12 modern units from the Modern Warfare mod by snafusmith
* Churchill and Centurion as Tank and Modern Armor for English
* T-34 and T-84 as Tank and Armor for Russians
* M3A1 and M60 as same for Americans
* R25 as Tank for French
* 2A5 as Armor for German
* A6M as Fighter for Japanese
* Mig-3 and Mig-25 as Fighter and Jet Fighter for Russians
* Yamato as Japanese Battleship
Patch 2.62 (12/17/06)
- African Infantry is now correctly assigned to the Mali in the warlords
version of the mod.
- For both versions the two new Caravels are correctly assigned to their
civilizations.
Version 2.6 (12/16/06)
- Replaced the axe of the Celtic Warrior with a club. Now he doesn't look exactly like the Gallic Warrior
- Added 15 new units
* Two new Caravels
* Mongolian Scout and Archers
* Indian Archer
* Native, Egyptian and African Spearman
* Native Horseman
* Caucasian Axeman and Swordsman
* African Axeman, Swordsman and Infanry
* Arabian Chariot
- Removed horse from Native Settler
- Partially implemented formations a la seZereth's formations mod
Version 2.35 (08/18/06)
- New African Horseman that looks different from Numidian Cavalry
- 5 new castles to better match the various era, taken from ganart's excellent Extended Mod.
- New textures for city's buildings, taken from ganart's mod
- Three new units: Arabian and Indian Swordsmen, and Caucasian War Elephant
- Integrates the small fix that was issued for the previous version
Version 2.2 (08/06/06)
- Added support for the Warlords expansion
- Added modified Dawn of Man screen that better displays the increased number of unique units.
- Redid some of the Scouts
- Horseman's unique stats were removed, instead the Horse Archer is now called Horseman, and all Horsemen have the exact same stats
- Added African Horseman, and War Elephant
- Added Greek Swordsman (Hypaspist)
- Fixed a bug with Celtic Spearman's shield
- Added many buttons for the units
- Added Native Archer (which was left out from previous two versions)
- Caucasian Horseman is now the default Horseman for all civs (formally Horse Archer). So when you see Mali using Caucasian Horseman, that's not because I assigned him as the unique unit for Mali.
- The vanilla Horse Archer is now unique to Arabia and Persia.
- German translation added for Horseman's Pedia and Strategy text
Version 2.0a (07/31/06)
- Fixed an XML bug related to the Horseman
Version 2.0 (07/30/06)
- Changed most of the Warriors from previous version
- Changed some of the buttons
- Added many units:
- Mongolian settler
- Celtic Archer
- Persian Archer
- Celtic Spearman
- Arabian Spearman
- Asian Spearman
- Caucasian Spearman
- Mongolian Spearman
- Chinese Chariot
- Celtic Chariot
- Caucasian Horsearcher (Horseman)
- Egyptian Horsearcher
- Roman Horsearcher
- Greek Horsearcher (Companion Cavalry)
- Egyptian Axeman
- Chinese Swordsman
- Asian Longbowman
- Mongolian Longbowman
- American, British, German, Ottoman, Italian and Russian Infantry
Version 1.47 (04/25/06)
- Added Indian Settler, Scout and Warrior
- Added Egyptian Settler, Scout, Warrior and Archer
- Added Native Archer
Version 1.25 (04/06/06)
- Changed Arabian Warrior
- Fixed formations for Arabian and Asian Scouts
Version 1.2 (05/13/06)
- Added Arabian Settler, Scout and Warrior
- Added Asian Settler, Scout and Warrior
Version 1.0 (04/16/06)
- Initial release
- Modified default Settler to have a bigger "family" and a wagon, which was inspired by heroes182's Gipsy Wagon
- Vanilla Scout is now the Native Scout used by Aztec and Inca
- Added Caucasian Scout
- Added African Settler, Scout and Warrior
- Added Native Settler and Warrior
Cheers