Elhoim
Iron Tower Studio Dev
I tried merging the changes but failed spectacularly XD
I tried merging the changes but failed spectacularly XD
What exactly needs to be done? Granted, it's been several builds since I used the CP but I remember using EUI just fine once I deleted a couple modules iirc.
You need to merge the code of all the conflicting files. I used Beyond Compare 3 to see the differences between versions and apply the corresponding updates, but since I don't know much of Lua scripting I definitely did something wrong, even though I was careful.
It's too bad, since I have a really bad civ itch right now and the new CP looks really appealing. Ever since the first time I used EUI I can't go back, though.
Yeah, happens to me as well.
I have been copying and overwriting the files and it still works for me
Which files exactly? What do you mean? I desperately want to use EUI but it hasn't worked for me with the CP.
The files on the very first line of the OP. Seems to work fine for me as well.
Disclaimer: I am not a programmer and I've never done this before.
I have *somewhat* merged the EUI Compatibility Files with Health and Plague v12 CBP Edition (HP). I say somewhat because I couldn't figure out how to merge the cityview files so I just reverted back to the HP compatible cityview.lua from the Community Balance Patch. Incidentally, this also fixes the yields on the city screen joosegoose25 was talking about. Everything seems to be working so far--check it out
https://www.dropbox.com/s/wbrecfh2n75fxs2/EUI124c-CPPv6-HPv12CBPedition-Merge.zip?dl=0
Instructions are in the txt file
Versions used
Health and Plague v12 CBP Ed
Community Balance Patch v13.3
EUIv124c-CPPv6 Merge Files
Thanks to Crixler for his June merge for giving me a reference on what to do
PS: All I did was copy the Plague Mod commented code from the HP and Crixler files to the EUICPP and CBP files and fixed some of the coding format to match the new files. Cityview was coded completely different between the files so I just left that alone.
For what its worth, I do not have that trade screen issue. My trade screen looks and acts normally.
I am using all of the recommended mods (versions as of Jan 2) listed in the install page of community patch (I also downloaded the CBP versions of these mods from that page as well).
This includes: (and nothing else)
Community Patch 66.12 and Balance Patch 13.3
City State diplomacy (v26 no dll)
Health and Plague (CBP)
Civ 4 Diplomacy Features (v10)
Events and Decisions (CBP Version)
More Luxuries (Steam workshop)
Trade routes enhancements
Global city forest bonus
*Followed Install Page instructions for the Above Mods
EUI v1_24e <- Cityview folder deleted
EUIv124c-CPPv6 <- without the cityview.lua (cityview.lua from CBP HealthandPlague + CSD folder used)
My modded files from my earlier post
So, general consensus here, does this need to be updated or no? I want to try EUI but I'd like for it to work.
So, general consensus here, does this need to be updated or no? I want to try EUI but I'd like for it to work.
I'm using these compatibility files with EUI v 1.24d and the latest CP/CBP, seems to work fine for me. A couple others have reported the same.
Don't know about the latest EUI though. It would be nice to have the compatibility files updated anyways![]()