EVERY ai picks Order?

PerceeP927

Warlord
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Well, still playing my first game of BNW. As the Shoshone, I picked Freedom as my Ideology, although I am almost two eras of tech ahead of the ai's. Once they finally got around to picking their own, all of them picked order. This is Brazil, Portugal, Greece, Zulu, Sweden, Indonesia, Venice, Ottomans, Morocco, Assyria, and Poland. Well did they do this to counter me (why not autocracy?) I'm only a few turns from cultural victory anyway, its 1910... what's up with this?
 
I've noticed this as well - never seen anyone pick Freedom, only a couple Autocracy and the vast majority picking Order.

Not sure how 'hard coded' a civ's choice is into the game - I also wondered if the fact I chose the first ideology caused a chain reaction from the other civs. I.e. I pick freedom, so second place picks Order to get the two free picks, and then other civs pick order because they want to be friends with that AI rather than me?
 
This is one reason why I'm leaning towards Order over Freedom for tourism- better diplomatic relations and the +34% tourism modifier.
 
In my games (3 so far) most AIs have selected Freedom or Autocracy, only a few selected Order. In one of the games ShoSho and Monty selected Autocracy and (puny) my and (puny) Dutch had Freedom, lets say FUUUUUUUUUUUUUUUUUUN.
 
Aren't the free tenets supposed to bait them (and the player) to pick ideologies no one picked before? Seems weird they'd all pick Order despite having freebies over there at Autocracy.
 
Aren't the free tenets supposed to bait them (and the player) to pick ideologies no one picked before? Seems weird they'd all pick Order despite having freebies over there at Autocracy.

I have noticed that very often the first three civs select one "their own" ideology.
 
Meh, fourth game in and I decide to chose Order rather than Freedom for a change even though I'm planning a diplomacy win with Morocco. Second player and second in place on tourism naturally - picks order as well.

Just don't understand it - ha anyone looked at the XML files to see if there are any preferences built in for civs, and if so what they are?
 
There are no fixed preferences - they try to work out which gives them the biggest benefit, and is suitable for the victory they are aiming for.
 
If you had luck in playing a good Diplo game, AIs that were friendly to you (i.e allies) will end up picking the same ideology (so, yes, Freedom is picked by AI, at least on Warlord)
 
Yeah on my immortal culture game, i picked freedom, then everyone else bar the last civ picked order... I was friends with the whole world but had to sneak attack brazil else i wouldn't have won by culture.
 
I'm still playing my first game, but after I founded Order all my friends picked it later. I also have a lot of tourism with and another ideology probbaly wouldn't be a realistic option to them. Siam is discovering his right not. They're the only ones on my continent who hate me and the only ones who didn't go Order and adopted Autocracy instead. They're hit realy hard with unhappiness and it's only geting worse for them with their neighbors choosing Order too.
On the other continent we have Egypt which has been in a cold war like state with me since we discovered each other and they got Freedom.

By the way, I was worried that Dictatorship of the Proletariat would be useless because of the AI happiness bonus, but it's very good (at least on king level). I have the 34% tourism boos with every single civ.

Meh, fourth game in and I decide to chose Order rather than Freedom for a change even though I'm planning a diplomacy win with Morocco. Second player and second in place on tourism naturally - picks order as well.

Just don't understand it - ha anyone looked at the XML files to see if there are any preferences built in for civs, and if so what they are?

I think it's a combination of the possibility of early adopter bonus policies, the victory they're going for (Siam is naturally working on diplo with Papal Primacy and religious Unity; it's pretty obvious from Egypt's wonder selection that they're going for culture)), the ideology of civs with a lot of tourism on them (all civs except Siam that my culture is popular with followed suit when I chose Order, and diplomatic factors (Siam already hated everybody on our continent before ideology came into play and was the only to not pick Order).
 
I've played two games so far and I have to disagree. My first game there were 5 of us (one got wiped out before ideologies where chosen) and 3 picked Freedom (including me) and 2 picked Order. In my second game, 2 picked Order (including me), 2 picked Freedom, and 1 picked Autocracy (one got wiped out before ideologies).
 
Well, still playing my first game of BNW. As the Shoshone, I picked Freedom as my Ideology, although I am almost two eras of tech ahead of the ai's. Once they finally got around to picking their own, all of them picked order. This is Brazil, Portugal, Greece, Zulu, Sweden, Indonesia, Venice, Ottomans, Morocco, Assyria, and Poland. Well did they do this to counter me (why not autocracy?) I'm only a few turns from cultural victory anyway, its 1910... what's up with this?

Hang on?

This is Brazil, Portugal, Greece, Zulu, Sweden, Indonesia, Venice, Ottomans, Morocco, Assyria, and Poland.

This doesn't sound right!!

I'd eat all of your hats if Italy, Venice, Hungary, Canada, or Argentina end up in this game

no way Venice is in this game gosh darn it. I will stick to it until the game comes out

would be the worst choice of all time, good thing they didn't put Venice in

its funny that with all of this people still act like venice or a native american civ are a given, some delusional stuff going on here

Obviously a fabrication. I will eat no hats

when I tried to buy the game my card got denied. So clearly the universe is correcting itself, Venice cannot be in this game because I can't eat 230,000 hats

We still haven't see those hats being eaten!

As for the choice of ideology, just forget about them. If your culture is enough it will cripple the rest of the World until they either give you cities are join your ideology.
 
yes. in my Game all pick Order.

my setting, Venetian, Pangaea, Prince.

weird, because all choose order, my rival: Brazil, iroquois, assyria, ottoman, celt, arab, portugal
 
I have seen the AI pick all kinds of ideology, in my first game Ghandi picked Freedom (he was 1st), so did I and the Netherlands did also, the rest went for Autocracy, and Germany picked Order.

In my current game, it is also pretty across the board, so I could not say that the AI picks always Order.
 
It seems that empire size influences the AI ideology choise quite a bit.
In the games I played most large/wide nations went for order, while the medium and small sized ones seemed to prefer freedom. Haven't seen too much autocracy around, but looks like that is mostly influenced by old and upcoming conquest desires.

In addition, it looks like the AI is avoiding ideologies that have a lot of tourism stacked against them - so if the strongest player picks order he might cause a snowball effect. At the very least I can confirm that the AI picked a lot of freedom in the games where I had picked it as first nation AND was leading the culture / tourism game.
 
I'll admit to a little cheesing. I chose Order after reading so many posts about all civs choosing Order, as I was the very first to develop an ideology. The second was Siam, who chose Freedom. Then Denmark, also Freedom. Then some other minor player, perhaps Russia, chose Autocracy and the rest went with Order, following the in footsteps of the Benevolent Leader (I'd play North Korea if I could). Turns out, Siam is my largest threat to victory, they're my next door neighbor and now we're both bearing nuclear arms. And they're not so happy about my Order parade.


I think there is a strong bias for Order, but the most dangerous civs (aside, of course, from my Glorious Self) chose to oppose me ideologically. So they don't always simply fall into line.
 
I don't believe they favour Order as I have seen many games where Autocracy and Freedom were the majority's choice. Sometimes there's 3-4 nations per Ideology.

I also noticed that friendly relations have so far never made a friend follow me into the same ideology. So far, all my ideological allies have almost always been previous enemies or neutrals. This led me to forcibly induce revolutions in my prior allies nations in one game by bombarding them with tourism and using my monopoly in the World Congress to force through a world ideology.
 
Is this tendency to pick order over freedom or autocracy unique to BNW or did this exist in G&K as well?
 
In my one game that got that far (Brazil/King/Culture victory in 1940), I was first to Order, Siam (my main peaceful rival, and leader in the diplomatic game) picked Autocracy, Korea (science leader but way behind otherwise) picked Order, and my long time ally and trade partner and otherwise World outcast Portugal picked Freedom.
 
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