Ledneh said:
Five to eight cities?! Good lord! I only have three good cities, one mostly crap city that I needed to grab for iron, and one I won due to culture from another Civ by accident.
Don't worry about this. Three core cities and one crap city (+1 taken over by culture) is fine for standard. I'm not sure how this game progressed, but you could've fit in another productive city somewhere around Beijing, perhaps to the west. 5 is a good target for standard, and 8 is a high-end target for large or huge maps.
Ledneh said:
My only real regret so far that I can see is that I have no access to Copper--I'd probably have to war with Roosevelt to get his, since no one will trade it to me.
Don't sweat this. You don't appear to need it since you have iron. Plus, you're far beyond the need for copper-based units.
Ledneh said:
But I suck at war, I have no idea if what I have would pass muster, even on Chieftain

.
Again, don't sweat this either. I didn't really get even slightly skilled at war until I got to Noble, at which point I learned how to fight. Just remember, most units have counter-units and stacks of mixed arms (some offensive, some defensive, and a some siege units) is ideal. Try conquest in your next Chieftan game and go ahead and mop up the AI.
Ledneh said:
Also, it seems like my population growth is a little slow--I thought for sure I'd be in the high teens by now in my capital, not the low teens. I guess I can blame that on my start location, though.
You may want to build more farms. It appears that you're controlling the workers, not automating them, right?
Ledneh said:
If anyone can point out any mistakes, I'd totally love it
Gladly!

These aren't mistakes, per se, but things that I thought of while looking at your savegame.
1) At first, I thought 3 workers is far too few. Then I thought again and figured it was passable for 5 cities. Then I thought AGAIN and realized that you'd really see the benefit of having twice as many workers. You'd be able to improve a city's tiles far more rapidly, repair damage from marauding AI pillagers, and quickly build new improvements over old ones when you need to.
2) You've got great culture in your cities, thanks to the wonders, and it looks like you might even assimilate

Vladivostok and Chicago soon.
3) ***IMPORTANT*** Your military units look badly outdated. I know the AI doesn't have a lot of units, and you do have some modern ones, and you're not likely to get overrun on Chieftan, but still... I'd suggest using that gold you have to update your units (especially the lone warrior defenders) to modern units. I know some people say it's inefficient to update since it's so costly, but at this level, you can afford to do it.
4) Shanghai isn't growing. You might want to change a town to its southwest to a farm.
5) Your score, relations, civics, and techs look fine.
6) You're awfully close to the health limit in most of your cities. See also my final point.
7) You can get sugar from Caesar for either corn or dye. Check the diplo screen as often as possible to look for any possible tech or resource trades. This will come in hand at later difficulty levels.
8) I'd also move some of the units you have in Shanghai to some of the outlying cities for additional defense. Well, unless you're using them as some sort of centralized strike force.
9) Looking at the charts: Your food production seems to be leveling off. You might want to sacrifice some commerce/gold for food from farms. Power is ok, since you're 3rd, but since you're so far ahead in tech, you could easily be #1 through upgrading your units. If you upgrade all the units you can, take a look at your power score a turn or 2 later and watch it jump
10) ***MOST IMPORTANT*** I know it's Chieftan and it's way fun to build as many wonders as possible, but you'll need to learn to get over this. It's a good thing you're new to the Civ franchise so you don't have to unlearn bad habits like I had to. The AI will beat you to nearly all wonders at later levels until you learn to prioritize which wonders you want. You'll have to determine the victory condition you want, then chose techs, build orders, and wonders according to that. Your wonder obsession may have given you a ton o' culture, but it's at the expense of markets, grocers, granaries, banks, barracks, and acqueducts, all of which I find essential for core cities. You'd be getting a lot more commerce, health, and happiness if you build these buildings in cities other than Beijing. Do this, and watch your empire thrive!
Ledneh said:
(also, I love spreading religion like a madman--I hardly even had to try very hard to turn everyone Hindu. Woot for me!)
Heh, good for you. I found building missionaries to be a less than ideal use of my civ's time, though. I find it better to simply have a religion or two for my own culture/happiness and the occasional relations boost with a neighbor. You'll find at higher difficulty levels (around Noble) that the AI will start beating you to most early religions, unless you beeline.
Hope all the advice helps. Remember the military-upgrade and anti-wonder-obsession tips. They'll serve you well in your coming year of civving.
