DanQuayle
Prince
- Joined
- Oct 18, 2015
- Messages
- 550
Great stuff. Is there any assumption about wonder contention? Even in a normal game you can get a queue.
Do you mean when you buy all your rock bands on the same turn and some of your rock bands cannot play yet because the venues are occupied by other rock bands (ie more rock bands than wonder venues available nearby)?
This is what I refer to as the "glut problem" and I am not taking this into account yet. If I were to take this factor into account, it would probably favor strategies that can produce more tourism earlier.
If you are talking about competition about building wonders (AIs vs player) which will determine the number of wonders available on the map where you can play at, I assume there is a normal distribution of mean 24 and standard deviation of 4 for the wonders. These are my current estimates for a deity game at standard speed between T150 and T200. A new number of wonders on the map is generated for each game in this distribution. I didn't look over a large number of games to create these estimates, so they may be a bit off.