F-15 Completely new unit (no animations), screenshots inside

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Rabbit, White

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Alright guys, animations are in! :woohoo: After a bit of messing around with the nif files I figured out a way to give the new model animations, it now has all the sounds and explosions associated with recon/bomb/strike missions.

Update: I uploaded more screenshots and an F-15 MiniMod in post #9

I'm still having a bit of difficulty with the texture, in particular it's still lit/glows purple at the bottom but it's not noticable in game at all, and I can't get the team colors to work.

To use the new model place the reference to f15.nif in the NIF and SHADERNIF entries in the ArtDefines_Unit.xml file, something like this:
Code:
<UnitArtInfo>
	<Type>ART_DEF_UNIT_F15</Type>
	<fScale>0.48</fScale>
	<fInterfaceScale>1.0</fInterfaceScale>
	<NIF>Art/Units/f15/f15.nif</NIF>
	<KFM>Art/Units/JetFighter/JetFighter.kfm</KFM>
	<SHADERNIF>Art/Units/f15/f15.nif</SHADERNIF>
	<ShadowDef>
		<ShadowNIF>Art/Units/01_UnitShadows/JetFighterShadow.nif</ShadowNIF>
		<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
		<fShadowScale>0.75</fShadowScale>
	</ShadowDef>
	<iDamageStates>4</iDamageStates>
	<fBattleDistance>0.35</fBattleDistance>
	<fRangedDeathTime>0.31</fRangedDeathTime>
	<bSmoothMove>1</bSmoothMove>
	<bActAsRanged>0</bActAsRanged>
	<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
	<AudioRunSounds>
		<AudioRunTypeLoop/>
		<AudioRunTypeEnd/>
	</AudioRunSounds>
	<PatrolSound>AS3D_UN_JET_PATROL</PatrolSound>
	<SelectionSound>AS3D_UN_JET_COMMAND_PATROL</SelectionSound>
	<ActionSound>AS3D_UN_JET_COMMAND_PATROL</ActionSound>
</UnitArtInfo>

Go forth my friends and destroy your enemies with brand new fighter planes. :D

Model was downloaded from 3D Cafe, I just fixed the geometry and textured it.
 

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  • f15.zip
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Thanks guys. It's too bad they didn't release even rudimentary documentation, or maybe a quick tutorial or something. But at least we can now get some new modern planes and ships since they have minimal animations. :)
 
Wow, good job! Can you please put a comparison screenie together with the in-game jet fighter as well? I'd test it myself but it's a pain in the butt to add in a unit with all the stuff you have to tweak.

And YES, you ARE the FIRST to publish a NEW MODEL for [civ4]!

:goodjob:
 
Ok, here are some comparison shots as well as "action" shots (i.e. animations). I also uploaded a small mod I made to test the unit, it basically does nothing but add the F-15 unit, reusing Jet Fighter's pedia/strategy texts and icons.
 

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  • F-15 MiniMod.zip
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spincrus said:
And YES, you ARE the FIRST to publish a NEW MODEL for [civ4]!

One of the first, to be honest. PSYX also made two models yesterday. His only problem is not very good English ;)

Anyway, well done, Rabbit, White! :goodjob:
 
Congratulations indeed! Brilliant. As far as I know, that is the 1st original unit. Please keep up the good work.
 
Rabbit said:
Alright guys, animations are in! :woohoo: After a bit of messing around with the nif files I figured out a way to give the new model animations, it now has all the sounds and explosions associated with recon/bomb/strike missions.
Good work!
Do you take requests? This should be simple for you... :D :cool:
Jas 39 gripen
Jas 39 gripen #2
 
Thanks MrC.

Unfortunately I don't have time to create the unit you asked, I didn't model the F-15 either (it was downloaded from 3d cafe). I just fixed the geometry and textured it. (This was mentioned in the original post, I guess I should put it back to avoid confusion). If however, you can find a royalty free 3ds or max model of the plane (and if it's textured even better) then I can certainly export it into the game so that it has the proper sounds and animations.
 
Great work ! it's a cornerstone of the new era in Civ4 modding :) Now we'll be able to change the appearance of the game significantly.
Maybe u have time and will to make some kind of a guide explaning the process of addition of a new model ? thanks in advance
 
Rabbit said:
Thanks guys. It's too bad they didn't release even rudimentary documentation, or maybe a quick tutorial or something. But at least we can now get some new modern planes and ships since they have minimal animations. :)



And missiles Rabbit ;) (yes still after my cruise missile :()
 
(Sorry for the massive thread-bump. :D)

This is an excellent unit! Brings back fond memories of the Civ 3 days. :thumbsup:

I only want to ask one small thing: I noticed in the animations, the missiles underneath the wings move up and down in mid-flight like the regular jet fighter does, but the aircraft itself remains still. The result is an illusion that the bombs are vibrating up and down as the result of magic or something. :crazyeye: (Open the Civilopedia and you'll see what I mean.)
Is there any possibility of fixing this minor issue?
 
yes, I'm using this great unit in my mod, and had corrected this...

so, here it is :)
 

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