I had a faction idea earlier for a resourceful Mesoamerican and Carribean faction earlier, it's probably the best one I had.
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The Golfo Confederacy
Led by Fernán Marquez.
Sponsor Bonus - Resourceful Recovery
Gain Energy whenever an Expedition is completed.
Artifact bonuses are 50% stronger.
Place of Origin
Necessity is the mother of invention, and throughout history challenges and crisis have been met with innovative solutions. This axiom is the bedrock of the Meso-Caribbean Confederacy, an alliance of Mesoamerican and Carribean states. The confederacy formed in response to a wave of unrest and revolution in the trying times of the Great Mistake, and with the help of Brasilian and American peacekeeper and aid forces it effectively stabilized the region. These changes in government brought an era of reform and a sense of cultural unity to the region, giving the confederate government political weight which compensated for its lack of legal authority. The combination of these reforms and trade through the Panama Canal and from the USA and Brasilia made the region prosperous. With these resources, the confederacy invested in its future.
Recovery
Many of the coastal cities of the region were damaged by changes in sea patterns, even after the stabilization of the region no longer necessitated aid corps. To avoid undue ARC influence and control, the confederacy financed the rebuilding and recovery of its coasts, its infrastructure, and even its tourist industry to some extent. These programs developed resourceful engineers with a knack for salvage and creative repairs. The increase in production resulting from the recovery of Meso-Caribbean coastal regions brought further trade, which in turn solidified the confederacy as a sovereign, if minor, power. As a result the Meso-Caribbean Confederacy progressed from an unstable backwater region to a beautiful center of trade and prosperity.
Legacy
This new prosperity and cultural cohesion in the region gave rise to ambitions that were previously unthinkable. Above all, support for a Meso-Carribean seeding effort rose as the inflection point loomed nearer. Life on another world came to be seen as the bright future of humanity by the pro-seeding movement, led by the rags-to-riches businessman Fernán Marquez with his personable wit and ambitious aptitude. Appealing to the various cultural identities of the region, Fernán promised to immortalize their legacy as proud, independent peoples on the new world. Despite his popular rhetoric the confederacy only barely manged to assemble a Seeding ship through a combination of purchasing now unused equipment from other seeding programs and manufacturing what could not be acquired. So with a ship that pays tribute to its people's spirit and the ingenuity of its engineers and businessmen, the Meso-Carribean Confederacy launched a late Seeding operation that many thought impossible. With the resourceful Fernán Marquez leading the colony, they seek to preserve their cultural heritage by thriving on this new world.
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When Al Falah was announced I was hoping they would be a take on a single city challenge to emphasize a tie to their generation ship and a different mentality in colonization.
They would establish outposts that funnel resources to their one megacity, sort of like the
Space Venice mod.
With a blander bonus in place not, I'm not sure what it would fit.