Locust-71
King of Athel Loren
Quote:
Originally Posted by Locust-71
What's up with the sound when playing Scion? No diplo music, "half" soundeffects and only one song.![]()
No idea. And I'm not sure what you mean by "half".
Not sure myself.

Quote:
Originally Posted by Locust-71
What's up with the sound when playing Scion? No diplo music, "half" soundeffects and only one song.![]()
No idea. And I'm not sure what you mean by "half".
How do you disable dowsing? Whenever somebody, ai or otherwise (me), finishes dowsing it overruns my memory and makes the game crash.
@Haerzog: I put dowsing to the top of Avitas' queue, hit return, no crash here... did you do anything else with your units before the turn ends? I just skipped their turn.
@nossr50: please post a save game where the crash triggers on the turn where the workboat's built.
if eProject == gc.getInfoTypeForString('PROJECT_DOUSING'):
if pPlayer.isHuman() == False:
return True
What's up with the sound when playing Scion? No diplo music, "half" soundeffects and only one song.![]()
I did have some stability issues, Xien - I would notice crashes when the AI was working on Dowsing and a copy was a turn away from finishing (I'd crash on the next turn). The AIs would also build multiple instances of it at a time, though - so it's also disabled for their sake. Fall Flat does nothing to Dowsings actual operation, though - the only code regarding it is what I posted for Haerzog. So it may be an issue for some players in FF.Haerzog: It is possible for Dowsing to cause an issue with your computer if the specs are minimal for running Civ (or you do HUGE maps), but the AI finishing it should NEVER cause you issues, as it doesn't change anything for YOU, and the overall processor impact shouldn't be noticeable at all (no graphical updates are needed).
I apologize if this has been mentioned elsewhere, but the event with Foxford that gives a unit (in my case a Warrior) the Werewolf promotion doesn't work.
The Warrior has killed many, many living units and not produced a single Ravenous Werewolf.
The AIs would also build multiple instances of it at a time, though - so it's also disabled for their sake.
Not sure if you knew this, but the Dousing effect is cumulative. So casting it multiple times in a stretch where you have no good buildings to produce, can give a nice long lasting access to Mithril and Gunpowder. (On that note, the Dousing mechanic is so cool, it makes me wish there were more emergent resources.)