Valkrionn
The Hamster King
Agreed. I'd rather have a more stable FF than a version without FF features.
Agreed. I'd rather have a more stable FF than a version without FF features.
Patch J (will probably break save games)
(Rev420)
1. Fix for load/save bug (big thanks to MootPoint)
I still really wish someone would put together a "Fall Not-Quite-So-Far" mod that has all the schema, DLL, and essential python but none of the original content. An unaltered gameplay FfH mod with all the capabilities of FF would be extremely useful for modmoders.
Installed the latest patch, but FF is still semi-playable; the AI is better at building improvements now, but still can't deal with the massive numbers of barbarians, and get all their stuff pillaged into oblivion. This is partly related to the fact that: a) the AI defends cities, not territory and b) Barbarians all seem to have the auto-pillage raiders trait.
Thank you!1. Fix for load/save bug (big thanks to MootPoint)
Do you mean the Demon-barbs rather than the Savages? The orcs shouldn't have raider. Which difficulty?
because he has summoner
Part of my problem was the Lich unit itself. The other things that spawn at that level are nowhere near that "big and bad" pit beasts, angry orcs... a treant if you're really unlucky, but those can't come in your culture because they belong to the animal barb faction.
It's just a very very very bad result, even compared to the others.