FridoDiamond
Chieftain
Which Civs, special rules and victory conditions do you think we'll have? In my opinion:
Civs: Western Roman Empire, Eastern Roman Empire, Persia, Celts, Vandals, Huns, Gothics(7 civs, perfect number xD)
Victory conditions: Wins who has the most points at the end of 100 turns, Rome and Constantinople will encrease your points
Special rules: Romans must choose bad social policy, but they can convert barbarians units and can annex barbarian cities spreading their religion (christianity)
Civs: Western Roman Empire, Eastern Roman Empire, Persia, Celts, Vandals, Huns, Gothics(7 civs, perfect number xD)
Victory conditions: Wins who has the most points at the end of 100 turns, Rome and Constantinople will encrease your points
Special rules: Romans must choose bad social policy, but they can convert barbarians units and can annex barbarian cities spreading their religion (christianity)