"Fall Patch" announced

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I thought that was speculation.

They said it in a vid that they're making the game touch screen compatible, and this should happen right at the point when Win8 is released.
*should*
So not a defined date.
And coding stuff can always go wrong or be more complicated than anticipated, so a bit patience please :), might be that there's a bit of a delay.
Or just that it's released tomorrow, because a good bunch of the patches was released on a Thursday.
So stay cool ;), we'll sure get it at some point.
 
As it turns out, windows 8 is coming out oct 26. We still have a few days before that speculation is shattered.
 
This might have been posted already here's the video where Tim Kipp of Firaxis said back in september that they were planning to release the patch before the Win 8 release.

http://www.youtube.com/watch?v=5Ek8nD7_E4E

Also, from 2kforums:
The Fall Patch notes list some Touch Screen info:
Modding: Provide a way for Lua to query if the UI is in "Touch Screen" mode UI.IsTouchScreenEnabled().

Furthermore if you look carefully at the tech demo, you can see he is using some of the new features that are listed under the Fall patch. See how it shows which civ is processing its turn when he clicks end turn? So that gives you a good indication right there that the touch screen stuff and Fall patch content are coming together.

Those ultrabook laptops releases are coinciding with windows 8 October 26 release. Considering the fact that Intel was investing manpower into personally helping Firaxis with optimization and touch screen capability, I don't think they're going to turn around and screw them over by delaying the patch. Part of the selling point these tablets and notebooks have is that you are going to be able to play popular games like Civilization 5.

It just doesn't make sense to release all the complicated touch screen controls, and graphic optimization fixes that will come with the ultrabook release and then not be ready to release the easy database stuff like balance changes. The "Fall Patch" and the Touch screen/optimization patch are one in the same.

I wouldn't be surprised if the patch has been ready to go for weeks, but they're sitting on it until their partner in this, Intel, ships their new ultrabooks with Windows 8. Another clue is just how detailed the patch notes were more than 4 weeks ago. You would be a lot more careful about listing things like individualized bug fixes if you hadn't even gotten around to fixing them yet. Finally he talks about working with intel employees to build the ultrabook version in the past tense which indicates that they already finished the hard optimization stuff. If they were still working together, Kipp probably would have used the present tense.
 
This might have been posted already but Tim Kipp of Firaxis said in a demo vid back in september that they were planning to release the patch before the Win 8 release.

http://www.youtube.com/watch?v=5Ek8nD7_E4E

Also, from 2kforums:

Eh, things happen. People need to not start flipping out when Win8 +1 minute comes about. This is why if I were them I wouldn't give any information at all, and people would be mad when no information came.
 
Is anybody else anxious about what the devs will accidently break in this new patch? Remember the 'patch' that duplicated aircraft's location, making them pretty much unusable for humans?
 
Is anybody else anxious about what the devs will accidently break in this new patch? Remember the 'patch' that duplicated aircraft's location, making them pretty much unusable for humans?

Pretty sure the pillaging and healing will be broken
 
I have a question about save files and this patch?

If I play a old scenario from vanilla like : wonders of the ancient world and I save my progress.

Will I be able to load the scenario after the patch and continue ?
 
I have a question about save files and this patch?

If I play a old scenario from vanilla like : wonders of the ancient world and I save my progress.

Will I be able to load the scenario after the patch and continue ?

You may, but you will have to play with the new rules. :(
 
if enemy units are allowed to pillage-heal in my land, i should be allowed to pillage-heal from my own tiles too.. scorched earth warfare.
 
if enemy units are allowed to pillage-heal in my land, i should be allowed to pillage-heal from my own tiles too.. scorched earth warfare.
Wouldn't that just take us back to the old Plant Forest/Chop Forest/Plant Forest/Chop forest days?
 
if enemy units are allowed to pillage-heal in my land, i should be allowed to pillage-heal from my own tiles too.. scorched earth warfare.

Yeah. And if you have unhappy citizens and are poor, you should be allowed to sack your own cities for gold and kill your citizens for happiness. :rolleyes:
 
Yeah. And if you have unhappy citizens and are poor, you should be allowed to sack your own cities for gold and kill your citizens for happiness. :rolleyes:

Good point!:goodjob:
 
Yeah. And if you have unhappy citizens and are poor, you should be allowed to sack your own cities for gold and kill your citizens for happiness. :rolleyes:

a social policy to cover that would not be remiss. similar to whipping slaves in civ iv.

scorched earth however should completely be an option, if you are being invaded you can then have the option to destroy 'infrastructure which would benefit the enemy', which might possibly cause the enemy from failing to take your city, depriving them of the means of healing their army. it's always worked for russia, historically.
 
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