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Fall patch discussion thread

Discussion in 'Civ6 - General Discussions' started by Skulbow, Nov 17, 2016.

  1. topresch

    topresch Warlord

    Joined:
    Sep 5, 2009
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    How do warmonger penalties with unmet civs work now? I am playing Russia and smashed Egypt on our own little continent.

    Tens of turns later I meet India living on another continent and notice there is a -8 penalty in our relationship due to "They think you are a warmonger".

    Why? They shouldn't be able to know any of my elimination of Egypt back in the mists of time.
     
    Tiger Genocide likes this.
  2. PendragonWRB

    PendragonWRB Prince

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    I saw the same thing in the saved game I played with the patch. I did not try building a new balloon just deleted the useless one. I would like to hear if anyone has tried in a new game with bombards.
     
    nzcamel likes this.
  3. Janskey

    Janskey Prince

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    Finland
    Balloons seem to work fine for me. Note that the bonus applies to units in adjacent tiles, not the same tile as the balloon itself.
     
    Tiger Genocide likes this.
  4. Thorburne

    Thorburne Centurion

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    I see a lot of issues with the AI addressed. Sure, there will be a lot of work to do to fine tune it, but this patch addresses the major, obvious problems:

    On another note, I love that when loading a saved game, we get a different general quote depending on the era that you are in.
     
    Larsenex and nzcamel like this.
  5. Onii-chan

    Onii-chan King

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    Wait what? Okay I didn't try that so you may be right but what kind of sense does that make if so? The whole point of the balloons is to use them as support units that you link up with your siege units... like I could accept a balloon only affecting the tile it's on but not the surrounding ones, but the opposite scenario is just stupid
     
  6. Tiger Genocide

    Tiger Genocide Prince

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    That's not bad. I would link it up with one infantry unit and move them with a couple artillery units. They have the same movement points as each other and the infantry can guard the balloon. He can detach and take the city once it is down to zero health. If you brought a movement general, I guess once you get to your destination, you just swap out with other units.

    I haven't tried this yet, but I will make an effort to do so next game.
     
  7. Socratatus

    Socratatus Emperor

    Joined:
    Jul 26, 2007
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    1,636
    Allowing the naming of cities is good. Can you choose and name your own Civ using one of the others as a base like with previous Civ games?
     
  8. ggalindo001

    ggalindo001 Warlord

    Joined:
    Jan 4, 2002
    Messages:
    253
    With the new patch, has anyone noticed if the AI will repair damaged/pillaged districts -- notably production and spaceport. I had a saved game from pre-patch where I damaged the Russian's two spaceports (as they were building mars related projects), and they never repaired them. Post patch, they did not repair them either; I was able to overtake and win.

    Hopefully this is just an issue with a pre-patch saved game and post patch people are seeing the AI repairing damaged/pillaged districts. For me, this is the one real issue still not addressed that breaks the game.
     
  9. Acken

    Acken Deity

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    I just sincerely hope they don't stop at 1 fall patch like they sometimes do.
     
    Zuizgond likes this.
  10. Janskey

    Janskey Prince

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    Yeah, it doesn't make any sense. Maybe if the balloon had to be in the direction you're firing at. I try not to think too much about whether things in Civ make RL sense, though. I mean, Jane Austen's been scouting for over a thousand years now.
     
  11. blasto

    blasto Prince

    Joined:
    Jun 14, 2010
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    A patch is great and all, but I'm not sure I can install something named "fall patch". I hope they fix this soon...
     
    Victoria likes this.
  12. skyclad

    skyclad Prince

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    I have no idea why you are upset about the name? I saw so many posts talking about the "fall" part of this patch being bad. What am I missing? It is fall. They call it the fall patch. What do you suggest they call it?

    And don't say autumn patch, firaxis are american of course they wont use british english .
     
    narmox likes this.
  13. Shorlin

    Shorlin Warlord

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    AI is still too timid when attacking.

    Germany declared war on me in a deity game, he had a good unit composition, artillery, machine guns, knights. All corps. Surrounded my city, good unit movement, shelling my city defences, then in a few turns he sues for peace...

    Granted, the turn after he declared I teched civil engineering for 200 defence, then turn after I teched field cannons and upgraded a few crossbow men, but still he could of easily taken that city..

    Hopefully there is an easy fix to the code where the AI is an bit more confident on attack. unit comp, movement etc. seems good
     
    Zuizgond likes this.
  14. blasto

    blasto Prince

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    LOL...I was being facetious
     
  15. rkade8583

    rkade8583 Realism Invictus Player

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    AI still doesn't upgrade units (at least on huge/marathon.) My crossbowMAN and 2 war carts are tearing up the land mass while Rome and Kongo both have a bunch of slingers and a chariot here and there.
     
  16. LDiCesare

    LDiCesare Deity

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    AI escorting settler is b***t.
    Here's a snapshot of my current Deity game.
    I guess the AI is trying to kill me with a heart-attack.
    On the left:THREE unescorted settlers. Norwegia knew Ihad a swordsman not far...
    On the right: Infinite inquistor spam. I guess somebody expects the Spanish Inquisition, but this is a bit ridiculous.
     
  17. Kruos

    Kruos Warlord

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    It could means the AI still does not research dead-end tech such as Archery...

    Can anyone give some feedback on that point?
     
  18. Esperr

    Esperr King

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    After three games diplomacy is still useless and AI seems to be even worse now with war declaration. Plus In all the games ive played ill get these series of turns where every two turns all the AI will try to sue for peace with me, this never happened before. Its very annoying, this game in general is going to wear out my escape key.
     
  19. Morningcalm

    Morningcalm Keeper of Records

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    I have noticed the AI declaring war more often now, but they still don't send units over sometimes. Russia was at war with me on a fractal map and his cossacks were employed at sea but never reached my destination, simply because my ships were harassing his. He could have made it if he stopped just randomly milling around uselessly (he only moved the units back rather than forwards after they were injured, but the healthy ones never marched onward).
     
  20. Eurik

    Eurik Chieftain

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    As long as I don't get the option to ditch city states from the game patches won't be good enough for me.
     

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