Not a problem with the patch (I certainly don't see what you posted). Most likely a problem with your graphics drivers or video settings.
Biggest problem is they require iron/niter to upgrade. Both seem very rare and require a tech to reveal so you are stuck with regular warriors until infantry if you don't get either one.
The best model for strategic resources imo was in Kael's Fall from Heaven II Civ IV mod. Bronze ave +1, iron gave +2 to unit strength. It mattered a lot, but you weren't totally screwed without the resources.This is a really annoying aspect of this game. I wish instead preventing players from building the units for a missing resource, they would still allow the units to be built, but instead give them a combat penalty, like -50% or -75% until the resource is hooked up (one could think of it as being built with an inferior substitute resource).
I think civ5 did it that way (well, for existing units when you lost the resource). Which reminds me, whatever happened to the concept of one strategic resource per unit that Civ5 had?
Not a problem with the patch (I certainly don't see what you posted). Most likely a problem with your graphics drivers or video settings.
Really? The AI is upgrading in my game...
Are you sure they're upgrading and not just building new units from scratch? They do get some crazy production boosts, so it's probably very easy for them to modernize through production.
S.
After finishing my first post-patch game I've decided to now wait for the second patch. The AI is still so ludicrously terrible that I just can't bring myself to play another game.
I saw one settler being escorted by a catapult (that makes real sense lol).
You want the AI to challenge you but don't like the pillaging?I would wish some exciting wars, where the AI can actually mount a challenge. Currently, the issue is that if the AI would actually put your cities in danger, they start to pillage your land and after the war, it takes forever to repair districts. That is nothing but game breaking annoying. I am sure if the AI were to be a real threat, the pillage penalties have to be a lot less punishing.
been playing planet coaster. i start a new game of civ VI today with the patch installed now and than i hear this sound like a chain rattle but i don't see anything or there are no notifications anyone know what this sound does? and no it's not the sound from the trade route. it sort of goes like "chink" for about half a sec.