Fleme
Obey the Kitty!
- Joined
- Oct 15, 2003
- Messages
- 1,205
Agrarianism at Calendar, Aristocracy at CoL - the combo is accessible very early. I personally hardly ever play it because a) I find it overpowered and b) playing it creates an unhealthy dependence on the combo and c) I simply like other civics better, but once you reach Sanitation, there's no denying the power of a riverside grass tile bringing in 4/0/4 with just a farm - it stands up to towns as it supports a specialist on top of being awesome in its own right.
That said, a farm at 3/0/3 isn't much worse, but Financial does add a +33% commerce to that and sanitation the extra +33% food. A fully matured town on grass without financial or riverside is 2/0/4.
This entire adaptive discussion might be premature but I wanted to get it going because it's nice for the player to be able to make an educated decision rather than winging it when the situation does hit. In my experience the interval is random, but then again my experience with FF is not that extensive.
That said, a farm at 3/0/3 isn't much worse, but Financial does add a +33% commerce to that and sanitation the extra +33% food. A fully matured town on grass without financial or riverside is 2/0/4.
This entire adaptive discussion might be premature but I wanted to get it going because it's nice for the player to be able to make an educated decision rather than winging it when the situation does hit. In my experience the interval is random, but then again my experience with FF is not that extensive.