Favorite Civ/ Leader

Lincoln for modern warfare ( battleships escorting transports carrying SEALs + mobile artillery and modern armor = awful sight for enemies).

Elizabeth when playing on crowded map because unique unit comes faster than SEALs. Also her financial trait makes it easier for me to use a SE since the early prep time I can still have a high science slider and keep my treasury at status quo. Then focus on farms/mines and get those Great people farms started.

Suleiman has a nice UB. I never use his UU though, as I usually use liberalism to bulb steel, build cannons, conquer lots of cities with cannons and macemen. No need for muskets if the enemies use melee units, better use macemen. By the time my enemies get gunpowder I have riflemen to kick their asses. So I never build musketmen or Janissary.

Those are my 3 favourite leaders, because they all are philosophical. My strategy is based around great people so the 100% bonus is very useful. I start each game by building the great pyramids, switching to rep, making my 6 cities big and having a few specialists. By the time my first great person is born (always a great engineer because of the pyramids), I use it to build the shwedagon paya in another city, then run pacifism (+100% GGP again). The I use the second engineer to build the great lib if I have no marble. If I have some I build it the old way and use the great engineer either to build national epic (+100% Great people points again, in my GPP farm only though) or I keep it for university of Sankore. WHen I'm lucky enough to get the parthenon, I get a 350% bonus on GPP for a while. But I'm not a big fan of the parthenon, it obsoletes too quickly to really put efforts into it, much less use a engineer for it. Usually I'm busy building something more meaningful. 50% don't make a big difference anyways when you have a forever 300%.
 
Favourite civilization: Aztec. Cheaper courthouses that make whipping even more insanely overpowered... sign me up. Both UU and UB need to be actively used, increasing the geek appeal. I'm not impressed at all with the starting techs thouh. Incidentally, in this case favourite isn't the same as strongest... I consider the Incas to be best because they get a leg up very early on, in a potentially gamebreaking fashion.

Favourite leader: Roosevelt. My favourite traits in the game have some fairly good synergy, especially on maps conductive to the Great Lighthouse. The only drawback is normally being saddled with a civ that won't get any uniques until the game is decided.
 
Just played Lincoln for the first time and he was pretty good. I got a great start though. Will play him a little more methinks. The malls were actually pretty powerful its another 25% income after all.
 
I have a handful of favorites. Napoleon hands down my number one. He was my first domination win!

I don't see many people boast about the Maya, but I really like Pacal. 3 happy face Colosseum, yes please. Super Spearman that require no iron or copper and are immune to first strikes? Talk about destroying early mounted units. And expansive/financial is a pretty decent combo.

Aztecs are awesome even though there UU is kind of weak. Hell I'm a fan of ancient barbaric like civilizations.


Isabella is my favorite leader to come across. I rarely play as her, as she's usually my best buddy when I play.

My most hated civs are the water based ones. I don't really enjoy navies.
 
Hmm, personally I ain't much for playing with unrestricted leaders.

But my favorites for fun games is probably Augustus Caesar, Ind + Imp for mass GG's, the GW can be worth building as well, along with a lot of early killing with praetorians. The increased build speed of settlers also comes to great use, as I normally play crowded maps (large with 18 civs).

If I don't feel like the easy feel I get from OP'ed praetorians I will play either Cyrus, Victoria or Cathrine instead, all also Imp (I love that trait :D).

Cyrus for chm really works well with all the GG's you can get, ever tried having an entire army with the Commando promotion? Now that is fun. Not to mention the early rush potential of Immortals.

Victoria for the Fin and England have a great UB, cant remember its name, and the Redcoat is fantastic as well.

Cathrines Cre means all those cities you can spit out with Imp have some fast early culture for lots of land really fast. I tend to overdo it however ruining my economy, but who cares, more cities = more production and SM/cats can easily take over the world, or at least hold your enemies off long enough for you to get your economy back on track.

Oh and not to forget Willem Van Oranje, the Cre + Fin combo can be great fun, and he really owns the late game production on water maps.
 
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