Discussion in 'Civ3 - Strategy & Tips' started by modernalextg, Mar 31, 2007.
In addition to what Sashie VII mentioned, Chasqui Scouts cost five more 's.
I don't have a favorite Civ but when I'm moving up a level I always start with an Agri Civ.
Japan is mine- Religious is always useful but in war situations you can build temples in captured cities in half the time which is useful. Millateristic is more simplistic and speaks for itself.
I'm surprised no one has mentioned France. Commercial and industrious are two great traits, and the musketeer is the best defending unit until riflemen, though I have to admit, I would rather build sipahi instead of musketeers, which is why my favorite is actually Ottomans.
The French are just one of my favorites. I usually rotate among the French, Iroquois, Celts, Ottomans, Chinese and Russians.
I occasionally try other civs for variety, but those are the 6 I keep coming back to.
Does your husband know about this? I think I'll tell... Hot surfer chick rotates civs... hmm... but she has favorites. sorry gma, couldn't resist. Too bad the rednecks aren't in the rotation.
On topic, the dutch, pikes, slingers etc. Haven't played 3 in a long time, but always liked the dutch for no research up to emperor.
My favorite civ is the Chinese. Definatly the Chinese.
I love being able to quickly build my roads right up to the enemy boarders, then send hordes of veteren riders, that i built with my cheap barracks. Then I use the leaders that I get from the elite riders that HAVE A HIGHER PERSENTAGE of creating leaders because of my Military stat to rush wonders, rather than wasting time building them from scratch. Did i mention that the land around my citys was fully upgraded in half the time it takes other civilizations because of the chinese industrious stat?
Oh, and Mao Zedong pretty cool to
Not creepy at all
Ok, AK! You wouldn't!?!?! I've kept it hidden for soooo long.
Hey Harriet! Is it true that you were a chambermaid to Helen of Troy? Was she as beautiful as they say? And was Paris really that charming?
PS. Don't worry, you're not the only person who knows what a slide rule is and was taught how to use it in school...
I know what a slide rule is and how to use it. *feels ancient*
My best scores have been with the Romans, Mongols, Celts, China, Dutch, and Spanish. I think Seafaring is the most poorly understood trait, and is very useful unless you are on a Pangea, even then its not a complete waste. Just make it a priority to settle as many cities on the coast as you can, not hard to do with the extra move for your ships. And then you can add to that with the 2 seafaring wonders. The timing of GA's is important for that catch up/gain a lead phase in research, and both Spain and The Dutch have the type of units for that. I definitely have some favorites for other reasons, such as fun UU's, and leaderheads that don't make you cringe....
1 Scandinavia - Brezerks they rule with 6 attack
2 Byzantine - the Dromon own the ocean until the AI Have Destroyers
3 Persia - immortals gor the higest attac in the beginnin
4 Portugeese - a love good naval units
5 Germany - the panzer make it easy to conquer AI cites fast
The very early start of the game. Mayans are extremely useful.
There agricutural means there city pops can go to 3 quick.
And industrious producing more shields making settlers quicker to build.
This combination is a very excellent way to expand. trust me.
1 Greece hoplite 1/3/1 S+C so you get mad science
2 Germans 16/8/3 S+M fast as heck unit easy to conquest with
My new favourite civ: Korea!
Great traits without early GA, slowest expansion there is, useless UU. What could be better?
Seriously, I love them.
I Like the Iroquois the best.
Build up a Huge army of thier unique horsemen,early in the game,and you will be virtualy unstoppable.
I also like them for the agricultrural trait,the cities grow much faster,
wich in turn means more shield production.
The Most Difficult ones to play as,,for me anyways,,are the Americans
and Germans. The unique units come so late that early growth is difficult.
But man,,get a decent sized Germany going and once you get those Panzers
rolling,,look out world!
Am a bit dissapointed with the Americans unique unit in the game, The F-15.
Never really noticed any usefull advantage for it to be of decisive edge in the
the game. Kinda wished it was M1A2 Abrams instead.
I like the Celts, Mongols, Maya, Persians, Chinese, and Russians best. Have tried all the others at least once, but these are my best winners. They have decent traits or excellent UU's or both. My least favorites would be Hittites, Babylonian, Incans, and Portugese, never did that well with them. Everyone else I find fair to good.
I play vanilla and pick industrious civs almost exclusively. All I can think about when I am picking my civ is that 24 turn jungle chop vs 12. I know that is a silly way to think about it but for me Industrious is just too powerful to let go. I have read that it has been toned down in conquests(evidence of its power), I guess that is where the agricultural trait comes in. For a builder civ I really like France, I know they have no cheap buildings, the way I look at it is I have more gold to contribute to the multiplying factor of markets, libs, unis, and banks. Thus having more gold for maintenance = more buildings, units, or whatever floats your boat.
Don't have a favourite really, but I will try em all. But I havent yet
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