I followed Kailric's instructions:
Remove or Rename the older version.
Download the test version (MC AI Trader Update) and put the assets in Mods/Medieval_Conquest (from version 2.5)
Test Version Here:
https://www.dropbox.com/s/tqc3seial6...pdate.rar?dl=0
Then, copy the 8 .FPK graphic files from the old version and the sound folder and place them in the new Mods/Medieval_Conquest/Assets folder
(these fpk files and sound folder are already included on v 2.5)
Start the game
I didn't patch anything else, I didn't use patch 2.5.4.2.
Edit: I have seen some graphic glitches when being atacked throwing axes, so the graphic files included in v 2.5 may not suffice as Kailric said, or I need to patch with 2.5.4.2 as Lib said.
This is what I saw:
Workers now have prospect and auto prospect buttons, and mountains and hills are not prospected, but marked with the yellow circles to be prospected.
City yields are organized in one raw.
City management buttons are on the left of its window
New law icon with scales
Trade icon on the top left
Bandits are not always taken prisoners
New boar bonus resource
You can trade other civ's contact as in old times
Something to be balanced: tools are traded half price than ore
I like the feeling that starting up your economy is not that easy, money must be well earned at first. Also, furs are easy to be produced but sold very cheaply. And tools and ore must be thoroughly traded at first if you need to progress.
But manufactured products such as wine should be more difficult to produce at the begining of the game to be coherent with the rest of the economy. The free distiling houses shouldn't be free.
I have found a bug.
I attach an auto-sav and some images when Burgundians offer me a deal where nothing is shown on the bargaining windows.
As nothing can be bargained with, I choose "It ain't happening".
At this point, I think I've declared war, but note that it seems that I'm at war only with Macon village, but not with other Burgundian villages (Arles, Lyon)
Next turn the game crashes with the following bug:
Assert Failed
File: CvTeam.cpp
Line: 1359
Expression: iCount >= getAtWarCount()
Message:
----------------------------------------------------------
I ignore it and I start a buggy war with the Burgundians.