

I haven't had much time for extra work lately, and quite possibly won't until next fall. Haven't even updated the manual the last couple of patches actually. Events are very unlikely to get added to the manual anytime soon unless someone else comes along and dumps a nice and neat compiled list of all the events in our laps and says I am allowed to harvest their work for a new appendix in the manual![]()
Along those lines, but you should also state how likely the event is to be included in any game, and what the weight is once it does become available.
For the manual I would insist on having all the information or none of it, but if you are wanting to fill things in gradually I would advise posting to the Wiki as ANY infromation on there is an improvement, and it is designed to grow gradually (the reason I insist on all or none in the manual is because if I have 75% then it is hard to decide to go back and fill in the rest, and REALLY hard not to miss 1 or 2 along the way).

I don't want the events listed, I'd just like to see an explanation of what each constellation does. It's sometimes not explained when it happens!
Aeron will raise the AC by 3.
Agares will allow Ashen Veil civs to start a golden age.
Amathon offers good civs the ability to buy a great prophet, or gain some beakers towards their research goal.
Arawn has no effect I believe.
Bhall will warm some squares up temporarily (snow to tundra, tundra to grass, grass to plains, plains to desert.)
Camulos will give a -1 diplomacy modifier with other players.
Ceridwen offers evil civs the ability to buy a great prophet, or gain some beakers towards their research goal.
Cernunnos will allow FoL civs to start a golden age.
Dagda will give a +1 diplomacy modifier with other players.
Danalin will allow OO civs to start a golden age.
Esus will allow CoE civs to start a golden age (and raise the crime rate.)
Junil will allow Order civs to start a golden age.
Kilmorph will allow RoK civs to start a golden age.
Lugus will allow Empyrean civs to start a golden age (and lower the crime rate.)
Mammon gives you 40 gold.
Mulcarn will cool some squares temporarily (desert to plains, plains to tundra, grass to tundra, tundra to snow) and allow Illians to start a golden age.
Nantosuelta has no effect I believe.
Oghma gives you some beakers towards your research goal (25% of the cost.)
Sirona will lower the AC by 3.
Sucellus will heal units.
Tali will put out any smoke/fires.
Which is the one that says children born will be great leaders or psychopaths plz?
Quite busy of late, and there hasn't really been anything SUPER significant, so I haven't felt the kind of urgent pressure which would be needed to fit the manual into my schedule (haven't even maintained the bug tracker for FfH or FF, nor read most of the posts on the boards even...)