FFH - A Shadow Introduction

In my current game i have destroyed hyborem and hell terrain continues to spread to places I have cast sanctify am I missing something here?

You have to have a lot of adepts to try and get ahead of the hell terrain. What is the AC? I think it preads faster the higher the AC.
 
Yeah ok, we'll start on K. Was getting tired of the wait anyhow.

Apparently I suck at python hacking, modding cvmapgeneratorutil.py failed to do the trick for me last night. Will just do it manually.
 
lurker's comment:
Hell terrain can be handled easily if you have Adepts that can cast Sanctify (available with a Spirit Node) and Spring (available with a Water Node). You just have to make sure you cast Spring on the former Burning Sand tiles which turn to deserts after Sanctifying. If you don't cast Spring on them they'll revert to Burning Sands which will burst into flame again at some point.
 
Well pangeae maps don't have the forest terrain call, so couldn't do anything there.

Oasis does however, so I called a 1% forest and jungle map using Oasis. I tried to play around with addgoodterrain and removebadterrain but didn't really seem to have any effect (and I can't find any documentation on what it is).

So I can generate a map without trees but its still not a bad map, so not sure if this works for you uberfish. If it doesn't may take ruff up on his offer to hack a map for you.
 

Attachments

So I can generate a map without trees but its still not a bad map,
So what kind of map are you folks looking for? If you are looking for something pretty awful (like this one), then you can get that pretty easy by just editing the WB save. A scan/replace in notepad to change all the terrain to desert tiles would do the trick. The same with the forests and jungles. And then you've got a pretty barren map, except for the resources.

I still think that the AI would have a tougher time than the human player, though. I'd also suggest hand picking the opponents. Otherwise you run the risk of getting one of the elves, who'd probably go ahead and found that leaves religion anyway. :p
 
You can just start a game, go to WB and save it (someone else can do that for you ), open the WB with a text editor ( notepad will do, but I strongly recommend something more powerful....) and delete ( they really have to be deleted ) all the lines with TERRAIN_FOREST and TERRAIN_JUNGLE ( AFAIK FFH doesn't have diferent tags for forest in the beggining... will check in time ) and save as a WB save ( to cut the possibility of knowing who are the opponents, just change all the playableciv tags to 0 except the human ( normally team 0 )) ..... With a Macro is easy
 
open the WB with a text editor ( notepad will do, but I strongly recommend something more powerful....) and delete ( they really have to be deleted ) all the lines with TERRAIN_FOREST and TERRAIN_JUNGLE
I still think it would be a lot faster using scan/replace in notepad. Just leave the replace text empty and notepad will remove the entire line. Plus you won't accidentally delete something that you shouldn't have. :shrug: But, either method would work fine.
 
Back
Top Bottom