Discussion in 'Fall from Heaven Lore' started by Nikis-Knight, Apr 18, 2007.
hmmmm.. *strokes chin*
Which Orc hero did the Bannor encounter first once they escaped from Hell?
I know I am right, just reread the pedia entry for the thousandth time.
Open floor ;]
Bah! Shouldn't answer unless you have a question you wanna ask. Or at least make up something silly/simple ;P
Q: How many buildings increase the Crime Rate by 10?
Depends on whether you are counting wonders or not as buildings
If you don't, the answer is 2, the gambling house and the smugglers port.
If you're adding the wonders it goes up to 6, with the Bazaar of Mammon, the City of A Thousand Slums, the Nox Noctis, and the Eyes and Ears Network.
Correct, ask away.
Who lead the First Rebellion?
Agares? I'm not sure.
Soren Castamer, from the Feudalism tech...hmmm, question... Which non-arcane, non-disicple, non-hero unit can get the most spells?
Any Amurite in Magister's Mod-mod?
By "spells," do you mean actual spells (including the appropriate mana sphere promotion) or any ability that's listed under "Spells & Abilities"?
Radiant guards upgraded to vampire lords.
Channeling 1-3, sorcery, summoning, sun, body, death, Mind + vampire
LOL! Have to try that someday. I guess a belseraph druid. All nature, mind and one other sphere's speels.
Thats a disciple unit.
Oh didn't see the non-disciple bit.
I was thinking of firebows, but I might actually have been wrong, radiant guard turned vampire lord gets more I think...of course, now that I think of it so do vampire lords... I didn't think hard enough about that one. I'll give it to Chip56 for knowing better than me.
Okay an easy one: Which were the first 3 spells to get into ffh?
Blaze, Fireball, Meteor?
Blaze wasn't in until Shadow, so Eldric IV is definitely wrong.
There were far more than 3 spells when I found FfH II (.16), so it has to be something from before then. I wonder if there were 3 spells in FfH I..
Separate names with a comma.