I don't think I'm going to make this change. Balseraphs already have all kinds of wacky bonuses (happiness from Freak Show, House of Mirrors). Another +1 would just be piling on. Is that required for the Flavormod? I don't want to change the CivilizationInfos and TerrainInfos files. I just want the option that assigns flavor starts. I actually like the Adventurer mechanic the way it is; periodic intervals over random chance.