Chalid said:Do we have some known issues that lead to an endless loop or something similar.
When ending a special turn my game hangs up. Its at 95% CPU but nothing happens. The strange thing is that when i reload the game befor that strange turn there is 50% chance that it happens or not. I'm not positive if its your code or mine that makes problems.
Nothing I know of. Can you rollback the dll to the 100e version and see if you still give the spinlock issues?