Corlindale
Emperor
I'm fairly certain I've summoned one succesfully in a previous game.
Corlindale said:I'm fairly certain I've summoned one succesfully in a previous game.
Corlindale said:I get a CTD error when attempting to summon an imp with my Conjurer, got it 2 times in a row. Attached the save.
Kael said:Chalid said:Another thing i will check is your improve all land things like ancient forests or Genesisi. I'm not sure how you solved these but i might possibly have a faster solution (all in Python).
I have a begin turn check that runs through, looks to see if the plot qualifies for an upgrade and applies a configurable chance that the plot will upgrade.
Chalid said:Ok i checked this one and i think we could approximatle double its speed. The entire map is divided into areas, even in land and water areas. So you can leave out the water areas whick by itself would double the speed for most maps. It might be even easy to get the inofrmation in which areas which players posess plots, so we could skip areas without fellowship civs too. That would speed it up even more. Its all just some rough idears but i'll write some code that should work these days.
One more thing that came to me is, we could name the Areas (when it does work as i assume and therefore i have to add soem marking for my personal use anyway) and show the name in the plot information. I think it would add a lot of athmosphere when ones ship is crusing in the "Sea of the forgotten Dreams" or when one Conquers not that big continent to the right, but the "Isle of Junil".
That would be so cool, I would love to see some dynamic names made up for areas. If you could provide the mechanic I could start building a list of names.
Chalid said:Im not sure still how big an area actually is. But i will report as soon as i know. It might be either whole continets or it might as well be possible that it refers only to small patches of land. I want to finish the unit i am working at momentarily, and do some more dragon animations and then i'll go back to do some more coding
The chance of a forest upgrading to an ancient forest has been halved for the next version.woodelf said:I'm sure it was mentioned, but the Ancient Forests spread like wild the minute your city has the Fellowship. Is this intended or is it being slowed down for 1.10f?
But it is cool to see the new graphics.
woodelf said:Very minor typo: For Dance of Blades it says "frist strike" and not "first strike".
Chalid said:The Elven civ can not build elven archers when not in fellowship.... and therefor most often cannot vuild any archer
Chalid said:Sntry Tower doesnt provide the temporary visibility upgrade for my (cheated) elven archer. i will test it with a warrior through.