Silverkiss
NekoChan
Forgot to demand techs you need trade....
Kael said:Yeah, in 0.16 I have marked one (permanent) and the other is unmarked since it is going away anyway (unless you pick it again). It should be less confusing.
Sarisin said:Why isn't BAR trait included in the adaptive choices or the Insane Effect for Perpentach?
Grey Fox said:It would be kinda strange to suddenly become a barbarian civ, even if you are insane.
Sarisin said:That's not how the BAR trait works.
The BAR trait aligns you with the barbarians and that means they will not attack you. I think that would be a great trait to add to the adaptive/insanity effect. One minute you are getting swarmed by the barbs, the next they stop and go after other civs while the trait is in effect.
Sarisin said:Why isn't BAR trait included in the adaptive choices or the Insane Effect for Perpentach?
felwar said:Noticed an odd bug last night, and I apologize for not writing down the exact error message. I will try to get it after work some time. Basically, when I click on a city via the progress bar and then click on a unit at the bottom of the screen to select it from the list, I get an error that prevents me from doing anything with the unit. It is still hilighted, but I get no options and I can't move it. However, if I exit the city and just click on the unit model on the map, I can select any of them and it works fine.
Yorgos said:According to the pedia, Loki will destroy a city if he reduces its culture "low enough". How low is that? I had him remain in a city until it was reduced to -21 culture, but it was still standing. And anyway, I doubt it's worth the trouble if he has to remain in the same place for so long.
BTW, is he named after the FFH team member Loki?
Gamestation said:This is an issue with vanilla civ. If you are at war with someone and you plop units in the enemy's stack of units through worldbuilder, you automatically destroy all enemy units in that stack and take over the tile if it was a city. Normally this does not happen without worldbuilder in vanilla, but that is not the case in FFH. This issue must have been overlooked when programming in the rage spell.
Bright day
Actually it can happen in vanilla too, if barbarian is over goody hut and you pop warrior. My last game I destryed Orthuss this way.
Hmm. I'm not sure that's precisely the same situation. Notice that the targetted horse archer is one tile outside of the city, and that he's the only unit on that tile.