really not important but why does the letter for the next patch keep changing? from L to M now N? and when will it be released? I want to start a new game but waiting for the next patch.
Patch "l" was internal only. It has some "Ice" functionality in it so the team can start playing with it and building specifc ideas for the next phase. the toys I added in for the team to play with will be removed before "m".
·Imhotep·;6584501 said:"Waiting for other Civilizations"
Patch "n": (will break save games) (unreleased)
37. Warcry won't be applied to non-combat units anymore (fixes a WoC bug).
Not saying this is the only possible cause for the WoC (Waiting for other Civilizations) bug, but there you go. It is being addressed.
Try looking here:
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2 030
Should be a little button with Hyborem's face you can use to access the mod directly.
·Imhotep·;6584501 said:Can anybody please tell me what's going on in that game ? I'm at turn 519 (standard fractal map, Monarch, as the Sheaim), and whenever I hit end turn the game is just stuck saying "Waiting for other Civilizations". I can open any advisor, but no diplomacy. It can't be due to the hell terrain, I've had worse earlier this game, and anyway my machine (Core 2 Duo with 2.13 GHz, 2 GB RAM and a nVidia Geforce 8800 GTX with 768 MB RAM) should handle it pretty easily. I even rebooted to clear the video cache and reloaded one turn earlier, didn't avail. So what's the matter ? Any ideas ? If anyone can play further, please post a save.
Imhotep
Edit: Seems I'm not the only one(see post #2080) ...
Just FYI, I've been playing in a few long games with the Hippus in the game and never had the game do some sort of "WoC" bug when they use their world spell or anytime afterwards.
Ok Imhotep:
I fixed your "Waiting for other Civs" bug save...or at least I was able to play a few rounds into it. (might reoccur)
The problem was with one of the Infernals' cities...either some event was trying to trigger off it or there's a bug with them building courthouses. (see pic below). Anyhow, I had to use the world builder to delete the city after I tried adding/removing everything to/from it with still no luck)
Fixed saved game from that round: View attachment 171159 Give it a try and see if it works for you.
Spoiler :
I believe that's a choice rather than an issue. All the bonus and/or penalties are applied as an addition. e.g. Golden Age, Philosophical, Arete and Spirit Mana would give you %225 bonus to your base GPP. If they would be combined exponentially as you suggested we would end up with (base)*2*2*1.2*1.05=5.04, which means %404 bonus to your GPP, which apparently is broken.
Ive spent many hours trying to isolate the cause of this WoC. Definitly a weird problem. If I lower the population of that city to 9 the WoC doesn't happen. If I build a land bridge by this city over to the Svartalfar island the WoC doesn't happen.
Defintily weird and Im still working on it. Right now my assumption is that a unit is trying to get to that city because of its size and getting stuck trying to generate a path. Figuring out where that spinlock is happening in code is the hard part.
Is this an AI path finding problem with BtS or did you change it for FfH2?
ah makes sense if thats true but im not convinced![]()
all bonuses should be cumulative, same as they are on science, commerce, culture etc.