I have a question about Acheron- is it possible to give him 2 or 3 movement, but also the item that is reducing movement to 0? My personal quest in almost all games is to catch Acheron, because he is my favorite dragon. Or instead of that kind of item give him possibility to choose also second movement promotion (mobility 2 is available for animal unit, but not for beast).
Are scenarios included in this new release?
These changes are great!
2. Added a No Techs game option (for scenarios).
Are scenarios included in this new release?
1. Priests don't have a resource requirement anymore.
2. High Priests have resource requirements (all are Incense except for the RoK High Priest who requires Gems).
5. Dies Diei reveals all invisible units within your borders.
6. Nox Noctis makes all your units within your borders invisible (if they aren't in cities).
13. The Tower of Eyes provides a free Dungeon in every city.
27. Added the Two-Headed Cow event.
3. AI won't attack with Heroes (world units) if his attack odds are beneath 95%.
4. AI won't attack with true Spell Casters if his attack odds are beneath 95%.
5. AI realizes it wont destroy forests when laying improvements if it is bMaintainFeatures (the Ljosalfar and Svartalfar).
6. AI is more likely to build unit enabling buildings (if no ai building prereqs aren't enabled).
7. AI is more likely to prefer high strength units.
8. Rewrote the AI_getStrategyHash function to base decisions on FfH functions instead of vanilla configuration.
9. AI taught when to vote for and against the new voting mechanics (they will no longer vote positively for everything).
10. AI is less likely to build forts together (added a pPlot::isBuilding check).
These changes are great!