TXT_KEY_EVENT_METEOR - It continuesotto burn even days after its descent
//FfH Improvements: Added by Kael 05/12/2007
bool CvImprovementInfo::readPass3()
{
if (m_aszExtraXMLforPass3.size() < 1)
{
FAssert(false);
return false;
}
m_iPrereqCivilization = GC.getInfoTypeForString(m_aszExtraXML2forPass3[0]);
m_aszExtraXML2forPass3.clear();
m_iSpawnUnitType = GC.getInfoTypeForString(m_aszExtraXMLforPass3[0]);
m_aszExtraXMLforPass3.clear();
return true;
}
//FfH: Added by Kael 04/11/2008
bool bChange;
if (iChange > 0)
{
bChange = true;
}
if (iChange < 0)
{
bChange = false;
}
if (GC.getBuildingInfo(eBuilding).isHideUnits())
{
setHideUnits(bChange);
}
if (GC.getBuildingInfo(eBuilding).isSeeInvisible())
{
setSeeInvisible(bChange);
}
//FfH: End Add
Perhaps with the Meteor spell gone entirely, the unit summoned by a dragon's Breathe Fire ability might get a rename to "Dragon's Breath" or something? I feel mean getting poor Eurabatres to vomit space rocks every turn.
This is going to seem pedantic to some, but I find it important:
Text in-game would look better with one space after periods between sentences, not two. Even this message board here strips out double-spaces and replaces them with a single space. Some of the messages look really awkward. I know most people learned it that way, but it's really a holdover from the typewriter days and isn't suitable for modern typography.